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Commit Graph

6718 Commits

Author SHA1 Message Date
7947f87c97 War Dogs now have their own template.
This was SVN commit r13095.
2013-01-21 00:04:07 +00:00
064c687f0e Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
This was SVN commit r13094.
2013-01-20 23:40:41 +00:00
e3bc8d1c87 Actually add the battle detection code. Refs #1425.
This was SVN commit r13093.
2013-01-20 23:36:08 +00:00
786386f9f0 Test Ptolemaic elephant for Enrique.
This was SVN commit r13092.
2013-01-20 22:58:24 +00:00
3715985f1a Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
The audio code does not yet support actually playing battle music.

This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
2d6e3f8ca4 Gather capacity wheelbarrow tech icon
This was SVN commit r13090.
2013-01-20 22:34:05 +00:00
679978310f handcart icon for tech
This was SVN commit r13089.
2013-01-20 21:20:59 +00:00
272d6798d2 Military Engineers tech icon
This was SVN commit r13088.
2013-01-20 00:04:31 +00:00
1421b21f82 Added spec and normal mapping to Crannog.
This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
369050bdcb Crannog settlement for the Britons
This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
062c1aba6c Added playercolor to mauryan stables, decal changed.
This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
c46d964afb metalworker tech icon
This was SVN commit r13084.
2013-01-17 20:50:30 +00:00
24ec6b8040 Added decal to Mauryan stables
This was SVN commit r13083.
2013-01-17 19:07:52 +00:00
36eacbfd06 Added Mauryan stables with AO map
This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
46841bc963 New shield textures by Lion.
This was SVN commit r13081.
2013-01-16 19:07:15 +00:00
defe8f8b98 Military Engineers, Artillery Instructors, and Metalworker techs
This was SVN commit r13080.
2013-01-16 01:05:26 +00:00
31fe58db82 Stop formation members from sliding. Fixes #1823. Thanks to zoot for the test case!
This was SVN commit r13079.
2013-01-15 18:53:19 +00:00
96d389dee2 Mauryan mill model
This was SVN commit r13078.
2013-01-15 00:39:59 +00:00
25de88a68b Take distance between attacker and target into account when fleeing. Patch by mimo. Fixes #1723.
This was SVN commit r13077.
2013-01-15 00:21:25 +00:00
21a70c0399 Bloom shader rewrite.
This was SVN commit r13076.
2013-01-14 16:57:09 +00:00
9cd647a2a0 Fixed Mauryan temple selection ring size and obstruction
This was SVN commit r13075.
2013-01-14 12:41:27 +00:00
63fa3d5ea1 Mauryan temple with AO added. Fixed mauryan fortress garrison flag
This was SVN commit r13074.
2013-01-13 23:55:52 +00:00
56db7fa945 Don't use the carrying animation when a unit is ungarrisoned and it dropped of the resources while garrisoning. Patch by zoot. Fixes #1759.
This was SVN commit r13073.
2013-01-13 20:55:55 +00:00
02ac06e293 Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808, #1672.
Fix batch training tooltip if we have more units than the entity limit
allows for.

This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
aec8d6ff96 Stop foundation health from jumping. Fixes #1809.
This was SVN commit r13071.
2013-01-13 17:37:26 +00:00
637fb6d258 Fixes a bug in player assignment and prevents starting games with no assigned human players, fixes #1054
This was SVN commit r13070.
2013-01-12 05:39:04 +00:00
a074eb814a Adds blinking cursors with configurable rate, based on patch by kingadami. Fixes #876
This was SVN commit r13068.
2013-01-12 01:20:01 +00:00
1f8d0cacdc Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
bec33070ea Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
fd274a6e70 Add template helper function. Fix some errors. Refs #1692.
This was SVN commit r13059.
2013-01-09 13:25:11 +00:00
ca41c22b71 New Mauryan house models
This was SVN commit r13058.
2013-01-09 00:10:45 +00:00
d4572e555e Fixes tests
This was SVN commit r13057.
2013-01-08 15:45:39 +00:00
5caddcdd20 Make technology code cleaner with helper functions. Refs #1692.
This was SVN commit r13056.
2013-01-08 00:00:21 +00:00
d29f6c5c49 Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817.
This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
8a2baec240 Fixes multiline text alignment, fixes #723. Patch by kingadami.
Adds text alignment to tooltips, fixes text alignment for dropdowns.

