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7d7127a1bb
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Scaled down the Roman Quinquereme.
This was SVN commit r8474.
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2010-10-26 16:21:51 +00:00 |
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f4b27e22b0
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A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
This was SVN commit r8471.
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2010-10-26 09:46:05 +00:00 |
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09b2a4ade8
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#Starting some work on Carthage.
This was SVN commit r8469.
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2010-10-25 17:09:23 +00:00 |
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9de72d1d19
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Fix internal icons too
This was SVN commit r8441.
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2010-10-22 23:28:57 +00:00 |
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5e84f57a04
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Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
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2010-10-21 08:56:42 +00:00 |
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c34aa82c5d
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This was SVN commit r8417.
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2010-10-21 08:23:31 +00:00 |
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7fbc3c42b3
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This was SVN commit r8398.
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2010-10-17 03:04:02 +00:00 |
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8191e8d1dc
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This was SVN commit r8362.
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2010-10-15 04:38:05 +00:00 |
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22920d34d9
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This was SVN commit r8289.
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2010-10-05 17:44:14 +00:00 |
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47c9f8144c
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This was SVN commit r8260.
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2010-10-04 00:11:07 +00:00 |
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e84c79c066
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New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
This was SVN commit r8195.
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2010-09-28 08:02:06 +00:00 |
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d7801ea211
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New Celt kennel and tavern.
This was SVN commit r8193.
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2010-09-27 09:05:03 +00:00 |
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a4f7b7e530
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Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
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2010-09-26 04:59:50 +00:00 |
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8886841860
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This was SVN commit r8159.
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2010-09-22 06:48:14 +00:00 |
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f509de5a45
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This was SVN commit r8151.
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2010-09-22 00:26:01 +00:00 |
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127a0f3d7d
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This was SVN commit r8142.
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2010-09-20 02:48:29 +00:00 |
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86b6ccd7e9
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Moar savanna terrain stuff
This was SVN commit r8141.
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2010-09-20 02:41:47 +00:00 |
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ce44425289
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This was SVN commit r8140.
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2010-09-20 02:22:23 +00:00 |
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ae5baaadec
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Updating the Savanna terrains.
This was SVN commit r8139.
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2010-09-20 01:58:59 +00:00 |
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ea80667dfc
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#Organizing and revamping some terrain stuff for Alpha II. ;)
This was SVN commit r8138.
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2010-09-20 01:43:03 +00:00 |
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9faaeeebd4
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The map seemed to have a problem with it, so I am remaking it.
This was SVN commit r8115.
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2010-09-17 06:39:56 +00:00 |
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71ba55c3ba
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This was SVN commit r8084.
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2010-09-06 00:11:44 +00:00 |
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ad841c3e02
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This was SVN commit r8000.
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2010-08-18 02:47:38 +00:00 |
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be6fe81ad1
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This was SVN commit r7998.
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2010-08-18 02:19:26 +00:00 |
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f8765d741e
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Import files used by Hellenised_Egypt
This was SVN commit r7966.
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2010-08-15 12:06:46 +00:00 |
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eb18aed95a
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This was SVN commit r7963.
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2010-08-15 04:29:28 +00:00 |
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7016fa7015
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Cleaning house
This was SVN commit r7962.
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2010-08-15 04:27:16 +00:00 |
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03b12d81c3
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This was SVN commit r7961.
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2010-08-15 04:22:01 +00:00 |
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6117fbeff7
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This was SVN commit r7959.
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2010-08-15 04:13:30 +00:00 |
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8107cca475
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Move fence actor to public
This was SVN commit r7902.
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2010-08-11 10:51:13 +00:00 |
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d1bc05f399
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This was SVN commit r7890.
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2010-08-10 00:10:23 +00:00 |
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6dfde9daa5
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Remove techdemo1 since it's rubbish
This was SVN commit r7877.
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2010-08-08 16:17:01 +00:00 |
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e77ae6216f
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Remove Latium dupe
This was SVN commit r7876.
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2010-08-08 16:16:12 +00:00 |
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9765202d16
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Move 512x512_desert to non-public, since it has broken textures and isn't useful
This was SVN commit r7867.
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2010-08-08 14:00:15 +00:00 |
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f625285386
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Multiply more vision ranges by 4
This was SVN commit r7820.
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2010-07-29 20:50:30 +00:00 |
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5bc3c4b751
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Fix inheritance of construction/training lists.
This was SVN commit r7667.
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2010-07-03 01:23:23 +00:00 |
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d76a2e342b
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Delete obsolete entity template files
This was SVN commit r7620.
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2010-06-07 09:50:44 +00:00 |
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c8edf0e9e2
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This was SVN commit r7619.
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2010-06-07 02:48:02 +00:00 |
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965b661e81
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This was SVN commit r7615.
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2010-06-06 23:42:55 +00:00 |
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7af705435f
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Some custom maps
This was SVN commit r7598.
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2010-05-30 21:16:32 +00:00 |
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cdcee291cf
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Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.
This was SVN commit r7547.
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2010-05-15 21:07:52 +00:00 |
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afe29fdadf
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Fix errors and inconsistencies in entity template XML files
This was SVN commit r7532.
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2010-05-09 21:46:41 +00:00 |
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1b51cf7ad5
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Fix obstruction shapes for some buildings
This was SVN commit r7487.
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2010-05-01 09:44:28 +00:00 |
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116645ff74
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Update the entity templates to a slightly cleaner format
This was SVN commit r7477.
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2010-04-23 16:07:45 +00:00 |
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9e1491f6d9
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Fix a broken entity
This was SVN commit r7476.
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2010-04-23 16:02:04 +00:00 |
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ef2b79280e
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Convert internal entity templates for the new simulation system
This was SVN commit r7471.
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2010-04-19 20:55:07 +00:00 |
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4570a6af72
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Import quiver prop since it's needed for archers
This was SVN commit r7459.
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2010-04-16 19:26:55 +00:00 |
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525e37c3f0
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#New "wet season" Savanna terrains.
This was SVN commit r7445.
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2010-04-06 23:22:20 +00:00 |
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4237a94973
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#Tweaked Temperate forestfloor terrains.
This was SVN commit r7444.
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2010-04-06 23:21:35 +00:00 |
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0d6882dad2
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# Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.
This was SVN commit r7428.
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2010-04-03 11:07:42 +00:00 |
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