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225346ffc9
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#Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle.
This was SVN commit r9260.
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2011-04-15 05:05:07 +00:00 |
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76a22a6258
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Sparkly metal mines. :)
This was SVN commit r9253.
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2011-04-14 21:34:00 +00:00 |
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24042bec50
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Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one).
This was SVN commit r9237.
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2011-04-13 18:56:13 +00:00 |
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e841ff4095
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tweaked the smoke duration to make the plume higher.
This was SVN commit r9232.
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2011-04-12 18:56:58 +00:00 |
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b330e8ce57
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Added flames to the Elite Iberian Javelinist's projectiles. ;) Made a new flame and smoke for it. Tweaked the "original" smoke to emit a little higher above the flame (so the smoke doesn't mask the flame).
This was SVN commit r9229.
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2011-04-12 03:49:32 +00:00 |
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832f8a5367
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Dust particle tweaks.
This was SVN commit r9206.
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2011-04-08 01:02:18 +00:00 |
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a751a2d6f6
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added particles for all construction actors + changed color of particles to a more dusty tint
This was SVN commit r9181.
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2011-04-06 11:13:29 +00:00 |
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59f4848333
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This was SVN commit r9180.
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2011-04-06 11:00:14 +00:00 |
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d03559f2c9
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Add dust particles on under-construction buildings, varying based on number of active builders.
This was SVN commit r9175.
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2011-04-06 00:11:40 +00:00 |
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c95b88a0c8
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New particle textures and campfire.
This was SVN commit r9164.
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2011-04-05 05:43:32 +00:00 |
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823e63a93b
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# Initial version of new particle system.
This was SVN commit r9151.
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2011-04-03 19:15:15 +00:00 |
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