0e5ef2f2e8
This was SVN commit r10227.
2011-09-08 07:26:20 +00:00
0a168f8436
This was SVN commit r10226.
2011-09-08 07:09:33 +00:00
f489e1205a
new icons for the embassies
...
This was SVN commit r10225.
2011-09-08 07:04:46 +00:00
aa6ad53e80
Shroud texture for ships
...
This was SVN commit r10224.
2011-09-08 07:00:00 +00:00
255bb29ab8
This was SVN commit r10223.
2011-09-08 06:00:33 +00:00
5f720dcace
This was SVN commit r10222.
2011-09-08 05:56:54 +00:00
10b94a6741
Until we deal with networked mode, return to main menu after match. Removed some console.write statements.
...
This was SVN commit r10220.
2011-09-08 04:18:12 +00:00
bab589e8a3
Tweaked game setup screen options area.
...
This was SVN commit r10219.
2011-09-08 04:04:04 +00:00
d22656034e
Tweaked summary screen.
...
This was SVN commit r10218.
2011-09-08 03:59:12 +00:00
238792a524
Reworked game setup and loading screens, and adjusted title decoration for some windows.
...
This was SVN commit r10217.
2011-09-08 03:49:57 +00:00
19e258d36c
Oasis tweaks.
...
Oasis III with 2 Carthage players.
Updated animations for Italian swordsman.
New portrait for shipyard.png
#Islands random map script.
This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861
This was SVN commit r10213.
2011-09-08 00:39:57 +00:00
8fa5e80043
Carthage building names.
...
This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
bc59102801
Make menu start out higher so that it is not visible when it is not opened (it appeared as a gold band around menu button)
...
This was SVN commit r10211.
2011-09-08 00:19:38 +00:00
b6f1251089
cart mechanical siege ballista xml
...
This was SVN commit r10210.
2011-09-07 23:43:24 +00:00
4332f37462
Siege ballista entity setup
...
This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
2a0c04c930
Fix prop error on cart wall towers
...
This was SVN commit r10208.
2011-09-07 23:26:18 +00:00
cd3277d101
Maps fix #950 .
...
#New units for Carthage.
This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
e3c3dd1026
Fixes missing template in Bridge Demo map.
...
This was SVN commit r10205.
2011-09-07 22:04:15 +00:00
f6120eb8e6
Carthaginian ballista unit
...
This was SVN commit r10204.
2011-09-07 21:37:14 +00:00
a088a9e3aa
This was SVN commit r10203.
2011-09-07 21:26:17 +00:00
185571845f
Renaming cancel button to main menu which makes more sense when returning from a match.
...
This was SVN commit r10201.
2011-09-07 02:07:38 +00:00
b65f8ae23a
Return to game setup directly from the summary screen. (BFME2 does this; will see if it's any good.)
...
This was SVN commit r10200.
2011-09-07 02:03:11 +00:00
550cac253d
Resize stances panel to fit better and move delete command to end of list.
...
This was SVN commit r10199.
2011-09-07 01:54:08 +00:00
3f0f1f78fb
Portraits for Carthaginian Bireme and Quinquereme.
...
This was SVN commit r10198.
2011-09-07 01:51:09 +00:00
85f60c4d28
New session tooltip colors and some code cleanup.
...
This was SVN commit r10197.
2011-09-07 01:43:56 +00:00
ryan827
56ce7f7809
Added new sounds for mining and lumbering
...
- Ryan
This was SVN commit r10196.
2011-09-06 21:43:19 +00:00
ryan827
21c52b5dcd
Added new sounds for mining and lumbering
...
- Ryan
This was SVN commit r10195.
2011-09-06 21:37:49 +00:00
7a7ebaa983
Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup
...
This was SVN commit r10194.
2011-09-06 18:15:27 +00:00
1a76c3b848
Tweaked Sicilia map.
...
This was SVN commit r10193.
2011-09-06 05:16:44 +00:00
81191a6ea7
Fixes garrisoned units disappearing when eject occurs too frequently. See #910 .
...
This was SVN commit r10192.
2011-09-06 03:11:16 +00:00
0210288ef1
Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
...
This was SVN commit r10191.
2011-09-06 02:15:35 +00:00
8b33f5cfd2
Fixes UI becoming unresponsive when ordering units to garrison.
...
This was SVN commit r10190.
2011-09-06 02:06:24 +00:00
e100f7264b
This was SVN commit r10189.
2011-09-05 19:10:27 +00:00
db3deba8dd
This was SVN commit r10187.
