|
0342f01580
|
Revised structure of mainmenu script (better property visibility, more use of styles, removal of redundant default properties).
This was SVN commit r2478.
|
2005-07-11 01:29:14 +00:00 |
|
|
3d59ecab85
|
Train lists now support a basic progress bar and unit counters. Still to come ... Removing entries from the queue by right-clicking buttons, prerequisites and resource costs.
This was SVN commit r2147.
|
2005-04-19 02:06:18 +00:00 |
|
|
d983be8fdc
|
Updated command buttons. Still need to adjust alignment of buttons past a certain width so they occupy a column to the right of the Status Pane, and create functionality for clicking other than toggling tabs.
This was SVN commit r2119.
|
2005-04-09 07:46:22 +00:00 |
|
|
0d6035ea68
|
Committing revised "game session" GUI coordinates (sorry, doesn't make much cosmetic difference, but it's an improvement on the code side). The command buttons and build lists still need to be revised (hence they're upside down -- the coordinate system has flipped), so please note that's a known problem.
This was SVN commit r1966.
|
2005-03-07 18:25:13 +00:00 |
|
|
ed3c740fa8
|
Doesn't look like I'll be able to finish off the session coordinate adjustment this weekend, so committing one more shared file so it doesn't conflict with someone else's work.
This was SVN commit r1933.
|
2005-02-25 17:25:42 +00:00 |
|
|
71701ba244
|
Not finished with session yet, so committing just the shared bits I've modified (ie anything without *session*.* in the title) so that Malte can do his network GUI now that Simon's committed his changes. *nudge* *nudge*
This was SVN commit r1932.
|
2005-02-23 21:13:36 +00:00 |
|
Gee
|
c710b84b88
|
Alright, I've taken all the input controls in the atlas, and removed their sprite parameter and their hidden parameter, and changed their style to "atlas_input". This is the beauty of styles and it should be utilized. A standard control should only need size/name/style (let's call it, Gee's trinity :P). Anyway, I've also adjusted the size of the input control's sprite, I have explained why in the file. Finally, hidden="false" was removed (on all input controls, but it can be removed for the others too) because it's implicit, it'll always be the standard value, so it can be omitted whenever not 'true', trust me, it'll be much neater code.
This was SVN commit r1910.
|
2005-02-05 18:38:54 +00:00 |
|
Gee
|
6af0d7cfd3
|
This was SVN commit r1903.
|
2005-02-05 07:24:09 +00:00 |
|
|
d92996027a
|
Fixed Atlas tooltips that weren't working before.
This was SVN commit r1871.
|
2005-01-29 23:52:22 +00:00 |
|
|
986d62a2f5
|
Did first half of Object Editor. Added the Beautify buttons I missed yesterday.
This was SVN commit r1725.
|
2005-01-16 13:12:28 +00:00 |
|
|
c84ea97601
|
Implemented first draft of Terrain Editor controls. Increased size of toolbar arrows on Philip's behalf. :)
This was SVN commit r1723.
|
2005-01-15 22:49:34 +00:00 |
|
|
fc4a8c3206
|
A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
This was SVN commit r1673.
|
2005-01-08 18:25:09 +00:00 |
|
|
eb94902fe5
|
Achieved absolutely nothing 16:30-22:00 trying to fix GUI bugs. Committing nothing, just for the hell of it.
This was SVN commit r1638.
|
2005-01-04 22:12:56 +00:00 |
|
|
a8b7c8c0cf
|
A little more GUI stuff.
This was SVN commit r1610.
|
2005-01-01 19:20:42 +00:00 |
|
|
daebe3fec1
|
Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
|
2005-01-01 16:53:14 +00:00 |
|
|
f9c51d8ec7
|
Replaced - with _ in GUI
This was SVN commit r1604.
|
2005-01-01 12:06:17 +00:00 |
|
|
0382cdd9b1
|
More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
|
2004-12-23 13:56:34 +00:00 |
|
|
323ca1746f
|
Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work.
This was SVN commit r1523.
|
2004-12-18 02:42:22 +00:00 |
|
|
24abb51b59
|
First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
|
2004-12-12 19:34:38 +00:00 |
|
|
839c2033ec
|
But wait, more GUI.
This was SVN commit r1354.
|
2004-11-18 21:27:23 +00:00 |
|
|
b727fbfa15
|
Resource Pool update.
This was SVN commit r1330.
|
2004-11-15 21:07:02 +00:00 |
|
|
2c3ce94950
|
GUI updated with revised twin-coordinate system (still have to make most of the objects use it, though).
This was SVN commit r1318.
|
2004-11-15 00:13:21 +00:00 |
|
|
819fad8520
|
Various GUI updates and fixes, in particular beginning of an overhaul of the Status Orb.
This was SVN commit r1310.
|
2004-11-13 04:46:05 +00:00 |
|
|
c1329429e1
|
GUI updates to finish off Mark's big combat demo.
This was SVN commit r1305.
|
2004-11-11 23:54:41 +00:00 |
|
Fire Giant
|
31ac2a5e03
|
Commiting Stuart's GUI updates.
This was SVN commit r1292.
|
2004-11-08 00:41:54 +00:00 |
|
|
c8cb07fb59
|
Updated GUI.
This was SVN commit r1247.
|
2004-10-15 22:15:31 +00:00 |
|
Gee
|
f0fbd8a961
|
Added buffer-zone in default style and changed the text-test some.
This was SVN commit r1088.
|
2004-08-31 03:22:13 +00:00 |
|
|
0b48b21ae7
|
Copied GUI XML files in preparation for the new code
This was SVN commit r648.
|
2004-07-07 19:13:10 +00:00 |
|