ba2a9d7af3
improvements from work: [update-workspaces required]
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- split precompiled.h into several headers (simplifies reuse)
- enable additional warnings not in W4
- split ErrorReaction into ErrorReactionInternal - clarifies which
values can actually be returned by debug_DisplayError
- wsdl: slightly safer HDC usage via CS_OWNDC, avoid dipping into DC
cache via ValidateRect instead of BeginPaint; remove unused thread
create
- StdDeserializer - wasn't including byte_order => BYTE_ORDER was
undefined
- wsysdep: clean up error dialog message handling
This was SVN commit r8828.
2010-12-09 11:16:21 +00:00
78f2924f9c
Changed default maps
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This was SVN commit r8827.
2010-12-09 01:30:51 +00:00
76a67755bc
Garrison flag for wall turret.
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This was SVN commit r8826.
2010-12-09 00:03:19 +00:00
c7a31987bb
Moar garrison flag work.
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This was SVN commit r8825.
2010-12-08 23:34:33 +00:00
5cf1995e2c
Fixing up some garrison flag stuff and projectile stuff.
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This was SVN commit r8824.
2010-12-08 23:10:24 +00:00
0b511e33a7
This was SVN commit r8823.
2010-12-08 21:26:50 +00:00
be4b262919
Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
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This was SVN commit r8822.
2010-12-08 21:26:08 +00:00
549a4fc51a
Garrisoning bug fixes
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This was SVN commit r8821.
2010-12-08 20:12:24 +00:00
e486e6fefb
Adjusted health/train time of the Corrals.
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This was SVN commit r8820.
2010-12-08 19:41:12 +00:00
a80b139a28
Building tooltip tweaks for Alpha III release. These tooltips will be updated as we add more relevant features.
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This was SVN commit r8819.
2010-12-08 19:29:48 +00:00
2cfd3abf08
This was SVN commit r8818.
2010-12-08 19:16:49 +00:00
e853dd1079
Display "garrisoned" prop on buildings containing units
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This was SVN commit r8817.
2010-12-08 19:03:57 +00:00
2540e17f45
Fix non-PCH builds
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This was SVN commit r8816.
2010-12-08 18:54:05 +00:00
3dc6ddc8de
Garrison unload button.
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This was SVN commit r8815.
2010-12-08 18:46:59 +00:00
ac3e40fe8f
Disable compression for some loading screen textures, to improve quality
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This was SVN commit r8812.
2010-12-08 16:23:35 +00:00
f04c2561b7
Various resource shuttling improvements. Fixes #672 .
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This was SVN commit r8811.
2010-12-08 16:12:04 +00:00
0b0b11d2e0
Fix occasional assertion failure in time warp mode
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This was SVN commit r8810.
2010-12-08 16:09:53 +00:00
e710fd25b4
Minor tweaks to game setup layout: options are now properly aligned and "locked teams" defaults to yes (which is what they are). Fix team indices on one map.
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This was SVN commit r8809.
2010-12-08 06:19:34 +00:00
76ac9e7f84
This was SVN commit r8808.
2010-12-06 23:24:07 +00:00
0f30f08da5
This was SVN commit r8807.
2010-12-06 23:22:54 +00:00
b7240dc3fe
This was SVN commit r8806.
2010-12-06 22:50:08 +00:00
1932f695c4
Fixes #699
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This was SVN commit r8805.
2010-12-06 21:30:56 +00:00
4f67615774
Fixes #701
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This was SVN commit r8804.
2010-12-06 21:27:35 +00:00
8ddef2fee0
Add fast-forward/rewind commands, to help with testing.
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This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
c2f4f56ad6
Add the Demo keyword to one last map
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This was SVN commit r8802.
2010-12-06 04:59:44 +00:00
9714b5dd53
Keyword clean-ups
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This was SVN commit r8801.
2010-12-06 04:34:26 +00:00
6a20743dc3
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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This was SVN commit r8800.
2010-12-06 02:51:21 +00:00
01f699b62d
Too much stuff to itemize. I'm lazy.
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This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
637b471769
Fixes bug in last change to input.js. Use target HP to determine attack possibility. Thus gaia buildings and animals are attackable, but not trees/mines/etc.
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This was SVN commit r8798.
2010-12-05 22:00:07 +00:00
f2e1443631
Fix playtest mode in Atlas.
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This was SVN commit r8797.
2010-12-05 21:09:20 +00:00
4eb9c898ac
Tropic Terrains completely redone.
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This was SVN commit r8796.
2010-12-05 17:03:01 +00:00
1b9d3fc289
Fix F10 key to open session menu.
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This was SVN commit r8795.
2010-12-05 16:02:15 +00:00
15a663b91c
New Iberian Walls
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This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
62dae2279b
Updated the map.
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This was SVN commit r8793.
2010-12-05 12:10:03 +00:00
1201956b93
Additional cleaning up of logging: removed LOG_CATEGORY macro definitions.
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This was SVN commit r8792.
2010-12-05 08:50:33 +00:00
19dbbb816d
Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
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This was SVN commit r8791.
2010-12-05 08:41:55 +00:00
67f08751f9
Fixes bug where military units that can't collect resources would show an "attack" icon on hovering a resource - instead they should have a default icon
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This was SVN commit r8790.
2010-12-05 06:34:57 +00:00
95da3789cd
Handle SDL_ACTIVEEVENT which notifies us of mouse focus change. If mouse focus is lost don't render cursor, reverting back to OS style. When focus is regained, render cursor again. Fixes #626
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This was SVN commit r8789.
2010-12-05 05:17:28 +00:00
819bacd538
Automatically disable audio on OS X since it's stupid and broken.
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This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
5df240d97d
Disable broken GUI error reporter on OS X
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This was SVN commit r8787.
2010-12-04 19:09:41 +00:00
53b1447007
Fix what looks like miscompilation with GCC 4.0 on OS X
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This was SVN commit r8786.
2010-12-04 19:06:13 +00:00
4575c26616
Disable compression of public.zip ( fixes #671 ).
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This was SVN commit r8785.
2010-12-04 15:57:55 +00:00
4b37898ab9
Fix tests.
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This was SVN commit r8784.
2010-12-04 15:08:18 +00:00
1de0ce051f
This was SVN commit r8783.
2010-12-04 00:12:51 +00:00
74114bf09a
Handle XMB caching with the same system as texture caching.
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Fixes #694 .
This was SVN commit r8782.
2010-12-04 00:08:26 +00:00
6e37762e3c
fix some more issues with the loading tips
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This was SVN commit r8781.
2010-12-03 23:52:11 +00:00
83f297182e
Fix tip loading issue with pre-converted textures
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This was SVN commit r8780.
2010-12-03 23:31:02 +00:00
6662195f66
New desert plants! Updated Death Canyon with the new plants.
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This was SVN commit r8779.
2010-12-03 21:33:45 +00:00
238925f927
Minor garrisoning related tweaks
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This was SVN commit r8778.
2010-12-03 20:25:21 +00:00
3b817d2162
Moved the sails from structural/ to props/ (which is what they are).
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This was SVN commit r8777.
2010-12-03 19:22:56 +00:00