2011-09-05 10:32:37 +00:00
d9a56d2765
This was SVN commit r10185.
2011-09-05 04:24:26 +00:00
c4eb410d0d
Fixed devotio calling missing texture.
...
This was SVN commit r10184.
2011-09-04 22:31:13 +00:00
5b120012df
cart long wall gate upgrade mesh and actor
...
This was SVN commit r10183.
2011-09-04 12:35:47 +00:00
cf667d335a
Reorganize sound functions, play new defeat music, clean up some tab versus space issues.
...
This was SVN commit r10182.
2011-09-04 01:54:54 +00:00
d578f53ee2
This was SVN commit r10181.
2011-09-03 16:30:29 +00:00
ac76bd6fef
Carth Bireme Update
...
This was SVN commit r10180.
2011-09-03 05:06:36 +00:00
dfcabe4db3
Adjust main menu background scrolling speed and make submenu use random sounds when opening.
...
This was SVN commit r10179.
2011-09-03 03:18:40 +00:00
8f26bff788
Fix menu and dev commands overlay issue. Add music to Carthage civ file.
...
This was SVN commit r10177.
2011-09-03 02:12:14 +00:00
33fef3a6fb
This was SVN commit r10174.
2011-09-02 22:51:42 +00:00
832c4d3a57
Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
...
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
cef1c1b69a
Some updated portraits.
...
This was SVN commit r10172.
2011-09-02 21:46:32 +00:00
OmriLahav
e0ed496458
This was SVN commit r10170.
2011-09-02 14:45:58 +00:00
706153f8ee
This was SVN commit r10167.
2011-09-02 00:40:00 +00:00
e847f5f69e
Removes old mapgen scripts.
...
This was SVN commit r10166.
2011-09-02 00:37:23 +00:00
05c5596827
Fix squished menu background and make clicking on background hide the submenu
...
This was SVN commit r10165.
2011-09-02 00:33:19 +00:00
ec6b9dfc28
Fixes broken color to string conversion in UI. Fixes #939 .
...
This was SVN commit r10164.
2011-09-02 00:24:30 +00:00
65f3126f04
Fixed the rocks on the left edge of this menu background piece. Just need someone to tweak up the code so it isn't crunched. :)
...
This was SVN commit r10163.
2011-09-01 21:56:45 +00:00
a28a5ef934
This was SVN commit r10162.
2011-09-01 19:59:07 +00:00
e2ad017092
Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
...
This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
48aabdf177
This was SVN commit r10160.
2011-09-01 11:08:46 +00:00
d5b8a39fdd
Fix misaligned text in dialogs
...
This was SVN commit r10158.
2011-09-01 03:27:30 +00:00
5c7b1d8241
Make pause text larger
...
This was SVN commit r10157.
2011-09-01 02:54:05 +00:00
ee0c812b67
Tweaked style of manual and history
...
This was SVN commit r10156.
2011-09-01 02:49:02 +00:00
142bd05380
Menu: removed autohiding, doubled speed, added sound effects. GUI art: changed gold titlebar back to bronze, made progressbar consistent with titlebar. Repositioned start game button.
...
This was SVN commit r10155.
2011-09-01 02:36:38 +00:00
1433bd9ad9
Fixes gaia animals without UnitAI (e.g. fish) blocking foundation construction, by destroying them. Fixes #936 .
...
This was SVN commit r10153.
2011-08-31 23:41:55 +00:00
2d10077581
This was SVN commit r10152.
2011-08-31 16:04:49 +00:00
a267c64ff7
Gold border frame
...
This was SVN commit r10151.
2011-08-31 15:54:44 +00:00
0fe7cd7edc
Some small layout alignment tweaks/fixes
...
This was SVN commit r10150.
2011-08-31 03:23:14 +00:00
c23497f326
Placing "g_GameEnded = true;" first. (Doesn't really matter, but is more clear.)
...
This was SVN commit r10149.
2011-08-31 03:13:33 +00:00
7d2411e6cb
Convert win / loss dialogs to new style.
...
This was SVN commit r10148.
2011-08-31 03:09:18 +00:00
2469fdf8c6
Convert delete dialog to new style. Fixes #937
...
This was SVN commit r10147.
2011-08-31 02:58:57 +00:00
9a00398e24
Converted menu hotkey and ai config to new style. Added basic sliding menus. (Need to evaluate potential performance issues here.)
...
This was SVN commit r10146.
2011-08-31 02:41:21 +00:00
b48c35c512
After a lot of playtesting, I've adjusted the build limits on the Fortresses and Scout Towers. See if these are 'ok'.