This was SVN commit r13051.
2013-01-06 01:46:44 +00:00
50fcbc1fc5 Fixes some alignment issues in the match setup UI
This was SVN commit r13050.
2013-01-06 00:34:21 +00:00
1549e1c91c Fixed Mauryan Civ Centre footprint.
This was SVN commit r13049.
2013-01-05 22:33:13 +00:00
179df7e173 Elephant archer tweaks.
This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
0cd3f74a62 New Mauryan shields by Lion.Kanzen.
New Carthage War Elephant texture.

Work in progress Mauryan elephant archer.

This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
0ef172db74 New Mauryan civic centre with ao added
This was SVN commit r13046.
2013-01-05 21:15:28 +00:00
a2aa4b77fa Change watermark hotkey to Alt-K to prevent accidental presses.
This was SVN commit r13045.
2013-01-04 20:12:32 +00:00
58fa0c7c58 Fix errors when using autostart to launch a game. Use setters instead of accessing cmpPlayers properties directly.
Tidy the formatting in Player.js

This was SVN commit r13044.
2013-01-04 19:50:54 +00:00
8e382d98a2 Fixes cost spacing in wall construction tooltips, refs #1675
This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
be63de5a7c Add fps counter to game setup. Fixes #1264. Patch by kingadami.
This was SVN commit r13041.
2013-01-03 23:01:54 +00:00
0d204037b6 Added right click selection removal. Fixes #1028. Thanks to kingadami and GerbilOfDoom for the patch.
This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
8ef7e45a0a Mauryan barracks re-centered and ao maps fixed
This was SVN commit r13038.
2013-01-03 22:11:14 +00:00
276f0a41a0 New Year's clean-up.
Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.

This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
4764af695a Update to Mauryan structure texture b
This was SVN commit r13030.
2012-12-30 15:52:41 +00:00
danschub
cbfffbe32f Fireworks!
This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
a223b986e4 New corral and sheep icons
This was SVN commit r13028.
2012-12-29 15:26:40 +00:00
4c5ff9579b This was SVN commit r13027. 2012-12-27 23:39:03 +00:00
ab9463e13f Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
478de5b001 elephant stables icon update
This was SVN commit r13025.
2012-12-27 23:02:29 +00:00
02d95b99ff Adjusting Mauryan barracks footprint and obstruction.
This was SVN commit r13024.
2012-12-27 21:38:52 +00:00
eee68581b8 new fortress icon
This was SVN commit r13023.
2012-12-26 23:10:23 +00:00
adc4012944 Save last multiplayer server. Based on patch by Aurium. Fixes #1778.
Fix bug in ConfigDB: Creating a value could result in changing a value
in a different namespace.

This was SVN commit r13021.
2012-12-25 22:49:18 +00:00
b1a606eb08 Increased Mauryan barracks size
This was SVN commit r13020.
2012-12-24 11:10:27 +00:00
0df7a67ad1 Reordered unit roster for Mauryan barracks.
This was SVN commit r13019.
2012-12-24 01:34:46 +00:00
a685541d52 Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
b33ff333dd Added two Mauryan barracks variations with AO
Fixed garrison flag type in mauryan defense tower

This was SVN commit r13016.
2012-12-24 00:23:10 +00:00
f4da84f15a Some Mauryan unit textures and spec maps.
This was SVN commit r13015.
2012-12-23 22:34:33 +00:00
18b532a195 Remove current targets when changing ownership. Fixes #1794.
This was SVN commit r13014.
2012-12-23 20:03:00 +00:00
9fa7273c2c Backport from API v3 to API v2 that should fix a bug happening with sheeps. fixes #1754
This was SVN commit r13012.
2012-12-23 10:31:39 +00:00
74cce87692 Nerfed heroes and Champion Archer.
This was SVN commit r13011.
2012-12-22 23:39:18 +00:00
00c1766907 Adds and updates some hotkeys in the game manual
This was SVN commit r13009.
2012-12-22 22:00:27 +00:00
0322f2ea59 Hannibal is a bit slower.
This was SVN commit r13008.
2012-12-22 21:10:37 +00:00
f19dbcdc7b Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
Fix some minor validation errors in some other templates

This was SVN commit r13006.
2012-12-22 01:28:10 +00:00
b27d4c26b0 Work around the sheep bug on Acropolis 7. Refs #1754, #1793.
This was SVN commit r13005.
2012-12-21 19:11:31 +00:00
9c34b1ffed Major random map bugfixes:
Fixes the chicken problem
There are no more unreachable trees around the map (hopefully)
Fixed the bug that caused edges of the map ruin the layout of painters
(One of the best examples to look is archipelago, before and after this
revision).
Fixed those out of memory errors caused by pathplacer (Mostly noticeable
in alpine valley and corinthian isthmus)
And some other minor tweaks.
Fixes #1577

