c3fafdca99
Added CStr::FindInsensitive
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This was SVN commit r1479.
2004-12-09 16:54:02 +00:00
6a04509455
Fixed Release-mode compilation
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This was SVN commit r1478.
2004-12-09 16:09:58 +00:00
e2062ccee1
Faster parsing
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This was SVN commit r1477.
2004-12-08 18:15:39 +00:00
01c35dd616
Added some more placeholder portraits.
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This was SVN commit r1476.
2004-12-08 17:00:43 +00:00
f36008ac3b
added TIMER(name_of_block). it declares a scoped object that measures time between ctor and dtor, and is therefore perfect for measuring how long functions or basic blocks execute. used to gather results reported in "analysis: why is startup slow" thread.
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also split out a few functions from Init() (more structured, easier
measuring)
This was SVN commit r1475.
2004-12-08 15:34:15 +00:00
196229add7
add JS sound binding interface rationale
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This was SVN commit r1474.
2004-12-08 13:10:11 +00:00
2248b615ea
NOP
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This was SVN commit r1473.
2004-12-07 22:14:23 +00:00
643810a276
cleaned up VFS after yesterday's new code;
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explicit shutdown, instead of atexit
This was SVN commit r1472.
2004-12-07 22:10:46 +00:00
9302d3c668
Uploaded some placeholder icons, recompilation, removed redundant version of ScEd.
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This was SVN commit r1471.
2004-12-07 18:35:11 +00:00
9b0ce13f8f
Fixing some transparency issues
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This was SVN commit r1470.
2004-12-07 05:29:40 +00:00
c5dc84223e
A few actor fixes
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This was SVN commit r1469.
2004-12-07 05:28:20 +00:00
0f18178fda
fixed sched. priority code: wouldn't work for all values.
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This was SVN commit r1468.
2004-12-07 03:01:12 +00:00
77196dbe06
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
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This was SVN commit r1467.
2004-12-07 02:04:38 +00:00
e76871e7b0
- heavy changes to VFS tree internals: now allows loose files and archives to coexist, choosing archive if they're the same date+size
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- reworked tree_lookup: dir names now require trailing '/' to
disambiguate. exception: vfs_open_dir (convenience)
- display VFS tree in stdout.txt unless g_Quickstart
This was SVN commit r1466.
2004-12-07 01:22:25 +00:00
e15562b7ae
1) file: clean up path conversion call sites (was using private routine)
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2) all: change file_enum and cohorts to pass struct stat instead of just
size
3) minor cleanup
This was SVN commit r1465.
2004-12-07 01:19:10 +00:00
1d1a2ce3e4
use VC's stat() for now, even if slower - mtime time conversion is a pain to implement
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This was SVN commit r1464.
2004-12-07 01:12:35 +00:00
8d20cfefdb
remove cout << "initialized"
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This was SVN commit r1463.
2004-12-07 01:08:56 +00:00
e1506b6d3a
Removed unused Elvish
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This was SVN commit r1462.
2004-12-07 00:17:14 +00:00
7e7743a90d
Implemented population of command buttons.
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This was SVN commit r1461.
2004-12-06 00:54:06 +00:00
a2a6f29ab3
s/Prometheus/Pyrogenesis/
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This was SVN commit r1459.
2004-12-05 21:56:09 +00:00
cf7f9dcc47
Made premake put ps_test.pdb into binaries/data
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This was SVN commit r1458.
2004-12-05 19:10:57 +00:00
ffb5f87857
Corrected mesh manager's use of hashmap. Added CStrW support to JS/GUI interface. Added error checking to CStr::Left/Right to make bugs more obvious.
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This was SVN commit r1456.
2004-12-05 18:26:43 +00:00
761261880a
Correction to restructuring (part 2 of 2)
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This was SVN commit r1455.
2004-12-05 18:05:16 +00:00
0014c3140b
Correction to restructuring (part 1 of 2)
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This was SVN commit r1454.
2004-12-05 18:04:15 +00:00
ec3452679c
Restructuring
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This was SVN commit r1453.
