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bdde44d9aa
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Balancing war elephants.
This was SVN commit r9698.
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2011-06-27 22:43:36 +00:00 |
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a7ea5ed3ae
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Hele siege tower basic setup
This was SVN commit r9697.
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2011-06-27 22:43:03 +00:00 |
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20030f1515
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This was SVN commit r9696.
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2011-06-27 22:41:17 +00:00 |
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d78d4f7169
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# Moved Roman and Carthaginian Champion Units to Public.
This was SVN commit r9695.
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2011-06-27 22:23:03 +00:00 |
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c276a45fae
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Tweaked Greek Farmstead and Gymnasion.
This was SVN commit r9694.
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2011-06-27 21:45:37 +00:00 |
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552d81e1c9
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Temple select OGG file update
This was SVN commit r9693.
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2011-06-27 20:01:44 +00:00 |
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aef4db11c0
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Sound effects for wall gate
This was SVN commit r9691.
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2011-06-27 19:56:29 +00:00 |
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f044c7f6df
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This was SVN commit r9690.
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2011-06-27 06:55:13 +00:00 |
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c8f63fc366
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Updated license wording for CGTextures.
This was SVN commit r9689.
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2011-06-27 05:47:25 +00:00 |
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0ff7997d9f
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Moving the last of the terrains.
This was SVN commit r9688.
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2011-06-27 05:39:53 +00:00 |
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2c9835cbc4
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Moving and deleting terrains.
This was SVN commit r9687.
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2011-06-27 05:11:17 +00:00 |
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27b68a5a88
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Deleting from Internal
This was SVN commit r9686.
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2011-06-27 04:51:29 +00:00 |
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25bbfb81c4
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This was SVN commit r9685.
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2011-06-27 04:50:25 +00:00 |
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89d388669d
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This was SVN commit r9684.
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2011-06-27 04:28:30 +00:00 |
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2e1200fa8c
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This was SVN commit r9683.
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2011-06-27 04:27:08 +00:00 |
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0503fea0d8
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This was SVN commit r9682.
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2011-06-27 04:25:11 +00:00 |
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45017504aa
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This was SVN commit r9681.
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2011-06-27 04:22:18 +00:00 |
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9da83a992e
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Renaming and deleting some terrains, preparing to move to Public.
This was SVN commit r9680.
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2011-06-27 04:17:28 +00:00 |
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b43ca11379
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This was SVN commit r9679.
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2011-06-27 03:29:34 +00:00 |
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577aaedc7c
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Portrait for plane.
This was SVN commit r9678.
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2011-06-27 00:41:50 +00:00 |
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a47ef2060a
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Updated the Plane entity.
This was SVN commit r9677.
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2011-06-27 00:32:28 +00:00 |
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a64f1356cb
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P-51 Mustang
This was SVN commit r9676.
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2011-06-27 00:26:33 +00:00 |
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ff1277d4d8
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Barracks select sound fix
This was SVN commit r9675.
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2011-06-26 22:46:29 +00:00 |
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421df0a53c
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Selection sound effect xml files updated
This was SVN commit r9674.
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2011-06-26 22:36:18 +00:00 |
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31832cd9ae
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Initialise minimap and LOS textures properly
This was SVN commit r9673.
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2011-06-26 21:47:07 +00:00 |
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3f51747440
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Fix uninitialised value
This was SVN commit r9672.
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2011-06-26 21:45:58 +00:00 |
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9901f47065
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Universal select audio file update
This was SVN commit r9671.
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2011-06-26 21:06:23 +00:00 |
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cc70aacdb7
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Added new building constructed and selected sound effects
This was SVN commit r9670.
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2011-06-26 21:01:16 +00:00 |
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1f20444e4c
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Trigger 'constructed' sound when a building finishes construction
This was SVN commit r9669.
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2011-06-26 18:27:10 +00:00 |
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df2e499efc
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Post code review version - previous commit was pre code review version.
This was SVN commit r9666.
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2011-06-26 07:47:03 +00:00 |
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2aedf48304
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#788 Eliminate delay in path finding (and therefore moving)
This was SVN commit r9665.
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2011-06-26 07:03:08 +00:00 |
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5bc125a91f
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Changes terrain data returned by CMapGenerator to typed arrays, instead of an array of objects (this greatly reduces the size of the serialized data)
This was SVN commit r9664.
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2011-06-26 02:56:54 +00:00 |
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d89eafaf83
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stances improvement and bugfixing. units now targets buildings last, after workers, and after every other units.
This was SVN commit r9663.
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2011-06-26 02:03:36 +00:00 |
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95756627ec
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New aeroplane stuff.
Polishing up the Persian cataphract.
More edits to Peloponnese map.
This was SVN commit r9662.
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2011-06-25 20:57:06 +00:00 |
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fed56af8a7
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avoid trying to attack (before gathering) for ever an animal which is not visible anymore (bug not yet met because unlikely)
This was SVN commit r9661.
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2011-06-25 20:56:46 +00:00 |
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c8b0d7c11c
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fix a small bug related to units stances and gathering
This was SVN commit r9660.
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2011-06-25 19:14:08 +00:00 |
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8bdc1b0882
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Enforces max population limit, cleans up population variables in Player component. See #862
Max population defaults to 200
This was SVN commit r9659.
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2011-06-25 00:47:46 +00:00 |
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33e8ac6fa5
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Applies Kenny's patch for CInput pasting behavior (fixes #640)
Simplifies some clipboard hotkeys
This was SVN commit r9658.
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2011-06-25 00:04:41 +00:00 |
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92fcb737cd
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Attempt minor improvements to stances code (see #865).
Don't chase units that are no longer visible, beyond where they were
last seen (fixes #595).
This was SVN commit r9657.
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2011-06-24 12:35:15 +00:00 |
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4e809a02e8
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Moving some prop actors over.
This was SVN commit r9656.
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2011-06-24 05:49:22 +00:00 |
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1bf469755f
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This was SVN commit r9655.
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2011-06-24 05:19:23 +00:00 |
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99f9d3f159
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Bunch of helmet fixes and random other stuff.
This was SVN commit r9654.
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2011-06-24 05:18:28 +00:00 |
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94460f6994
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Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.
This was SVN commit r9653.
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2011-06-24 04:25:02 +00:00 |
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53d1293da9
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Added treasures and other stuff to Peloponnese.
This was SVN commit r9652.
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2011-06-24 03:28:54 +00:00 |
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90a06957e9
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This was SVN commit r9651.
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2011-06-24 02:49:06 +00:00 |
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1ce1cfea45
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Hero Stars
This was SVN commit r9650.
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2011-06-24 02:45:49 +00:00 |
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195c7a00e9
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Adds player settings shortcut to Atlas map panel. Fixes #874
Tweaks some control positions and layouts for consistency
This was SVN commit r9649.
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2011-06-23 22:38:26 +00:00 |
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bd80c1ea42
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Stars for public heroes *(to be replaced with something better in the future).
This was SVN commit r9648.
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2011-06-23 21:26:59 +00:00 |
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05898c75d1
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# Increase maximum camera distance
This was SVN commit r9647.
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2011-06-23 12:52:43 +00:00 |
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492e49da38
|
add support for selection and deletion of entire words in text controls (ctrl+backspace/delete/left/right) based on patch by Chakakhan/kenny (thanks!)
also refactored wclipboard
closes #511
This was SVN commit r9646.
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2011-06-23 10:12:43 +00:00 |
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