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7a7ebaa983
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Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup
This was SVN commit r10194.
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2011-09-06 18:15:27 +00:00 |
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1a76c3b848
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Tweaked Sicilia map.
This was SVN commit r10193.
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2011-09-06 05:16:44 +00:00 |
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81191a6ea7
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Fixes garrisoned units disappearing when eject occurs too frequently. See #910.
This was SVN commit r10192.
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2011-09-06 03:11:16 +00:00 |
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0210288ef1
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Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
This was SVN commit r10191.
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2011-09-06 02:15:35 +00:00 |
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8b33f5cfd2
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Fixes UI becoming unresponsive when ordering units to garrison.
This was SVN commit r10190.
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2011-09-06 02:06:24 +00:00 |
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e100f7264b
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This was SVN commit r10189.
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2011-09-05 19:10:27 +00:00 |
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db3deba8dd
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This was SVN commit r10187.
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2011-09-05 10:32:37 +00:00 |
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d9a56d2765
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This was SVN commit r10185.
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2011-09-05 04:24:26 +00:00 |
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c4eb410d0d
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Fixed devotio calling missing texture.
This was SVN commit r10184.
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2011-09-04 22:31:13 +00:00 |
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5b120012df
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cart long wall gate upgrade mesh and actor
This was SVN commit r10183.
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2011-09-04 12:35:47 +00:00 |
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cf667d335a
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Reorganize sound functions, play new defeat music, clean up some tab versus space issues.
This was SVN commit r10182.
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2011-09-04 01:54:54 +00:00 |
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d578f53ee2
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This was SVN commit r10181.
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2011-09-03 16:30:29 +00:00 |
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ac76bd6fef
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Carth Bireme Update
This was SVN commit r10180.
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2011-09-03 05:06:36 +00:00 |
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dfcabe4db3
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Adjust main menu background scrolling speed and make submenu use random sounds when opening.
This was SVN commit r10179.
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2011-09-03 03:18:40 +00:00 |
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8f26bff788
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Fix menu and dev commands overlay issue. Add music to Carthage civ file.
This was SVN commit r10177.
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2011-09-03 02:12:14 +00:00 |
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33fef3a6fb
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This was SVN commit r10174.
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2011-09-02 22:51:42 +00:00 |
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832c4d3a57
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Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
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2011-09-02 22:10:47 +00:00 |
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cef1c1b69a
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Some updated portraits.
This was SVN commit r10172.
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2011-09-02 21:46:32 +00:00 |
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OmriLahav
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e0ed496458
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This was SVN commit r10170.
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2011-09-02 14:45:58 +00:00 |
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706153f8ee
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This was SVN commit r10167.
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2011-09-02 00:40:00 +00:00 |
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e847f5f69e
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Removes old mapgen scripts.
This was SVN commit r10166.
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2011-09-02 00:37:23 +00:00 |
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05c5596827
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Fix squished menu background and make clicking on background hide the submenu
This was SVN commit r10165.
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2011-09-02 00:33:19 +00:00 |
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ec6b9dfc28
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Fixes broken color to string conversion in UI. Fixes #939.
This was SVN commit r10164.
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2011-09-02 00:24:30 +00:00 |
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65f3126f04
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Fixed the rocks on the left edge of this menu background piece. Just need someone to tweak up the code so it isn't crunched. :)
This was SVN commit r10163.
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2011-09-01 21:56:45 +00:00 |
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a28a5ef934
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This was SVN commit r10162.
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2011-09-01 19:59:07 +00:00 |
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e2ad017092
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Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
This was SVN commit r10161.
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2011-09-01 19:30:56 +00:00 |
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48aabdf177
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This was SVN commit r10160.
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2011-09-01 11:08:46 +00:00 |
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d5b8a39fdd
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Fix misaligned text in dialogs
This was SVN commit r10158.
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2011-09-01 03:27:30 +00:00 |
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5c7b1d8241
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Make pause text larger
This was SVN commit r10157.
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2011-09-01 02:54:05 +00:00 |
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ee0c812b67
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Tweaked style of manual and history
This was SVN commit r10156.
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2011-09-01 02:49:02 +00:00 |
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142bd05380
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Menu: removed autohiding, doubled speed, added sound effects. GUI art: changed gold titlebar back to bronze, made progressbar consistent with titlebar. Repositioned start game button.
This was SVN commit r10155.
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2011-09-01 02:36:38 +00:00 |
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1433bd9ad9
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Fixes gaia animals without UnitAI (e.g. fish) blocking foundation construction, by destroying them. Fixes #936.
This was SVN commit r10153.
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2011-08-31 23:41:55 +00:00 |
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2d10077581
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This was SVN commit r10152.
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2011-08-31 16:04:49 +00:00 |
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a267c64ff7
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Gold border frame
This was SVN commit r10151.
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2011-08-31 15:54:44 +00:00 |
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0fe7cd7edc
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Some small layout alignment tweaks/fixes
This was SVN commit r10150.
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2011-08-31 03:23:14 +00:00 |
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c23497f326
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Placing "g_GameEnded = true;" first. (Doesn't really matter, but is more clear.)
This was SVN commit r10149.
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2011-08-31 03:13:33 +00:00 |
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7d2411e6cb
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Convert win / loss dialogs to new style.
This was SVN commit r10148.
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2011-08-31 03:09:18 +00:00 |
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2469fdf8c6
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Convert delete dialog to new style. Fixes #937
This was SVN commit r10147.
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2011-08-31 02:58:57 +00:00 |
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9a00398e24
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Converted menu hotkey and ai config to new style. Added basic sliding menus. (Need to evaluate potential performance issues here.)
This was SVN commit r10146.
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2011-08-31 02:41:21 +00:00 |
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b48c35c512
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After a lot of playtesting, I've adjusted the build limits on the Fortresses and Scout Towers. See if these are 'ok'.
This was SVN commit r10145.
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2011-08-31 02:07:35 +00:00 |
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cda3a7eedf
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Tweaked ship health and Super Dock health.
Disabled <TerritoryDecay> for some miscellaneous things.
This was SVN commit r10144.
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2011-08-31 01:08:58 +00:00 |
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07d48a5c9a
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Prevents gaia buildings from decaying in enemy territories.
This was SVN commit r10143.
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2011-08-30 23:53:34 +00:00 |
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7429cc2b95
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Updated Cart trireme portrait.
Added Carthaginians to map.
This was SVN commit r10142.
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2011-08-30 23:28:49 +00:00 |
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fd52ec7786
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This was SVN commit r10141.
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2011-08-30 23:23:51 +00:00 |
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1ff6d44f9e
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Fixes promoted entities dropping from control groups, based on patch from gruby. Fixes #859.
This was SVN commit r10140.
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2011-08-30 22:29:03 +00:00 |
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a9e3368c8b
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Persian Trireme Updated
This was SVN commit r10139.
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2011-08-30 22:24:07 +00:00 |
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4530b45665
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Updated Carth Sandbox.
This was SVN commit r10138.
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2011-08-30 21:30:16 +00:00 |
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8a096711ae
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Update to Italian embassy building
This was SVN commit r10137.
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2011-08-30 20:14:18 +00:00 |
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7b4f6dece1
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Props for the Iberian embassy.
This was SVN commit r10136.
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2011-08-30 05:11:22 +00:00 |
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05afd7796c
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Improvements to the Cart Wall entities and to the general wall templates.
Removed pop bonus for embassies.
This was SVN commit r10135.
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2011-08-30 00:01:07 +00:00 |
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