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58909b727a
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Hopefully removing the deleted files
This was SVN commit r1589.
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2004-12-28 18:14:01 +00:00 |
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c97077f971
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Itsy bitsy Editor adjustments.
This was SVN commit r1586.
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2004-12-28 12:55:49 +00:00 |
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7ce95fdaa4
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Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
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2004-12-28 01:58:28 +00:00 |
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169154c043
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mesh for philip's snowman
This was SVN commit r1578.
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2004-12-24 03:56:20 +00:00 |
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d58eff26c1
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texture for snowman
This was SVN commit r1577.
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2004-12-24 03:55:34 +00:00 |
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5d90c70c8b
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actor for snowman
This was SVN commit r1576.
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2004-12-24 03:55:04 +00:00 |
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579cb98383
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The actor files needed for the santa hat
This was SVN commit r1575.
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2004-12-24 00:50:23 +00:00 |
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6a6be33794
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Santa needs a hat, so says Michael and Bobbo, so here is the mesh
This was SVN commit r1574.
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2004-12-24 00:42:59 +00:00 |
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66041bb56d
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name fix
This was SVN commit r1573.
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2004-12-23 23:55:24 +00:00 |
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26b439d589
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Santa head
This was SVN commit r1572.
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2004-12-23 23:54:56 +00:00 |
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6e53868d01
|
Santa actors
This was SVN commit r1571.
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2004-12-23 23:54:17 +00:00 |
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d2ff0b242d
|
Hmm, error, trying again
This was SVN commit r1570.
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2004-12-23 23:49:06 +00:00 |
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c52d74afca
|
Male dress with puffy sleaves texture
This was SVN commit r1569.
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2004-12-23 23:47:21 +00:00 |
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103f016a23
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Santa head texture
This was SVN commit r1568.
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2004-12-23 23:46:15 +00:00 |
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e192822bf2
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santa texture
This was SVN commit r1567.
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2004-12-23 23:45:42 +00:00 |
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c21bfde045
|
Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
This was SVN commit r1563.
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2004-12-23 21:39:40 +00:00 |
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1c89ab78f0
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Packing it in for tonight.
This was SVN commit r1562.
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2004-12-23 21:21:02 +00:00 |
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9dc183c9a5
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This was SVN commit r1561.
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2004-12-23 18:54:36 +00:00 |
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3801b4b52f
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Established Editor framework (theoretically).
This was SVN commit r1560.
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2004-12-23 18:43:43 +00:00 |
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76e0fc0ee6
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Note to self: Deleting and then adding the same filename doesn't work in the same session, even if it's a more recent version. :)
This was SVN commit r1558.
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2004-12-23 18:04:14 +00:00 |
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5ac6555b9b
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Added sprites that will potentially be used for the Editor when I get around to it.
This was SVN commit r1557.
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2004-12-23 18:01:55 +00:00 |
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264587cff9
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Hopefully the last actor name fixes for today
This was SVN commit r1552.
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2004-12-23 04:12:27 +00:00 |
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1f3fe479e3
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Few actor spelling fixes
This was SVN commit r1550.
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2004-12-23 01:30:03 +00:00 |
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71d54ad31e
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Oops, messed up, adding files again
This was SVN commit r1549.
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2004-12-23 01:10:12 +00:00 |
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bf1468441c
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Some internal name corrections
This was SVN commit r1548.
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2004-12-23 01:07:53 +00:00 |
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011b293f06
|
structure actor fixes for romans, hellenes, and celts
This was SVN commit r1547.
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2004-12-23 01:00:21 +00:00 |
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73ba7e1823
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Actor files for persian, carthaginian, and iberian structures.
This was SVN commit r1546.
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2004-12-22 23:14:49 +00:00 |
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de3823141e
|
structure placeholder textures
This was SVN commit r1545.
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2004-12-22 23:11:02 +00:00 |
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548a961e1e
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Persian structure meshes
This was SVN commit r1544.
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2004-12-22 23:04:24 +00:00 |
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a38edb3442
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Placeholder and Carthaginian structure meshes
This was SVN commit r1543.
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2004-12-22 22:58:27 +00:00 |
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16e5b8f94b
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Quickly added an Editor button.
This was SVN commit r1541.
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2004-12-21 17:54:33 +00:00 |
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6486de894d
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Eliminated grayscale images.
This was SVN commit r1539.
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2004-12-20 19:33:09 +00:00 |
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eb033b8192
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Added lit version of the main-menu backdrop, so we can split that up for the individual menu button overlays.
This was SVN commit r1533.
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2004-12-19 00:05:10 +00:00 |
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92e7394c7b
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Eradicated lit sprites thanks to sprite effects from Philip. :D
This was SVN commit r1530.
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2004-12-18 18:48:37 +00:00 |
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7cfa5f6e4d
|
More GUI texture cleanup. :)
This was SVN commit r1528.
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2004-12-18 16:27:32 +00:00 |
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323ca1746f
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Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work.
This was SVN commit r1523.
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2004-12-18 02:42:22 +00:00 |
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cb5759c737
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Fixed minor icon glitch. Recompiled. (Quick commit before I try something more drastic.)
This was SVN commit r1506.
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2004-12-15 19:20:29 +00:00 |
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94ee723981
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Added icon I missed.
This was SVN commit r1497.
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2004-12-13 22:11:20 +00:00 |
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6194fdb400
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Added MP button (though it needs artistic intervention (ie Malte) to do the white highlights and get it positioned just right).
This was SVN commit r1495.
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2004-12-13 19:14:37 +00:00 |
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24abb51b59
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First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
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2004-12-12 19:34:38 +00:00 |
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01c35dd616
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Added some more placeholder portraits.
This was SVN commit r1476.
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2004-12-08 17:00:43 +00:00 |
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9302d3c668
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Uploaded some placeholder icons, recompilation, removed redundant version of ScEd.
This was SVN commit r1471.
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2004-12-07 18:35:11 +00:00 |
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9b0ce13f8f
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Fixing some transparency issues
This was SVN commit r1470.
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2004-12-07 05:29:40 +00:00 |
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c5dc84223e
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A few actor fixes
This was SVN commit r1469.
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2004-12-07 05:28:20 +00:00 |
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7e7743a90d
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Implemented population of command buttons.
This was SVN commit r1461.
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2004-12-06 00:54:06 +00:00 |
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944397c4cf
|
(Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training
This was SVN commit r1450.
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2004-12-04 21:38:52 +00:00 |
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8d087f55f6
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Missing mesh files
This was SVN commit r1442.
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2004-12-02 10:16:30 +00:00 |
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00d39d9a9d
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Missing actor files
This was SVN commit r1441.
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2004-12-02 10:13:53 +00:00 |
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b1534dfd7b
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Missing actor files
This was SVN commit r1440.
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2004-12-02 10:13:48 +00:00 |
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f7b7760e68
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Missing actor files
This was SVN commit r1439.
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2004-12-02 10:12:05 +00:00 |
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