222d90727e
Updated water shader to support more settings (specular strength and reflection tint).
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This was SVN commit r4317.
2006-09-10 05:30:49 +00:00
aceaee324b
XML and JavaScript changes for unit stances.
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This was SVN commit r4313.
2006-09-08 23:58:57 +00:00
5473187487
buildFileList -> buildDirEntList to emphasize that dirs can be returned. (1/2)
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This was SVN commit r4309.
2006-09-08 18:38:15 +00:00
e2262b0525
Fixed references to animation files containing extraneous spaces.
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Moved some animations out of "not used" since they are actually used.
Renamed "rich's_man" because the apostrophe messes with xargs.
This was SVN commit r4304.
2006-09-04 21:35:10 +00:00
christoph
e9fcf77ff1
Reordering animation folder
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This was SVN commit r4298.
2006-09-04 19:13:11 +00:00
christoph
a87c18aada
Reordering animation folder
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This was SVN commit r4297.
2006-09-04 19:02:23 +00:00
christoph
c4c5f7d7e6
Reordering animation folder
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This was SVN commit r4296.
2006-09-04 18:53:14 +00:00
3ea971b87f
This was SVN commit r4286.
2006-09-01 23:30:45 +00:00
e8633554a5
This was SVN commit r4284.
2006-09-01 06:07:38 +00:00
35627236af
This was SVN commit r4283.
2006-09-01 06:07:05 +00:00
8f64ee6c9e
This was SVN commit r4282.
2006-09-01 06:05:16 +00:00
b1e3dbd1ca
#Philip the One-Eye
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This was SVN commit r4281.
2006-09-01 05:43:54 +00:00
856c4e38e2
This was SVN commit r4280.
2006-09-01 05:43:09 +00:00
a8dacd1d17
This was SVN commit r4279.
2006-09-01 05:42:38 +00:00
fe6d7c058a
This was SVN commit r4278.
2006-09-01 05:41:51 +00:00
5ae400a8fd
This was SVN commit r4277.
2006-09-01 05:41:27 +00:00
2896d607c3
This was SVN commit r4276.
2006-09-01 05:39:27 +00:00
cbd76bb839
This was SVN commit r4275.
2006-09-01 05:38:52 +00:00
35bf56b348
#Spartan single player and multi-player shields
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This was SVN commit r4274.
2006-09-01 05:37:31 +00:00
37e924ec4a
Fixed up traits.vision.permanent (the default value was not set to false).
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This was SVN commit r4271.
2006-09-01 00:23:55 +00:00
4a45724ef2
Updated water shaders to support darkening when out of LOS.
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This was SVN commit r4269.
2006-08-31 23:55:39 +00:00
059e48d152
Fixed a spelling error (TRAiN vs TRAIN).
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This was SVN commit r4263.
2006-08-28 19:05:57 +00:00
1b4f2763d9
Script changes for diplomatic stances.
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This was SVN commit r4258.
2006-08-28 03:07:07 +00:00
pyrolink
50e5e9acd9
# Aura and territory rendering
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-Auras now take additional parameters from XML, containing a tag for r,
g, b, and a. No line thickness parameter yet.
-For territories, added function to frustum for determining if line
segment passes through the frustum.
This was SVN commit r4242.
2006-08-25 06:04:33 +00:00
01b02d145d
Script changes for adding isQueued parameter to issueCommand.
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This was SVN commit r4239.
2006-08-25 04:23:27 +00:00
Dnas
afd3589f33
minor nit-picky fix to the right side of the helmet
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This was SVN commit r4223.
2006-08-11 21:34:28 +00:00
479deec3c2
This was SVN commit r4222.
2006-08-11 20:35:27 +00:00
eb3b5abd9b
#Completed a series of commits for the Roman helmets and other knick knacks!
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This was SVN commit r4221.
2006-08-11 20:13:46 +00:00
f082b0a939
This was SVN commit r4220.
2006-08-11 20:12:54 +00:00
6473d68a1c
A nice commit of new grasses, shields, and helmets
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This was SVN commit r4219.
2006-08-10 22:47:30 +00:00
50fe377f8c
This was SVN commit r4218.
2006-08-10 22:44:59 +00:00
0ba281e702
This was SVN commit r4217.
2006-08-10 22:44:24 +00:00
4dbed4678e
This was SVN commit r4216.
2006-08-10 22:44:06 +00:00
e93fbeb83d
This was SVN commit r4215.
2006-08-10 22:43:46 +00:00
3f7e88931e
This was SVN commit r4214.
2006-08-10 22:43:22 +00:00
5786328996
This was SVN commit r4213.
2006-08-09 16:45:35 +00:00
e9226e48a6
This was SVN commit r4212.
2006-08-09 16:45:10 +00:00
9fda86622c
This was SVN commit r4211.
2006-08-09 15:14:45 +00:00
964b79e11c
#New Roman Elite Triarius unit.
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This was SVN commit r4210.
2006-08-09 15:14:27 +00:00
2ff3001b08
# Updated Cantabrian Highlands RMS to add territories.
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This was SVN commit r4207.
2006-08-08 04:15:09 +00:00
235ad34669
Converted many entity property names to CamelCase and added TerritoryRestriction property for buildings. Also moved building-related stuff (foundation, socket and territoryRestriction) inside traits.creation.
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This was SVN commit r4205.
2006-08-08 03:44:15 +00:00
3e20982866
#New Roman helmet meshes by Wijitmaker.
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This was SVN commit r4202.
2006-08-07 04:16:25 +00:00
1dd2196d30
This was SVN commit r4199.
2006-08-05 09:33:39 +00:00
6620322603
This was SVN commit r4198.
2006-08-05 09:30:18 +00:00
93b2c6ad1b
#A series of commits for the Roman Triarius.
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This was SVN commit r4195.
2006-08-04 01:26:50 +00:00
bd474e39d2
This was SVN commit r4194.
2006-08-04 01:25:51 +00:00
1f2a36bfdc
This was SVN commit r4193.
2006-08-04 01:24:59 +00:00
1ff43562ec
This was SVN commit r4192.
2006-08-03 00:14:18 +00:00
177c50df32
This was SVN commit r4191.
2006-08-02 00:53:17 +00:00
0415048114
This was SVN commit r4190.
2006-08-02 00:52:44 +00:00