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forked from 0ad/0ad
Commit Graph

880 Commits

Author SHA1 Message Date
6194fdb400 Added MP button (though it needs artistic intervention (ie Malte) to do the white highlights and get it positioned just right).
This was SVN commit r1495.
2004-12-13 19:14:37 +00:00
24abb51b59 First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
2004-12-12 19:34:38 +00:00
01c35dd616 Added some more placeholder portraits.
This was SVN commit r1476.
2004-12-08 17:00:43 +00:00
9302d3c668 Uploaded some placeholder icons, recompilation, removed redundant version of ScEd.
This was SVN commit r1471.
2004-12-07 18:35:11 +00:00
9b0ce13f8f Fixing some transparency issues
This was SVN commit r1470.
2004-12-07 05:29:40 +00:00
c5dc84223e A few actor fixes
This was SVN commit r1469.
2004-12-07 05:28:20 +00:00
7e7743a90d Implemented population of command buttons.
This was SVN commit r1461.
2004-12-06 00:54:06 +00:00
944397c4cf (Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training
This was SVN commit r1450.
2004-12-04 21:38:52 +00:00
8d087f55f6 Missing mesh files
This was SVN commit r1442.
2004-12-02 10:16:30 +00:00
00d39d9a9d Missing actor files
This was SVN commit r1441.
2004-12-02 10:13:53 +00:00
b1534dfd7b Missing actor files
This was SVN commit r1440.
2004-12-02 10:13:48 +00:00
f7b7760e68 Missing actor files
This was SVN commit r1439.
2004-12-02 10:12:05 +00:00
3d82cd7fb8 Missing actor files
This was SVN commit r1438.
2004-12-02 10:10:37 +00:00
2ad47d5758 Added civ icon sheets.
This was SVN commit r1417.
2004-11-28 19:05:31 +00:00
77354f6b5d More GUI art.
This was SVN commit r1415.
2004-11-27 22:23:14 +00:00
6f4f2595d7 Replaced Status Pane.
This was SVN commit r1414.
2004-11-27 22:21:09 +00:00
SVN
c9fa12e514 Placing contents of system and art packs in version control
This was SVN commit r1400.
2004-11-25 20:00:26 +00:00
1f36ea92b2 Removing the art/ folder so that we can run this section from the art server (I've merged the CVS version into there).
This was SVN commit r895.
2004-08-04 13:32:52 +00:00
0db3e13b81 Added new object.dtd provided by Philip, that includes attributes for props and so makes propped objects notably functional.
This was SVN commit r892.
2004-08-03 20:51:20 +00:00
65c3f6b7e0 A beautiful cursor
This was SVN commit r811.
2004-07-23 19:02:40 +00:00
7df453956b Requested changes
This was SVN commit r790.
2004-07-21 10:13:24 +00:00
9a3f242648 GUI textures
This was SVN commit r746.
2004-07-13 22:49:39 +00:00
e1e4deb59a replaced broken (?) null.png file
This was SVN commit r328.
2004-05-31 00:56:29 +00:00
MarkT
e326147f9e Added tree-entity data files.
This was SVN commit r271.
2004-05-26 20:57:03 +00:00
MarkT
1717cc6c34 Added PASAP entity XML
This was SVN commit r247.
2004-05-22 00:55:53 +00:00
notpete
fb8ea69062 *** empty log message ***
This was SVN commit r235.
2004-05-15 20:13:07 +00:00
notpete
fed0ebf476 *** empty log message ***
This was SVN commit r234.
2004-05-15 18:25:46 +00:00
notpete
83c96497ed *** empty log message ***
This was SVN commit r233.
2004-05-15 18:15:00 +00:00
89e6fdfbaf Initial Commit
This was SVN commit r209.
2004-04-18 13:48:28 +00:00
0cd2d55569 First file in CVS to use the Prometheus Directory Tree! Hooray ;-)
This was SVN commit r202.
2004-04-13 14:38:49 +00:00