sorry, update-workspaces + rebuild is necessary (moved boost/utility
into PCH)
- ps/ : committed additional documentation on behalf of Joe.
- lib/ : HAVE_C99 - replace with specific e.g. HAVE_NPRINTF; intended to
help with MacOSX compat (by no longer requiring us to lie about
STDC_VERSION)
- NO_COPY_CTOR -> boost::noncopyable
This was SVN commit r4825.
- error codes now accessed as ERR::NO_MEM, INFO::OK etc.
- no more X-macros => the above are now recognized by visual assist
- error codes are defined by the module originating them (lib_errors has
some generic ones)
=> no full rebuild when adding some
- error descriptions are now in C++ files => can be changed without full
rebuild
added AT_STARTUP in lib.h.
This was SVN commit r4374.
Changed player-id code a bit so the entity and actor and unit should
stay in sync more often. (The entity/actor/unit mixing still looks a bit
dodgy and unreliable, though.)
Simplified console help code.
Allowed init/shutdown to be done with the simulation/world/etc parts
disabled (so the actor viewer can load faster).
This was SVN commit r4289.
tricky issue with isfinite: <cmath> also stomps on that (C99) macro,
instead of only C89 libc. fix: include math.h instead. rationale is
documented.
This was SVN commit r4224.
split ia32_asm code up into memcpy, color
premake: add (windows-only so far) support for NASM include paths -
required when using %include. see rationale in vs.c
refs #124
This was SVN commit r4039.
* app_hooks: add display_error; can be used by atlas to override our
dialog box
* lots of small fixes (mostly pertaining to headers)
* debug: clean up display_error, protect from reentrancy, fix a few edge
cases (e.g. error message from dtor -> exit pressed -> suppress all
subsequent errors)
* delay_load: add warning: NLSO ctors are unreliable since we're
compiling into static lib
This was SVN commit r4009.
refs #117
stub_impl_hack: defines a function otherwise provided by main.cpp
remove old self_test.h contents (e.g. TEST); superceded by cxxtestgen
TS_ASSERT etc.
only include self_test from a test (otherwise, cxxtest include dir won't
be set)
cxxtest won't run tests named only "test"; add more descriptive name
FIXES uncovered by self tests
lib: infinite loop in log2
lockfree: incorrect params
This was SVN commit r3979.
* now splits everything up into independent static libraries.
* fixed a great deal of incorrect #include statements. all headers must
now be specified with their full path relative to source. exception: if
file being included and including file are in the same directory, no
path needed.
use <> when relying on the build system's include path (e.g. for system
headers and external libraries, e.g. boost), otherwise "".
* temporarily renamed maths/Vector2D to Vector2D_Maths to avoid
conflict. these should be merged.
* hacked around VC linker stupidness when building static libs; texture
codecs must now be registered manually.
This was SVN commit r3931.
NOTE: wchar_t should be defined as a built-in type; no more need to
define manually or change project settings.
adts: disambiguate iterator type; add operator- as required by VC8
std::equal() implementation
precompiled: squelch stupid warning (that informs us that array members
are now actually default-initialized as called for by C++)
file_cache: remove debug variable
This was SVN commit r3464.
allocators: allow pool_create at NLSO ctor time
lib: add rand() function based on libc rand and self-test. (this allows
easily returning a random number within a range, and avoids a number of
pitfalls - the naive rand()%range approach is baaad)
precompiled: add self_test.h, so that self tests won't be accidentally
disabled by forgetting to include the header
file_cache: add self-test; fixed 2 bugs that exposed (was incorrectly
splitting large blocks and not setting class_size bit properly). fix
weird corner case in BlockMgr (attempting to free LRU block but it is
locked).
file_io, wdbg_sym: tiny fixes
This was SVN commit r3461.
- debug: add provision for naming threads. allows adding current thread
name to log messages and displays their names in the debugger.
- replaced various if(err < 0) complain() sequences with new variants of
CHECK_ERR (see lib.h)
- fixes to mmgr/VC debug alloc enable code
- improved h_mgr error reporting (now complains when h_free fails)
- US -> UK english (partial)
- fix tex_load double-free bug
- move win32 mouse cursor code into sysdep
- error dialog is now topmost to make sure it's visible (was a problem)
- handle WM_QUIT before displaying error dialog (makes sure it's shown)
also as in previous 3 revisions.
This was SVN commit r2588.
Updated DLLs.
Added DirectX headers/libraries, since they're not in the platform SDK.
Fixed invalid STL iterator usage.
Disabled STL in stack trace, since it breaks.
Added comments for some reported warnings.
Corrected some apparent off-by-one errors.
Defined strlen_s to strnlen.
Probably broke pre-beta2 versions of VC2005.
This was SVN commit r2454.
- tentatively activate PCH if gcc > 3.4. remove XP_ defines (which were
undocumented; now in scripting/spidermonkey.h)
- rename some config defines
- move sysdep/debug.h to lib/debug.h (it's portable; was wrong all
along)
- grouped all debug heap related stuff to debug.h:debug_heap_*
- sysdep: fix circular include issue with debug.h
This was SVN commit r2427.
Altered CStr/UniDoubler's macros, to avoid polluting/conflicting/etc.
Fixed headers in non-PCH builds.
Used the _d version of vorbisfile*.lib in Debug builds.
This was SVN commit r2366.
precompiled: restructured, documented everything, memory system headers
are now included before mmgr.h to prevent conflicts (before, had
#defined include guard of crtdbg.h and malloc.h and manually declared
their contents - a hack)
This was SVN commit r1885.
- problem when using CHECK_ERR with functions returning a Handle
- incorrect sign conversion when passing non-ascii (> 0x80) chars to
FOURCC
precompiled.h: include lib/types.h
This was SVN commit r1654.