1
0
forked from 0ad/0ad
Commit Graph

484 Commits

Author SHA1 Message Date
08487ce246 # Improve support for building placement (rotation, collision detection) in new simulation system
This was SVN commit r7362.
2010-03-17 23:16:04 +00:00
9213ee8c27 # Construct buildings from foundations.
Display construction costs in tooltips.
Stop buildings leaving corpses.
Add debug info option to GUI.

This was SVN commit r7352.
2010-03-12 21:41:40 +00:00
bf31596486 Fix cursor and GUI-object interaction in bandbox selections
This was SVN commit r7350.
2010-03-12 20:39:52 +00:00
06928f7694 # Basic bandbox selection of units in new simulation system
This was SVN commit r7349.
2010-03-11 20:01:16 +00:00
a8d810b4b3 Add a switch to allow the user to control all player's units, for easier testing
This was SVN commit r7345.
2010-03-07 20:21:17 +00:00
1712b2cdb1 # Support death in new simulation system
This was SVN commit r7344.
2010-03-07 20:14:30 +00:00
c8c10a4871 # Extensions and cleanups to session GUI files.
Add various GUI pieces (exit button, resource counts, unit details).
Clean up implementation of button panels.
Split some content out of 'common' and into page-specific files.
Delete some obsolete content.

This was SVN commit r7337.
2010-02-28 21:45:09 +00:00
f8aca33a14 # Support resource gathering in new simulation system
This was SVN commit r7322.
2010-02-12 22:46:53 +00:00
06b0ea0a26 Fix breakage from accidental removal of global variable
This was SVN commit r7314.
2010-02-07 20:16:17 +00:00
b25076ed4d Min/max range support in pathfinder
This was SVN commit r7311.
2010-02-06 20:58:48 +00:00
b21e798243 # Primitive melee combat support in new simulation system
This was SVN commit r7309.
2010-02-05 22:00:39 +00:00
92df4d1793 Default to disabled-LOS mode with new simulation system
This was SVN commit r7291.
2010-01-29 21:04:23 +00:00
c399dc277e # Rough first version of GUI redesign
Minor GUI engine cleanups

This was SVN commit r7289.
2010-01-27 19:20:34 +00:00
f011f0a3ce Expose entity template data to GUI
This was SVN commit r7287.
2010-01-25 23:43:58 +00:00
3f1dfce41b Simplify GUI/simulation interface
This was SVN commit r7286.
2010-01-25 22:31:43 +00:00
953fb41c82 # Basic in-game building placement with new simulation system
This was SVN commit r7285.
2010-01-24 17:24:35 +00:00
7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
5a53b3183a Remove old debug statement
This was SVN commit r7238.
2009-12-31 16:47:02 +00:00
f0d9806b3f # Restructured GUI implementation
CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)

This was SVN commit r7214.
2009-12-03 20:17:22 +00:00
60c5beddc0 Change GUI text file encoding to utf-8, change line endings to native
This was SVN commit r6997.
2009-07-16 15:49:59 +00:00
3aafdeeaa2 Fix non-ASCII character in script
This was SVN commit r6995.
2009-07-16 10:32:58 +00:00
4c4bc53a91 Convert some line endings to native
This was SVN commit r6994.
2009-07-16 10:20:51 +00:00
f5bdcda80d Fixing #212. Now player can control only the units he owns.
This was SVN commit r6635.
2009-01-25 12:33:10 +00:00
2f5125e4d0 Fixing Ticket#215
Unit's stats (attack, defense) is rounded so there is no decimal digits
shown.

This was SVN commit r6526.
2008-12-06 15:21:14 +00:00
c1e90723bf Fixing a check in setCurrItemValue()
This was SVN commit r6516.
2008-11-23 20:19:48 +00:00
63e18ed07b #Players list in the Multiplayer menu is now working.
This was SVN commit r6510.
2008-11-22 22:44:02 +00:00
46ef33df5e setting default map to Latium
This was SVN commit r6508.
2008-11-22 20:28:17 +00:00
0b89a1ab98 Fixing problem with SP Start
This was SVN commit r6464.
2008-11-04 19:16:31 +00:00
1ce438a26f Fixing multiple Open/Close options in players slots
This was SVN commit r6430.
2008-10-18 17:59:27 +00:00
02ce159934 Commenting and disabling unimplemented features
This was SVN commit r6428.
2008-10-18 17:52:32 +00:00
6c6d92ebdb This was SVN commit r6420. 2008-10-13 20:58:12 +00:00
bcfbf972ed Production queue GUI interface.
Some refactoring of updateTab() function.
Disabling some unimplemented buttons.

This was SVN commit r6418.
2008-10-11 20:46:40 +00:00
31f7719d09 Disabling unused minimap buttons.
This was SVN commit r6412.
2008-09-28 23:56:36 +00:00
34f1817869 Splitting Internal with Public
This was SVN commit r6391.
2008-09-18 04:38:42 +00:00