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c78ab91740
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This was SVN commit r12668.
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2012-09-13 17:13:17 +00:00 |
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064c28408d
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Fixing some tooltips from changeset 513876ffd6
This was SVN commit r12667.
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2012-09-13 06:21:01 +00:00 |
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4365cc639d
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Default ai player names patch: Codes. Fixes #1582.
This was SVN commit r12666.
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2012-09-13 06:18:01 +00:00 |
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513876ffd6
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Default ai player names patch: Names
This was SVN commit r12665.
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2012-09-13 06:17:03 +00:00 |
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41e5f88aae
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Support appending and global selection via the 'find idle' keys.
This was SVN commit r12664.
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2012-09-12 21:37:04 +00:00 |
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958fce0438
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Prevent naval gatherers from trying to reach land drop sites.
This was SVN commit r12663.
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2012-09-11 21:03:08 +00:00 |
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7ff34fedc4
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Turn formation Gather orders into GatherNearPosition if necessary.
This was SVN commit r12662.
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2012-09-11 00:56:23 +00:00 |
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820d6856ee
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Map updates. Made "Reservoir" a demo map.
This was SVN commit r12661.
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2012-09-10 17:21:09 +00:00 |
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34b9bd4bca
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Reservoir test map.
This was SVN commit r12660.
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2012-09-09 21:15:54 +00:00 |
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fdc3322eec
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New treasure icon
This was SVN commit r12659.
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2012-09-09 20:46:54 +00:00 |
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fef2bdf39b
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Removed unused file
This was SVN commit r12658.
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2012-09-09 19:41:32 +00:00 |
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0784d75dfe
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Removed out-of-date, often-forgotten civilization count.
This was SVN commit r12657.
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2012-09-09 18:52:47 +00:00 |
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37cdcdc6fa
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Removing use of textureGrad function in shaders, as it requires too new a version of OpenGL.
This was SVN commit r12656.
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2012-09-09 14:53:34 +00:00 |
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6528751875
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Fix non-pch build. Fixes #1664.
This was SVN commit r12655.
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2012-09-09 13:51:04 +00:00 |
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25682da568
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Improving the layout of "Unknown" random map. Improving the random biome system. Adding "Unknown Land" random map.
This was SVN commit r12654.
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2012-09-09 08:38:36 +00:00 |
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7618625884
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Tweaking Persian Highlands random map.
This was SVN commit r12653.
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2012-09-09 07:19:11 +00:00 |
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8e71ae35e7
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Fixing the texture parameter of iceberg.
This was SVN commit r12652.
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2012-09-09 04:28:35 +00:00 |
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7d8ef7a2ef
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Add support for non-integer GarrisonHolder regen rates; round health up in the GUI. Refs #1633.
This was SVN commit r12651.
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2012-09-09 00:52:10 +00:00 |
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502311fe5c
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Normal and spec maps for Tropic Cliff B.
This was SVN commit r12650.
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2012-09-08 23:39:47 +00:00 |
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2797cacd21
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Ship tech and temple tech tweaks
This was SVN commit r12648.
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2012-09-08 21:50:07 +00:00 |
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5456e75761
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New background textures
This was SVN commit r12647.
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2012-09-08 21:44:29 +00:00 |
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8c1b51bdda
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Garrison healing tech for temples
This was SVN commit r12646.
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2012-09-08 20:22:31 +00:00 |
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411884f607
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Small nerf to all warships. Less attack and range
This was SVN commit r12645.
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2012-09-08 19:48:35 +00:00 |
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ae3c9fb318
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Three new technologies for ships
This was SVN commit r12644.
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2012-09-08 19:20:26 +00:00 |
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779a33ee30
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Water and waterfall shaders, materials and examples.
This was SVN commit r12643.
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2012-09-08 18:56:13 +00:00 |
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1fec7c382b
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Respect the queued flag for garrison orders.
This was SVN commit r12642.
