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94ee723981
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Added icon I missed.
This was SVN commit r1497.
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2004-12-13 22:11:20 +00:00 |
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6194fdb400
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Added MP button (though it needs artistic intervention (ie Malte) to do the white highlights and get it positioned just right).
This was SVN commit r1495.
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2004-12-13 19:14:37 +00:00 |
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24abb51b59
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First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
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2004-12-12 19:34:38 +00:00 |
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01c35dd616
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Added some more placeholder portraits.
This was SVN commit r1476.
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2004-12-08 17:00:43 +00:00 |
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9302d3c668
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Uploaded some placeholder icons, recompilation, removed redundant version of ScEd.
This was SVN commit r1471.
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2004-12-07 18:35:11 +00:00 |
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9b0ce13f8f
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Fixing some transparency issues
This was SVN commit r1470.
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2004-12-07 05:29:40 +00:00 |
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c5dc84223e
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A few actor fixes
This was SVN commit r1469.
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2004-12-07 05:28:20 +00:00 |
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7e7743a90d
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Implemented population of command buttons.
This was SVN commit r1461.
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2004-12-06 00:54:06 +00:00 |
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944397c4cf
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(Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training
This was SVN commit r1450.
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2004-12-04 21:38:52 +00:00 |
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8d087f55f6
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Missing mesh files
This was SVN commit r1442.
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2004-12-02 10:16:30 +00:00 |
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00d39d9a9d
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Missing actor files
This was SVN commit r1441.
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2004-12-02 10:13:53 +00:00 |
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b1534dfd7b
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Missing actor files
This was SVN commit r1440.
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2004-12-02 10:13:48 +00:00 |
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f7b7760e68
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Missing actor files
This was SVN commit r1439.
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2004-12-02 10:12:05 +00:00 |
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3d82cd7fb8
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Missing actor files
This was SVN commit r1438.
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2004-12-02 10:10:37 +00:00 |
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2ad47d5758
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Added civ icon sheets.
This was SVN commit r1417.
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2004-11-28 19:05:31 +00:00 |
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77354f6b5d
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More GUI art.
This was SVN commit r1415.
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2004-11-27 22:23:14 +00:00 |
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6f4f2595d7
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Replaced Status Pane.
This was SVN commit r1414.
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2004-11-27 22:21:09 +00:00 |
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SVN
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c9fa12e514
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Placing contents of system and art packs in version control
This was SVN commit r1400.
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2004-11-25 20:00:26 +00:00 |
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1f36ea92b2
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Removing the art/ folder so that we can run this section from the art server (I've merged the CVS version into there).
This was SVN commit r895.
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2004-08-04 13:32:52 +00:00 |
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0db3e13b81
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Added new object.dtd provided by Philip, that includes attributes for props and so makes propped objects notably functional.
This was SVN commit r892.
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2004-08-03 20:51:20 +00:00 |
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65c3f6b7e0
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A beautiful cursor
This was SVN commit r811.
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2004-07-23 19:02:40 +00:00 |
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7df453956b
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Requested changes
This was SVN commit r790.
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2004-07-21 10:13:24 +00:00 |
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9a3f242648
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GUI textures
This was SVN commit r746.
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2004-07-13 22:49:39 +00:00 |
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e1e4deb59a
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replaced broken (?) null.png file
This was SVN commit r328.
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2004-05-31 00:56:29 +00:00 |
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MarkT
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e326147f9e
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Added tree-entity data files.
This was SVN commit r271.
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2004-05-26 20:57:03 +00:00 |
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MarkT
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1717cc6c34
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Added PASAP entity XML
This was SVN commit r247.
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2004-05-22 00:55:53 +00:00 |
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notpete
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fb8ea69062
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*** empty log message ***
This was SVN commit r235.
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2004-05-15 20:13:07 +00:00 |
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notpete
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fed0ebf476
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*** empty log message ***
This was SVN commit r234.
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2004-05-15 18:25:46 +00:00 |
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notpete
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83c96497ed
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*** empty log message ***
This was SVN commit r233.
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2004-05-15 18:15:00 +00:00 |
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89e6fdfbaf
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Initial Commit
This was SVN commit r209.
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2004-04-18 13:48:28 +00:00 |
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0cd2d55569
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First file in CVS to use the Prometheus Directory Tree! Hooray ;-)
This was SVN commit r202.
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2004-04-13 14:38:49 +00:00 |
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