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31 Commits

Author SHA1 Message Date
ffc4a56b9f Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
Fixes #6846

Differential Revision: https://code.wildfiregames.com/D5185
This was SVN commit r27965.
2023-12-03 00:30:12 +00:00
bb
157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
417c84870c Actually remove trailing tabs from source/.
This was SVN commit r18991.
2016-11-23 14:09:58 +00:00
6149dd3841 Actually remove trailing whitespace for non-header files as well.
This was SVN commit r18989.
2016-11-23 13:02:58 +00:00
72e11a2dea Fix VS2013 build errors, warnings
This was SVN commit r14073.
2013-11-03 12:46:07 +00:00
da8c673a0a ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
c6a0d0b6f3 Fixes build error left out of c1a3b8f171. Refs #1497
This was SVN commit r12205.
2012-07-27 05:26:37 +00:00
c1a3b8f171 Updates to myconid's most recent multiple UV set patch. Refs #1497
This was SVN commit r12185.
2012-07-24 02:57:25 +00:00
f598101c34 Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
07ab38cdcb Implements COLLADA -1 vertex weight support, using simpler initial solution. Fixes #1012.
This was SVN commit r11242.
2012-03-05 00:42:34 +00:00
ab347de754 Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886, #243.
This was SVN commit r10484.
2011-11-09 00:10:14 +00:00
6a74b798ab Support prop_ prefix in Collada files, as well as prop-
This was SVN commit r8616.
2010-11-15 02:18:49 +00:00
90207a5018 Add barely-tested support for prop points on static meshes (see #243 - needs more testing).
Automatically triangulate meshes.

This was SVN commit r8005.
2010-08-19 21:57:43 +00:00
9662666403 more string drudgery
- sprintf, snprintf -> sprintf_s (ensures 0-termination of result)
- use %s instead of %hs with sprintf_s to avoid GCC warnings
- convert h_mgr's to_string to unicode

This was SVN commit r7170.
2009-11-06 10:59:10 +00:00
77d2c67ada misc. string fixes
convert remaining %s to %hs or %ls
use WPRINTF_ARGS on unicode printf functions
fix: __func__ can't be widened via preprocessor (-> revert to char*)
convert remaining external_[directory|file_string to string()
Util: don't mix fwprintf and fprintf
Formation: fix dangling pointer (storing result of c_str())

This was SVN commit r7164.
2009-11-04 15:29:28 +00:00
c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
2c6a2c1572 Fixed some string type conversion problems for GCC
This was SVN commit r6384.
2008-09-17 15:55:04 +00:00
4425489c12 Added automatic "root" prop-point to meshes from the Collada converter.
Fixed reported actor name in prop-not-found error messages.

This was SVN commit r6352.
2008-09-09 22:30:14 +00:00
4d8f41f3aa Minor Collada-converter bug fixes
This was SVN commit r6342.
2008-09-07 23:11:29 +00:00
b0f3116f5a Nearly-complete updates to the Collada converter, to work with the latest release of FCollada
This was SVN commit r6328.
2008-08-24 22:22:25 +00:00
4a73261ba1 fix - FMVector3::XAxis wasn't defined
This was SVN commit r6189.
2008-07-03 20:28:22 +00:00
38a5e807ff # Fixed Atlas on Linux
Added call to XInitThreads, for required thread safety.
Fixed conversions between wchar_t and XMLCh strings. (Not tested much
yet.)
Fixed COLLADA too.

This was SVN commit r4964.
2007-03-20 01:06:34 +00:00
5a92835788 # Minor change to COLLADA support
Prop points must be named "prop-*" to be recognised by the converter.

This was SVN commit r4962.
2007-03-19 16:12:53 +00:00
a9feadc3ea # Improved COLLADA skeletal animation support.
Moved skeleton definitions into XML format, to support multiple
different structures. (Not quite finished yet.)
Added support for rescaled models in XSI.
Minor refactoring.

This was SVN commit r4959.
2007-03-16 18:00:58 +00:00
781e630b2c # Incomplete improved support for XSI models/animations
This was SVN commit r4946.
2007-03-09 13:40:28 +00:00
d7634868b4 # Minor COLLADA improvements.
Collada: Added support for Y_UP (in addition to Z_UP) for static
geometry, for XSI.
FCollada: Modified to fix
[http://www.feelingsoftware.com/bugzilla/show_bug.cgi?id=360 problem]
with exported functions.
Actor Editor: Added *.dae to mesh/animation selection dialogs.

This was SVN commit r4939.
2007-03-03 02:20:57 +00:00
e2f1e48f53 Collada: Don't warn about unrecognised joints (since they're probably prop points). Get animation start/end times more reliably when possible.
This was SVN commit r4938.
2007-03-02 20:09:27 +00:00
f1971f03d1 # Initial COLLADA prop support
This was SVN commit r4937.
2007-03-02 15:55:46 +00:00
ea29a1caeb # Updated COLLADA converter.
Now uses FCollada 3.02.

This was SVN commit r4933.
2007-03-01 00:24:34 +00:00
3573c4a4e3 # Optimisations for Linux
GCC: Don't export symbols from DSOs by default - see
http://gcc.gnu.org/wiki/Visibility

This was SVN commit r4812.
2007-01-26 18:26:45 +00:00
b5403bcfc7 # Conversion of skeleton animations from COLLADA
This was SVN commit r4725.
2006-12-26 22:43:09 +00:00