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Commit Graph

556 Commits

Author SHA1 Message Date
4659d60c19 This was SVN commit r11395. 2012-03-24 03:20:36 +00:00
c8d7e1c006 Tweaked a bunch of templates.
This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
b90cedf0a6 Cost tweaks and other things.
This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
f53823b498 Oasis X tweaks.
This was SVN commit r11384.
2012-03-21 06:19:36 +00:00
65c39cb74e This was SVN commit r11383. 2012-03-21 05:33:58 +00:00
4b3d98ad71 Fixed bug in library.js GetAngle function
This was SVN commit r11370.
2012-03-19 09:32:49 +00:00
9bbb341e23 Temperate and Tropic farmland terrains.
This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
c12125018c Farmland and other terrain updates.
This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
5e145c8b2d This was SVN commit r11366. 2012-03-19 01:53:44 +00:00
7c51e743fa Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions.
This was SVN commit r11363.
2012-03-18 18:40:27 +00:00
208e642089 More random maps and FeXoR's wall system.
This was SVN commit r11361.
2012-03-18 07:53:18 +00:00
6dac7f30d7 Fixed the description for archipelago.
This was SVN commit r11352.
2012-03-17 08:24:50 +00:00
41cbe0a315 Tweaked some maps.
This was SVN commit r11351.
2012-03-17 08:13:52 +00:00
7d52cbc540 Roman army tents. Try out Oasis IX. :)
This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
cab65bb932 Added new random maps. Tweaked some existing ones. Added tree actors to randombiome.js. Added new functions.
This was SVN commit r11347.
2012-03-16 14:06:32 +00:00
c70cbe1e00 Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
c5f61b660e Fix old references to scout tower
This was SVN commit r11339.
2012-03-14 13:09:36 +00:00
9edd53a796 Fixed a bug with getTerrainTexture function.
This was SVN commit r11337.
2012-03-14 11:59:44 +00:00
10410e4e3b This was SVN commit r11336. 2012-03-14 02:49:28 +00:00
e57730ecce This was SVN commit r11331. 2012-03-14 00:22:46 +00:00
5ffee8e4e0 Fixing a minor error.
This was SVN commit r11330.
2012-03-14 00:10:02 +00:00
9ff8d706f5 Acropolis IV.
This was SVN commit r11325.
2012-03-13 08:21:02 +00:00
e35d8f7df9 This was SVN commit r11324. 2012-03-13 02:59:14 +00:00
83c276afc4 Ruins gathering sounds.
Portrait for Rhodian Slinger.

Updated the name of the Roman merchant.

Updated the names of these maps.

This was SVN commit r11323.
2012-03-13 01:59:06 +00:00
f027a64251 This was SVN commit r11319. 2012-03-11 08:46:54 +00:00
8dd841b116 Fixed a pop limit thing. Seems to be an Atlas bug with this.
This was SVN commit r11318.
2012-03-11 07:44:51 +00:00
b099676175 A couple of new Death Canyon variants.
This was SVN commit r11316.
2012-03-11 07:35:10 +00:00
d3727a99f9 Updated Oasis X
This was SVN commit r11311.
2012-03-10 20:08:48 +00:00
39844eaadc tweaked this map
This was SVN commit r11295.
2012-03-10 02:10:03 +00:00
48b744a7f5 Fixed blue player color.
This was SVN commit r11294.
2012-03-10 01:36:33 +00:00
b6cd9a47a5 Fixed Greek temple prop point error.
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.

Fixed some Player 1 color issues in a few maps. More to come.

This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
aae8a06576 This was SVN commit r11290. 2012-03-09 04:09:19 +00:00
829a5444fe Updated Trade Demo map.
Updated some Greek horse textures.

Tweaked Greek and Roman Traders.

This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653 trader tweaks. trading demo map
This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
b3f4b9af7f Some temp trader stuff until we can make them look prettier at a later date.
This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
84f1914434 Added Rhine Marshlands
This was SVN commit r11278.
2012-03-08 19:46:38 +00:00
9016b8d866 #Corsica random map script by wraitii.
This was SVN commit r11266.
2012-03-07 19:17:01 +00:00
d115561a26 Fixed a crash when less than 8 players were present in some random maps.
This was SVN commit r11265.
2012-03-07 12:36:22 +00:00
3f6ae7554d This was SVN commit r11264. 2012-03-07 11:25:50 +00:00
8eb390287d Updated Isthmus map.
This was SVN commit r11261.
2012-03-06 09:24:39 +00:00
2223e7c857 New "Isthmus" map.
This was SVN commit r11260.
2012-03-06 08:01:42 +00:00
b3f22597e3 Tweaked Oasis IX
This was SVN commit r11256.
2012-03-06 00:05:12 +00:00
85847c3da6 Attempting to make the map more challenging.
This was SVN commit r11247.
2012-03-05 06:55:17 +00:00
e02ad39830 Fixed a pop cap bug on Oasis IX
This was SVN commit r11246.
2012-03-05 05:33:48 +00:00
38ec523c01 This was SVN commit r11245. 2012-03-05 04:39:27 +00:00
89e36154bc Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
f3a52dd440 Fixes incorrect and inconsistent tests for undefined.
Removes unused buggy GUI script.
Corrects some inconsistent formatting.

This was SVN commit r11241.
2012-03-04 22:59:14 +00:00
986bd39ef4 Minor tweaks and fixes.
This was SVN commit r11238.
2012-03-04 13:18:59 +00:00
92b50ed078 Tweaked Oasis X.
This was SVN commit r11236.
2012-03-04 06:59:03 +00:00
8c68625ca2 New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00