This was SVN commit r13004.
2012-12-21 09:48:36 +00:00
9a2dfa3fc0 Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778.
This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
6ab0ab586a Gates added for Iberian player on Acropolis 7.
This was SVN commit r13002.
2012-12-20 19:31:26 +00:00
573d47d9a9 Disable diplomacy settings when player is defeated. Fixes #1764.
This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
4d6d514029 New icons for dock, mill, stoa, theatron, and monument structures.
This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
9665a17f7a Removes "root" attribute from the Mauryan elephant stables.
This was SVN commit r12996.
2012-12-18 18:43:51 +00:00
188a60315b Update release name.
This was SVN commit r12995.
2012-12-14 19:56:58 +00:00
1c97d819d8 Updated some tips images.
This was SVN commit r12994.
2012-12-14 19:38:20 +00:00
0da37326d6 Fixes bug that caused training icons for unavailable units to not be greyed out
This was SVN commit r12993.
2012-12-14 19:22:08 +00:00
9ca9a88bfa Beefed up hero health since you can only have one alive at a time.
This was SVN commit r12992.
2012-12-14 19:02:45 +00:00
29ac57409e Adds warning about incorrect use of time warp mode, refs #1409
This was SVN commit r12990.
2012-12-14 13:41:25 +00:00
dd69fac774 Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.

This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
683ce0a176 Fixing sheep on this map.
This was SVN commit r12984.
2012-12-12 19:06:26 +00:00
8eb7ac7094 Adjusting sheep.
This was SVN commit r12983.
2012-12-12 18:56:16 +00:00
39910affd0 Changes various urls to point to the new website and fixes some broken forum urls.
This was SVN commit r12980.
2012-12-11 23:04:03 +00:00
095566c126 Serialize the armour component so that the temporary invulnerability from promotion is synchronised.
This was SVN commit r12978.
2012-12-11 22:01:10 +00:00
ea36dc5b3d Elephant sounds created by EvanBogunia
This was SVN commit r12977.
2012-12-11 00:44:41 +00:00
a3ca29138e Check for all cases. Really fix #1753.
This was SVN commit r12976.
2012-12-10 23:55:16 +00:00
6fd6295644 Check whether the attack/gather target is visible and if not abort. Fixes #1662 and #1753.
This was SVN commit r12975.
2012-12-10 23:35:09 +00:00
03e10011ad Balance tweaks to Ram WalkSpeed, House cost, Herd Buildtime, Melee Cavalry, Hannibal
This was SVN commit r12974.
2012-12-10 23:17:29 +00:00
d616a86c7a Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
This was SVN commit r12973.
2012-12-10 21:35:52 +00:00
47275d9416 Updated some terrains. Adds a 2v2 Median Oasis 5.
This was SVN commit r12972.
2012-12-10 02:30:44 +00:00
2779512c6e Removes user feedback message from main menu. Adds "Report a Bug" button instead, with link to ReportingErrors.
Updates URLs to new website play0ad.com

This was SVN commit r12971.
2012-12-10 01:29:02 +00:00
1ed2d70e2d Added normal and spec maps for these 3 terrains.
This was SVN commit r12970.
2012-12-09 23:36:05 +00:00
1cd2c48e0b Fix entity limits error on ownership change/destruction.
This was SVN commit r12969.
2012-12-09 21:40:51 +00:00
d7f418c82c Updated pers stables portrait.
This was SVN commit r12968.
2012-12-09 21:20:06 +00:00
e43d1f35e4 Some map updates.
This was SVN commit r12967.
2012-12-09 21:16:41 +00:00
2a3f221d11 Check if cmpFormation is set (which should be as we're a formation member)
This was SVN commit r12966.
2012-12-09 17:52:44 +00:00
53397d1b9d Show hidden AIs when they are used by a map. Fixes #1748.
This was SVN commit r12965.
2012-12-09 14:40:43 +00:00
b3d3d3f5b9 Some texture work on Mediterranean Cove map
This was SVN commit r12964.
2012-12-08 23:43:56 +00:00
3d72291d19 Update to user interface background textures
This was SVN commit r12963.
2012-12-08 20:32:57 +00:00
032692e14e Tweaked chariot texture.
This was SVN commit r12962.
2012-12-08 20:21:32 +00:00