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Commit Graph

86 Commits

Author SHA1 Message Date
0eb78450c0 Maybe fixed GUI event-handler function things. Other minor changes and fixes.
This was SVN commit r2096.
2005-03-30 22:33:10 +00:00
MarkT
bb7a22f32a First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
This was SVN commit r2090.
2005-03-30 16:14:19 +00:00
22dd4dd67b Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning

This was SVN commit r2078.
2005-03-29 20:50:04 +00:00
MarkT
3c99f0f2eb Minor JavaScript updates
This was SVN commit r2073.
2005-03-28 22:13:47 +00:00
79da4bf050 On-demand loading of actors (sort of)
This was SVN commit r2017.
2005-03-19 11:55:27 +00:00
7bcc12373b - Created JSMap
- Changed player colour JS interface: setColour(...) instead of a colour
property
- Introduced a network log and replaced most network LOG() calls with
NET_LOG()
- Moved to a slot-based system for Pre-Game and extended a lot of the JS
APIs to networking stuff
- A bit of cleanup in the low-level network code (Unix parts)
- Clients now keep track of all other connected clients on the server
(And exposes this info to JS)
- Split out GameAttributes to its own file
- Removed unused class AttributeMap
- Changed CJSObject to use T* pointers in JS_SetPrivate (needed to make
ToScript work with multiple inheritance)

This was SVN commit r1929.
2005-02-21 17:13:31 +00:00
880634b598 Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
aca9ce6c3c MiniMap GCC and crash bug fix as well as some miscellany
This was SVN commit r1896.
2005-02-02 17:03:37 +00:00
bcf89936c1 Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
This was SVN commit r1756.
2005-01-23 01:36:47 +00:00
ae38aee3d2 Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
implementation (moving towards a merger of CGameAttribs into CGame).

This was SVN commit r1746.
2005-01-19 22:32:25 +00:00
MarkT
1b961ec163 This was SVN commit r1737. 2005-01-18 10:52:22 +00:00
MarkT
25fdbfd931 Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM)
This was SVN commit r1733.
2005-01-18 00:46:18 +00:00
2077698156 New JavaScript interface for the network client, plus some linux/gcc/misc fixes
This was SVN commit r1730.
2005-01-17 04:52:02 +00:00
551bef482a Prevented crash when loading non-existent maps
This was SVN commit r1721.
2005-01-15 17:20:51 +00:00
75c714b8df Made ScEd compile more pleasantly
This was SVN commit r1700.
2005-01-10 22:13:18 +00:00
f7e82dbc16 add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
also prepended ps/ to make location clear.

This was SVN commit r1652.
2005-01-07 00:47:44 +00:00
cff12c4127 Extremely important whitespace fix
This was SVN commit r1623.
2005-01-03 20:34:38 +00:00
28c7a682b8 Fixed annoying crash when SpiderMonkey's GC ran.
Minor tooltip updates.

This was SVN commit r1542.
2004-12-21 18:41:58 +00:00
659a9ea57a Initial (incomplete) tooltip code
This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
46f5c61179 Linux/GCC/glibc Compat
This was SVN commit r1532.
2004-12-18 23:30:28 +00:00
MarkT
da4c42ef58 Fix for misinterpretation of data types in XML
This was SVN commit r1512.
2004-12-16 09:41:41 +00:00
32854fc162 JS scripts are now loaded via VFS, as per "JS optimization" email from stu.
This was SVN commit r1502.
2004-12-15 14:23:27 +00:00
bc0c59b084 as per "JS Optimisation?" email from stu, updated to use VFS.
This was SVN commit r1500.
2004-12-14 17:58:37 +00:00
6d7d049d89 Attempted to minimise dependencies between header files (to make compilation minorly faster)
This was SVN commit r1490.
2004-12-12 19:43:55 +00:00
8d20cfefdb remove cout << "initialized"
This was SVN commit r1463.
2004-12-07 01:08:56 +00:00
4d83cba7e6 add required precompiled header include
This was SVN commit r1431.
2004-12-01 06:52:39 +00:00
MarkT
f930bf1df4 Added semi-intelligent text parser for XMLs - so that numeric properties on entities are no longer stored as strings instead.
This was SVN commit r1409.
2004-11-27 20:02:51 +00:00
30ad195c0b Linux/GCC Compat
This was SVN commit r1393.
2004-11-23 23:56:10 +00:00
cda100e72d fix warning: cast -1 to uint
This was SVN commit r1353.
2004-11-18 20:56:45 +00:00
df2e7f1b08 fix warning: add typecast to JSVAL_NULL
This was SVN commit r1352.
2004-11-18 20:56:13 +00:00
MarkT
d30e10042f Minor changes to sound-script interface.
This was SVN commit r1332.
2004-11-15 22:30:01 +00:00
MarkT
793794649f Combat code, some scripting, broken network, and fixed some bugs.
This was SVN commit r1301.
2004-11-11 07:09:32 +00:00
3136791492 Linux/GCC Compat(tm)
This was SVN commit r1284.
2004-11-07 21:30:47 +00:00
MarkT
d33d2e4450 Added some support for user profiles
This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
6b084c3173 Fixes to comply with VC2005.
This was SVN commit r1229.
2004-10-07 22:03:12 +00:00
MarkT
2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
9c2fb5a466 stomped on vc2k5 warning (size_t -> uint)
This was SVN commit r1191.
2004-09-22 18:14:00 +00:00
df1b502bbd Linux Compat and some updated PARANOIA code
This was SVN commit r1189.
2004-09-22 15:20:58 +00:00
eb2989176e startGame() shouldn't crash and burn if the game's already been started
This was SVN commit r1181.
2004-09-21 16:10:46 +00:00
777f06143d - A lot of small network fixes
- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer

This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
3a3a5b6c34 Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
This was SVN commit r1122.
2004-09-05 11:28:59 +00:00
3ef7b1b67b Corrected JS_AddRoot usage (it wants a JSObject**/JSString**/jsval*/etc)
This was SVN commit r1116.
2004-09-04 14:43:23 +00:00
348505ee14 Added g_ScriptingHost.[GS]etObjectProperty_Double, as a randomly useful function
This was SVN commit r1110.
2004-09-03 14:10:48 +00:00
03ae01c44a Replaced all CStr16 with CStrW, because its name was too confusing
This was SVN commit r1109.
2004-09-03 14:08:12 +00:00
8a19257cd4 Fixed conversion of non-NULL-terminated strings
This was SVN commit r1096.
2004-09-01 19:49:23 +00:00
3b91514dbe buildTime() function, as a temporary version identifier for distributed builds
This was SVN commit r1084.
2004-08-30 11:20:59 +00:00
9fa5e3b57a Better Unicode support in the console
This was SVN commit r1038.
2004-08-24 11:07:50 +00:00
0e55379b36 Initial i18n integration
This was SVN commit r1029.
2004-08-21 11:45:01 +00:00
35baf71fe8 Define XP_* globally, for anything that uses SpiderMonkey directly
This was SVN commit r1025.
2004-08-20 14:02:53 +00:00
4d9c7684df w00t! first batch of actual network support!
This was SVN commit r1006.
2004-08-16 15:19:17 +00:00