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3c677ee425
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Prevent unnecessary work, especially on maps with many actors
This was SVN commit r11267.
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2012-03-07 19:54:54 +00:00 |
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9016b8d866
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#Corsica random map script by wraitii.
This was SVN commit r11266.
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2012-03-07 19:17:01 +00:00 |
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d115561a26
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Fixed a crash when less than 8 players were present in some random maps.
This was SVN commit r11265.
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2012-03-07 12:36:22 +00:00 |
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3f6ae7554d
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This was SVN commit r11264.
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2012-03-07 11:25:50 +00:00 |
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38bcefebee
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Updated wall tower
This was SVN commit r11262.
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2012-03-06 22:29:34 +00:00 |
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8eb390287d
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Updated Isthmus map.
This was SVN commit r11261.
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2012-03-06 09:24:39 +00:00 |
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2223e7c857
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New "Isthmus" map.
This was SVN commit r11260.
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2012-03-06 08:01:42 +00:00 |
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15cb081163
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Removes Makefile PCH support for Obj-C/C++ source files. Apple's latest command line tools encountered an error because the source file was compiled with Obj-C++ but the PCH was compiled with C++. If we really needed PCH for Obj-C++ we could simply compile it separately for each language. Refs #1148.
This was SVN commit r11259.
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2012-03-06 05:40:11 +00:00 |
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5f8135edb0
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Fixes clang warning about precompiled.h in C++ mode. Fixes #1178.
This was SVN commit r11258.
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2012-03-06 04:12:21 +00:00 |
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4cdde2b62a
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Replaces Atlas "Screenshot" option with normal lower-res version (saves result as PNG).
Adds new "Big screenshot" option (saves result as 6400x4800 BMP). Refs
#984.
This was SVN commit r11257.
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2012-03-06 00:15:48 +00:00 |
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b3f22597e3
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Tweaked Oasis IX
This was SVN commit r11256.
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2012-03-06 00:05:12 +00:00 |
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gregory
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2552b10b9d
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Added forgotten peacock actor file.
This was SVN commit r11255.
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2012-03-05 22:19:26 +00:00 |
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gregory
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e0052aa863
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Added the peacock.
This was SVN commit r11254.
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2012-03-05 22:14:49 +00:00 |
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0b0f2e9e30
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Fixed broken tests by silently failing if Math.js is not found. This is not ideal but seems better than everything else.
This was SVN commit r11253.
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2012-03-05 21:20:39 +00:00 |
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e9bbf25997
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Remove some redundant code
This was SVN commit r11252.
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2012-03-05 18:30:00 +00:00 |
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2afc4d9d8f
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Fix #1140 (signedness warning on some platforms).
This was SVN commit r11251.
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2012-03-05 17:05:02 +00:00 |
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dc715fe57f
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Remove some unused includes
This was SVN commit r11250.
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2012-03-05 16:15:07 +00:00 |
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26efdaf216
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Try to improve ambiguous bit descriptions
This was SVN commit r11249.
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2012-03-05 16:09:47 +00:00 |
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a08aa2ca0d
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This was SVN commit r11248.
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2012-03-05 12:40:17 +00:00 |
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85847c3da6
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Attempting to make the map more challenging.
This was SVN commit r11247.
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2012-03-05 06:55:17 +00:00 |
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e02ad39830
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Fixed a pop cap bug on Oasis IX
This was SVN commit r11246.
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2012-03-05 05:33:48 +00:00 |
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38ec523c01
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This was SVN commit r11245.
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2012-03-05 04:39:27 +00:00 |
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89e36154bc
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Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
This was SVN commit r11244.
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2012-03-05 04:17:30 +00:00 |
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5ac30ea199
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Tweaked destruction dust.
This was SVN commit r11243.
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2012-03-05 02:28:15 +00:00 |
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07ab38cdcb
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Implements COLLADA -1 vertex weight support, using simpler initial solution. Fixes #1012.