...
This was SVN commit r10145.
2011-08-31 02:07:35 +00:00
cda3a7eedf
Tweaked ship health and Super Dock health.
...
Disabled <TerritoryDecay> for some miscellaneous things.
This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
07d48a5c9a
Prevents gaia buildings from decaying in enemy territories.
...
This was SVN commit r10143.
2011-08-30 23:53:34 +00:00
7429cc2b95
Updated Cart trireme portrait.
...
Added Carthaginians to map.
This was SVN commit r10142.
2011-08-30 23:28:49 +00:00
fd52ec7786
This was SVN commit r10141.
2011-08-30 23:23:51 +00:00
1ff6d44f9e
Fixes promoted entities dropping from control groups, based on patch from gruby. Fixes #859 .
...
This was SVN commit r10140.
2011-08-30 22:29:03 +00:00
a9e3368c8b
Persian Trireme Updated
...
This was SVN commit r10139.
2011-08-30 22:24:07 +00:00
4530b45665
Updated Carth Sandbox.
...
This was SVN commit r10138.
2011-08-30 21:30:16 +00:00
8a096711ae
Update to Italian embassy building
...
This was SVN commit r10137.
2011-08-30 20:14:18 +00:00
7b4f6dece1
Props for the Iberian embassy.
...
This was SVN commit r10136.
2011-08-30 05:11:22 +00:00
05afd7796c
Improvements to the Cart Wall entities and to the general wall templates.
...
Removed pop bonus for embassies.
This was SVN commit r10135.
2011-08-30 00:01:07 +00:00
a4fbf46deb
Updates to Carthaginian building models
...
This was SVN commit r10132.
2011-08-29 20:07:26 +00:00
ded514644e
Commented out most of old styles.xml and changed references to new styles, outlined tabs in summary, fixed chat color in multiplayer setup
...
This was SVN commit r10130.
2011-08-28 21:32:35 +00:00
c1b6b6d76e
This was SVN commit r10128.
2011-08-28 19:50:46 +00:00
ce17fc4e3f
This was SVN commit r10127.
2011-08-28 19:49:46 +00:00
ba4de704b0
Carthaginian building updates
...
This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
8c09b777e2
This was SVN commit r10125.
2011-08-28 10:58:12 +00:00
3dc491efb7
Updates to Carthaginian buildings
...
This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
4185aa348a
change button height from 32 to 28
...
This was SVN commit r10122.
2011-08-28 03:04:32 +00:00
ad6c4b6abe
removed close button from ingame menu, updated button texture
...
This was SVN commit r10121.
2011-08-28 02:02:38 +00:00
ab5d1f8482
Changed size of the manual to be based off of the center of the screen, instead of the edges of the screen.
...
This was SVN commit r10120.
2011-08-28 01:49:17 +00:00
6146d948ad
hide yellow border between main menu and submenu
...
This was SVN commit r10119.
2011-08-28 01:28:50 +00:00
52b73d4445
Make ingame exit button leave the current game rather than exit the entire program
...
This was SVN commit r10116.
2011-08-27 23:28:12 +00:00
0e81ee4f60
Made ingame resource counters use percent-based positioning. Lined up ingame bottom panel textures better. Remove old session dialog sprites.
...
This was SVN commit r10115.
2011-08-27 23:17:14 +00:00
e933986351
removed session dialog, updated ingame menu
...
This was SVN commit r10114.
2011-08-27 22:44:08 +00:00
e33124631b
Projectile nodes added to civ centre mesh
...
This was SVN commit r10113.
2011-08-27 21:35:34 +00:00
3b958b4a1c
Fixing yet another problem: make sure the submenu closes if we click a button that doesn't use the submenu
...
This was SVN commit r10112.
2011-08-27 19:36:55 +00:00
abda9576b1
Updated panel style and made main menu "x" exit game without confirmation
...
This was SVN commit r10111.
2011-08-27 19:23:32 +00:00
ae866e2cb4
Fix typo in tooltip
...
This was SVN commit r10110.
2011-08-27 18:50:23 +00:00
e1cb8f6e10
Update main menu buttons tooltip text
...
This was SVN commit r10109.
2011-08-27 18:46:00 +00:00
e909567004
Convert most dialogs over to new style
...
This was SVN commit r10108.
2011-08-27 18:34:54 +00:00
2915e9a85e
Update submenu code
...
This was SVN commit r10107.
2011-08-27 15:21:12 +00:00
9d25dad969
This was SVN commit r10105.
2011-08-27 13:18:35 +00:00