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2012-09-08 16:17:25 +00:00 |
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3c6bce057e
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Fixing the buggy passageMaker function. Smoothing the edges of the passes.
This was SVN commit r12641.
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2012-09-08 10:04:20 +00:00 |
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326e4a75d6
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Committing FeXoR's new fortress arrangement for Fortress random map. Fixes #1654.
This was SVN commit r12640.
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2012-09-08 08:20:27 +00:00 |
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1fce30839f
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zero out buffers before loading sounds
This was SVN commit r12639.
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2012-09-08 02:54:49 +00:00 |
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df0c4559ad
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silence repeated errors when buffers don't allocate, fix up reference counting
This was SVN commit r12638.
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2012-09-07 12:05:29 +00:00 |
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d04f737c5e
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Putting a check for bad texture references, in case anyone tries to use old-style texture tags in actors.
This was SVN commit r12637.
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2012-09-06 21:05:34 +00:00 |
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ef2c9e338d
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LeaveFoundation should put formation members into a discrete state to avoid prematurely disbanding.
This was SVN commit r12636.
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2012-09-04 23:27:06 +00:00 |
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b3d85df2fd
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Adds notes about a few currently useless special buildings
This was SVN commit r12634.
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2012-09-04 19:56:27 +00:00 |
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323d7b207e
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Completely hide deprecated AIs for now.
This was SVN commit r12633.
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2012-09-04 17:41:46 +00:00 |
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3efb235725
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And re-enabling the stuff disabled for debugging 2
This was SVN commit r12632.
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2012-09-04 17:30:01 +00:00 |
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10101b138d
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And re-enabling the stuff disabled for debugging
This was SVN commit r12631.
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2012-09-04 16:59:03 +00:00 |
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3cdf49c75f
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Changing texture for this tree top.
This was SVN commit r12630.
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2012-09-04 16:57:17 +00:00 |
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8b10290f78
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Disabling some LOD stuff to track down Deiz's bug (as a result, parallax also temporarily disabled)
This was SVN commit r12629.
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2012-09-04 15:55:36 +00:00 |
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1ba858bf6e
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More on that bug (warning: renderer temporarily slower)
This was SVN commit r12628.
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2012-09-04 12:34:02 +00:00 |
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f92cda7a91
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Testing something different in the hope it helps with a bug reported on the forums
This was SVN commit r12627.
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2012-09-04 11:09:36 +00:00 |
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6adccf3660
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Hide unusable AIs from the default match setup drop-down list.
This was SVN commit r12626.
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2012-09-04 07:09:36 +00:00 |
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25f7012f0c
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Squished the match setup player display a bit, to better show longer names at low resolutions.
This was SVN commit r12625.
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2012-09-04 07:01:11 +00:00 |
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0a0a49eb09
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Explicitly store whether whether a unit is moving, as formation members don't finish moving as normal.
This was SVN commit r12624.
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2012-09-04 03:57:22 +00:00 |
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0eeb187609
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Mauryan units can build elephant stables now.
This was SVN commit r12623.
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2012-09-04 00:57:05 +00:00 |
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3efc51b9f2
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Clarified Worker Elephant tooltip.
Increased Worker Elephant builder speed.
This was SVN commit r12622.
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2012-09-04 00:37:16 +00:00 |
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88f1145368
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Acropolis 1 now uses Aegis Bot.
This was SVN commit r12621.
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2012-09-03 23:56:52 +00:00 |
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bf825ed41f
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This was SVN commit r12620.
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2012-09-03 23:56:11 +00:00 |
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ca4a5238af
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Updated Punjab 1 map.
This was SVN commit r12619.
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2012-09-03 23:54:51 +00:00 |
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becc13cf44
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Tweaked color of building decals.
This was SVN commit r12618.
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2012-09-03 23:29:31 +00:00 |
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80e3efda02
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Destruction smoke for Rotary Mill.
This was SVN commit r12617.
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2012-09-03 22:37:31 +00:00 |
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