2004-12-05 17:59:29 +00:00
0d270c968c
More GUI stuff, primarily to start implementing entity lists.
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This was SVN commit r1451.
2004-12-05 03:37:01 +00:00
944397c4cf
(Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training
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This was SVN commit r1450.
2004-12-04 21:38:52 +00:00
936fc885a1
Don't convert paths here since it's already done by the caller (API change)
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This was SVN commit r1449.
2004-12-04 20:27:07 +00:00
0c0d20d3eb
Marginally improved game performance by reducing session GUI updates (now waits over a second before updating the controls, but at least the frame rate is better). Also turned off GUI refresh when in full-screen mode (Alt+G).
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This was SVN commit r1448.
2004-12-02 23:38:51 +00:00
445915942a
Fix to restore setInterval() to its former functioning glory.
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This was SVN commit r1447.
2004-12-02 23:36:47 +00:00
0c49853a3a
Premake updates: unbroke PCH; disabled edit-and-continue; disabled runtime checks in Testing mode; fixed stack overflow problem; renamed to 'pyrogenesis'
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This was SVN commit r1446.
2004-12-02 18:22:46 +00:00
453c8c68af
Fixed warnings
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This was SVN commit r1445.
2004-12-02 17:17:38 +00:00
8d087f55f6
Missing mesh files
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This was SVN commit r1442.
2004-12-02 10:16:30 +00:00
00d39d9a9d
Missing actor files
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This was SVN commit r1441.
2004-12-02 10:13:53 +00:00
b1534dfd7b
Missing actor files
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This was SVN commit r1440.
2004-12-02 10:13:48 +00:00
f7b7760e68
Missing actor files
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This was SVN commit r1439.
2004-12-02 10:12:05 +00:00
3d82cd7fb8
Missing actor files
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This was SVN commit r1438.
2004-12-02 10:10:37 +00:00
3fb241054f
add master sound disable, triggered if g_Quickstart == true.
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(skips OpenAL init => speeds up startup)
This was SVN commit r1437.
2004-12-01 22:19:58 +00:00
f1dac9c626
better error handling: lots of little changes.
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added some error codes, tried to eliminate unspecific return -1 where
it made sense.
This was SVN commit r1436.
2004-12-01 21:37:01 +00:00
6c2f455547
added tga and raw encoders (based on common routine extracted from bmp encoder), so I wouldn't have to add NOT_IMPLEMENTED error returns :P
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This was SVN commit r1435.
2004-12-01 21:34:49 +00:00
2c0d5c0248
bugfix: needs to use full path conversion routine
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This was SVN commit r1434.
2004-12-01 21:34:01 +00:00
c0ef326340
1) file.cpp: add functions for relative path conversion, also better dox
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2) ERR_PATH_LENGTH (instead of ERR_VFS_): now used by file.cpp also
3) better document file_enum and FileCB
This was SVN commit r1433.
2004-12-01 18:44:38 +00:00
f04af0077e
ignore .svn folders (and their contents) when mounting dirs
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This was SVN commit r1432.
2004-12-01 08:16:01 +00:00
4d83cba7e6
add required precompiled header include
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This was SVN commit r1431.
2004-12-01 06:52:39 +00:00
2eed8a8b45
even longer SND_CARD_LEN
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This was SVN commit r1430.
2004-11-30 23:40:44 +00:00
b8d0df4b03
Re-enabled crash-dumping exception handler
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This was SVN commit r1427.
2004-11-30 15:52:10 +00:00
b50ddcc9bc
Added all external libraries
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This was SVN commit r1424.
2004-11-29 04:22:37 +00:00
e459e93ab4
Combat fixes ... Increased standard entity movement rate, and made pain sounds only occur on death.
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This was SVN commit r1423.
2004-11-28 21:31:39 +00:00
a2bcfd8a47
Minor GUI fixes.
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This was SVN commit r1422.
2004-11-28 21:11:37 +00:00
ec62c14ca4
Created entities for all Hellenic buildings created so far.
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This was SVN commit r1421.
2004-11-28 20:11:02 +00:00