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36718c1c7f
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Fixed a few of the noticable errors with Bobbo's latest commit.
This was SVN commit r1714.
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2005-01-12 06:55:48 +00:00 |
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cb63a8c901
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A little of water and cliff painting controls.
This was SVN commit r1713.
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2005-01-11 23:18:15 +00:00 |
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cc0acc8691
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Fixed UTF-16 encoded file
This was SVN commit r1709.
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2005-01-11 16:59:51 +00:00 |
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Aeros
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35262fae0b
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This was SVN commit r1706.
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2005-01-11 01:28:00 +00:00 |
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beaa16eeb8
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Fixed actor DTD paths
This was SVN commit r1698.
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2005-01-10 21:20:21 +00:00 |
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33051d0421
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A little more progress on Editor, and some fixes to yesterday's commit (hopefully this won't affect Malte's work).
This was SVN commit r1688.
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2005-01-09 13:24:02 +00:00 |
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bcaf63367b
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Removed some more files that weren't required.
This was SVN commit r1687.
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2005-01-09 13:07:21 +00:00 |
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5e86d5a75e
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Case fix Rider => rider for the prop point
This was SVN commit r1686.
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2005-01-09 06:27:51 +00:00 |
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242e9241ce
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Updating cavalry to use the new horses. Each civ uses is own horse color texture.
This was SVN commit r1685.
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2005-01-09 06:09:37 +00:00 |
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e2939934d9
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horse updates in the fauna
This was SVN commit r1684.
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2005-01-09 06:11:04 +00:00 |
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0657b788b3
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new horse textures
This was SVN commit r1683.
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2005-01-09 06:08:26 +00:00 |
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02a8a4f26c
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New horse animations
This was SVN commit r1682.
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2005-01-09 06:06:53 +00:00 |
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58a337e000
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new horse mesh
This was SVN commit r1681.
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2005-01-09 06:06:05 +00:00 |
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d4e56d3f79
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Corrected file names for props
This was SVN commit r1677.
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2005-01-09 00:43:31 +00:00 |
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00f83b5495
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deleting improperly named prop files
This was SVN commit r1676.
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2005-01-09 00:40:20 +00:00 |
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Aeros
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a596d87dab
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This was SVN commit r1675.
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2005-01-09 00:04:14 +00:00 |
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fc4a8c3206
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A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
This was SVN commit r1673.
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2005-01-08 18:25:09 +00:00 |
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ebb50bfddb
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Fix for the sign that is way off in the distance.
This was SVN commit r1671.
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2005-01-08 17:26:33 +00:00 |
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3ae97143ba
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Fix those persian icon sheets that I somehow bungled up earlier this week.
This was SVN commit r1670.
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2005-01-08 07:59:28 +00:00 |
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f9d4b15299
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Few changes to the unit files for the new heads
This was SVN commit r1633.
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2005-01-04 08:24:37 +00:00 |
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e7c6299c54
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A few placeholder textures for the new civ heads
This was SVN commit r1632.
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2005-01-04 08:05:58 +00:00 |
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547cd7cf74
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A few alternate head meshes
This was SVN commit r1631.
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2005-01-04 08:05:18 +00:00 |
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0e66af7172
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placeholder head actors for the civs
This was SVN commit r1630.
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2005-01-04 08:04:46 +00:00 |
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42eb12f6e4
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This was SVN commit r1629.
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2005-01-04 05:46:39 +00:00 |
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7585337186
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Eliminated unneeded actors from the /units folder
This was SVN commit r1628.
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2005-01-04 05:22:04 +00:00 |
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18f2f1ce94
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Some fixes for the unit actors before I go through and elite the extra not needed stuff.
This was SVN commit r1627.
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2005-01-04 04:28:51 +00:00 |
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1890bae0d2
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Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it.
This was SVN commit r1626.
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2005-01-03 23:27:36 +00:00 |
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bb8022e8c7
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Fixed some bits related to Jason's new units, and added a placeholder map for entity development.
This was SVN commit r1622.
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2005-01-03 13:11:53 +00:00 |
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ddc7b6ceef
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Meshes for the new units and some animal meshes
This was SVN commit r1621.
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2005-01-03 09:03:39 +00:00 |
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9a6b10a3c6
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Actors for placeholder signs and props actors for propped dude
This was SVN commit r1620.
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2005-01-03 08:48:18 +00:00 |
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d9e405c49d
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Actors for the placeholder units
This was SVN commit r1619.
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2005-01-03 08:25:49 +00:00 |
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8e0b0eda4c
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Dude Head update UVW's
This was SVN commit r1618.
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2005-01-03 08:25:29 +00:00 |
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88a2b0f158
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place holder textures for some helmets, a new dude head texture, and updated weapons skin
This was SVN commit r1617.
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2005-01-03 08:24:24 +00:00 |
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9acdfd40fd
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placeholder textures for the placeholder units
This was SVN commit r1616.
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2005-01-03 08:18:18 +00:00 |
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2c892001d4
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Some temporary placeholder stuff. Mainly props for the prop dude and signs for the placeholder units
This was SVN commit r1615.
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2005-01-03 08:14:40 +00:00 |
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bdc0073b16
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Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
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2005-01-02 19:25:22 +00:00 |
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f9c51d8ec7
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Replaced - with _ in GUI
This was SVN commit r1604.
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2005-01-01 12:06:17 +00:00 |
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e72addb945
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Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
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2004-12-29 21:20:42 +00:00 |
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6ed2914438
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Textures fixes for the field.
This was SVN commit r1595.
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2004-12-29 17:58:17 +00:00 |
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0de36f5042
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diagonal variation requested by Michael
This was SVN commit r1594.
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2004-12-29 01:50:48 +00:00 |
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906d208c41
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Some textures for fields, probably didn't make their rows this straight... but *shrug* :p
This was SVN commit r1593.
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2004-12-29 01:42:04 +00:00 |
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8ebc09b336
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More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
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2004-12-28 22:16:32 +00:00 |
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58909b727a
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Hopefully removing the deleted files
This was SVN commit r1589.
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2004-12-28 18:14:01 +00:00 |
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c97077f971
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Itsy bitsy Editor adjustments.
This was SVN commit r1586.
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2004-12-28 12:55:49 +00:00 |
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7ce95fdaa4
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Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
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2004-12-28 01:58:28 +00:00 |
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169154c043
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mesh for philip's snowman
This was SVN commit r1578.
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2004-12-24 03:56:20 +00:00 |
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d58eff26c1
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texture for snowman
This was SVN commit r1577.
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2004-12-24 03:55:34 +00:00 |
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5d90c70c8b
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actor for snowman
This was SVN commit r1576.
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2004-12-24 03:55:04 +00:00 |
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579cb98383
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The actor files needed for the santa hat
This was SVN commit r1575.
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2004-12-24 00:50:23 +00:00 |
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6a6be33794
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Santa needs a hat, so says Michael and Bobbo, so here is the mesh
This was SVN commit r1574.
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2004-12-24 00:42:59 +00:00 |
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