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forked from 0ad/0ad
Commit Graph

1128 Commits

Author SHA1 Message Date
222d90727e Updated water shader to support more settings (specular strength and reflection tint).
This was SVN commit r4317.
2006-09-10 05:30:49 +00:00
aceaee324b XML and JavaScript changes for unit stances.
This was SVN commit r4313.
2006-09-08 23:58:57 +00:00
5473187487 buildFileList -> buildDirEntList to emphasize that dirs can be returned. (1/2)
This was SVN commit r4309.
2006-09-08 18:38:15 +00:00
e2262b0525 Fixed references to animation files containing extraneous spaces.
Moved some animations out of "not used" since they are actually used.
Renamed "rich's_man" because the apostrophe messes with xargs.

This was SVN commit r4304.
2006-09-04 21:35:10 +00:00
christoph
e9fcf77ff1 Reordering animation folder
This was SVN commit r4298.
2006-09-04 19:13:11 +00:00
christoph
a87c18aada Reordering animation folder
This was SVN commit r4297.
2006-09-04 19:02:23 +00:00
christoph
c4c5f7d7e6 Reordering animation folder
This was SVN commit r4296.
2006-09-04 18:53:14 +00:00
3ea971b87f This was SVN commit r4286. 2006-09-01 23:30:45 +00:00
e8633554a5 This was SVN commit r4284. 2006-09-01 06:07:38 +00:00
35627236af This was SVN commit r4283. 2006-09-01 06:07:05 +00:00
8f64ee6c9e This was SVN commit r4282. 2006-09-01 06:05:16 +00:00
b1e3dbd1ca #Philip the One-Eye
This was SVN commit r4281.
2006-09-01 05:43:54 +00:00
856c4e38e2 This was SVN commit r4280. 2006-09-01 05:43:09 +00:00
a8dacd1d17 This was SVN commit r4279. 2006-09-01 05:42:38 +00:00
fe6d7c058a This was SVN commit r4278. 2006-09-01 05:41:51 +00:00
5ae400a8fd This was SVN commit r4277. 2006-09-01 05:41:27 +00:00
2896d607c3 This was SVN commit r4276. 2006-09-01 05:39:27 +00:00
cbd76bb839 This was SVN commit r4275. 2006-09-01 05:38:52 +00:00
35bf56b348 #Spartan single player and multi-player shields
This was SVN commit r4274.
2006-09-01 05:37:31 +00:00
37e924ec4a Fixed up traits.vision.permanent (the default value was not set to false).
This was SVN commit r4271.
2006-09-01 00:23:55 +00:00
4a45724ef2 Updated water shaders to support darkening when out of LOS.
This was SVN commit r4269.
2006-08-31 23:55:39 +00:00
059e48d152 Fixed a spelling error (TRAiN vs TRAIN).
This was SVN commit r4263.
2006-08-28 19:05:57 +00:00
1b4f2763d9 Script changes for diplomatic stances.
This was SVN commit r4258.
2006-08-28 03:07:07 +00:00
pyrolink
50e5e9acd9 # Aura and territory rendering
-Auras now take additional parameters from XML, containing a tag for r,
g, b, and a.  No line thickness parameter yet.
-For territories, added function to frustum for determining if line
segment passes through the frustum.

This was SVN commit r4242.
2006-08-25 06:04:33 +00:00
01b02d145d Script changes for adding isQueued parameter to issueCommand.
This was SVN commit r4239.
2006-08-25 04:23:27 +00:00
Dnas
afd3589f33 minor nit-picky fix to the right side of the helmet
This was SVN commit r4223.
2006-08-11 21:34:28 +00:00
479deec3c2 This was SVN commit r4222. 2006-08-11 20:35:27 +00:00
eb3b5abd9b #Completed a series of commits for the Roman helmets and other knick knacks!
This was SVN commit r4221.
2006-08-11 20:13:46 +00:00
f082b0a939 This was SVN commit r4220. 2006-08-11 20:12:54 +00:00
6473d68a1c A nice commit of new grasses, shields, and helmets
This was SVN commit r4219.
2006-08-10 22:47:30 +00:00
50fe377f8c This was SVN commit r4218. 2006-08-10 22:44:59 +00:00
0ba281e702 This was SVN commit r4217. 2006-08-10 22:44:24 +00:00
4dbed4678e This was SVN commit r4216. 2006-08-10 22:44:06 +00:00
e93fbeb83d This was SVN commit r4215. 2006-08-10 22:43:46 +00:00
3f7e88931e This was SVN commit r4214. 2006-08-10 22:43:22 +00:00
5786328996 This was SVN commit r4213. 2006-08-09 16:45:35 +00:00
e9226e48a6 This was SVN commit r4212. 2006-08-09 16:45:10 +00:00
9fda86622c This was SVN commit r4211. 2006-08-09 15:14:45 +00:00
964b79e11c #New Roman Elite Triarius unit.
This was SVN commit r4210.
2006-08-09 15:14:27 +00:00
2ff3001b08 # Updated Cantabrian Highlands RMS to add territories.
This was SVN commit r4207.
2006-08-08 04:15:09 +00:00
235ad34669 Converted many entity property names to CamelCase and added TerritoryRestriction property for buildings. Also moved building-related stuff (foundation, socket and territoryRestriction) inside traits.creation.
This was SVN commit r4205.
2006-08-08 03:44:15 +00:00
3e20982866 #New Roman helmet meshes by Wijitmaker.
This was SVN commit r4202.
2006-08-07 04:16:25 +00:00
1dd2196d30 This was SVN commit r4199. 2006-08-05 09:33:39 +00:00
6620322603 This was SVN commit r4198. 2006-08-05 09:30:18 +00:00
93b2c6ad1b #A series of commits for the Roman Triarius.
This was SVN commit r4195.
2006-08-04 01:26:50 +00:00
bd474e39d2 This was SVN commit r4194. 2006-08-04 01:25:51 +00:00
1f2a36bfdc This was SVN commit r4193. 2006-08-04 01:24:59 +00:00
1ff43562ec This was SVN commit r4192. 2006-08-03 00:14:18 +00:00
177c50df32 This was SVN commit r4191. 2006-08-02 00:53:17 +00:00
0415048114 This was SVN commit r4190. 2006-08-02 00:52:44 +00:00