This was SVN commit r11242.
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2012-03-05 00:42:34 +00:00 |
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f3a52dd440
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Fixes incorrect and inconsistent tests for undefined.
Removes unused buggy GUI script.
Corrects some inconsistent formatting.
This was SVN commit r11241.
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2012-03-04 22:59:14 +00:00 |
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gregory
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24f0e123cb
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Propped corral and added a variation with the doors closed.
This was SVN commit r11240.
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2012-03-04 21:26:08 +00:00 |
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8ca6d1a6fa
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Roman gate and wall update
This was SVN commit r11239.
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2012-03-04 13:30:16 +00:00 |
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986bd39ef4
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Minor tweaks and fixes.
This was SVN commit r11238.
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2012-03-04 13:18:59 +00:00 |
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ed575eee54
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arch portrait
This was SVN commit r11237.
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2012-03-04 07:47:59 +00:00 |
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92b50ed078
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Tweaked Oasis X.
This was SVN commit r11236.
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2012-03-04 06:59:03 +00:00 |
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8c68625ca2
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New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
This was SVN commit r11235.
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2012-03-04 06:47:35 +00:00 |
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d60df4b127
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Adds saved game deletion. Refs #1090
Documents a few things related to saved games.
This was SVN commit r11233.
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2012-03-04 05:27:17 +00:00 |
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4cb7972ec2
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Renamed some Atlas classes and g_GameLoop to better reflect their Atlas-related nature and to lower potential confusion with similar main-game-related functionality. Refs #678.
This was SVN commit r11232.
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2012-03-03 23:48:04 +00:00 |
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291a9e797b
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Added atan and atan2. Refs #1193
This was SVN commit r11231.
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2012-03-03 23:37:47 +00:00 |
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649cb7ee7b
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Added PickFriendlyEntitiesOnScreen function to the JS side for #1187.
This was SVN commit r11230.
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2012-03-03 21:42:23 +00:00 |
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06672f0001
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This was SVN commit r11229.
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2012-03-03 20:47:49 +00:00 |
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d755402aec
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Destruction dust for these buildings.
This was SVN commit r11228.
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2012-03-03 06:04:24 +00:00 |
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cc955af3b1
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Added javascript file for previous commit.
This was SVN commit r11227.
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2012-03-03 00:07:11 +00:00 |
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e2e5c81272
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Added safe (identical across platforms) replacement sin and cos functions for scripts. This is part of #1193.
This was SVN commit r11226.
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2012-03-03 00:06:16 +00:00 |
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1657c34979
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More formation buttons and changes.
This was SVN commit r11225.
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2012-03-02 20:00:17 +00:00 |
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3ac3d60d6c
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Moved formation buttons to a new folder
This was SVN commit r11224.
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2012-03-02 19:40:50 +00:00 |
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f66fab3ec2
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Updated formation buttons.
This was SVN commit r11223.
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2012-03-02 19:13:27 +00:00 |
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0f0eef7ed4
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Consistent whitespace
This was SVN commit r11221.
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2012-03-02 18:03:19 +00:00 |
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59ce8b3081
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Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
This was SVN commit r11220.
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2012-03-02 13:17:35 +00:00 |
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4653dc62e9
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This was SVN commit r11219.
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2012-03-02 06:31:35 +00:00 |
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acf63afeaa
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Fix some whitespace, and spelling, and capitalisation, and unnecessary array wrapping.
This was SVN commit r11218.
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2012-03-01 23:16:01 +00:00 |
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561d09c7d5
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Selected Stances icons.
This was SVN commit r11217.
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2012-03-01 20:28:57 +00:00 |
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OmriLahav
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f92a9dfb68
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This was SVN commit r11215.
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2012-03-01 10:16:03 +00:00 |
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OmriLahav
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6b4eb1b848
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This was SVN commit r11213.
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2012-03-01 09:01:31 +00:00 |
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