|
6b50a660b9
|
Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824.
This was SVN commit r11944.
|
2012-06-06 19:37:03 +00:00 |
|
|
da719b883c
|
Split out code specific to textured overlay lines construction from OverlayRenderer into its own files.
This was SVN commit r11933.
|
2012-06-02 21:19:20 +00:00 |
|
|
1c005b0c0e
|
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero. Fixes #1121.
This was SVN commit r11928.
|
2012-05-31 23:17:15 +00:00 |
|
|
137b6dd338
|
Queued orders for rally points. Fixes #1053 and #1211.
This was SVN commit r11909.
|
2012-05-24 18:25:31 +00:00 |
|
|
dd072112d1
|
Improved shadow filtering, from eihrul.
This was SVN commit r11896.
|
2012-05-21 19:23:14 +00:00 |
|
|
c4d6019599
|
Add garrison order sound and remove the old garrison sound.
Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
|
2012-05-20 15:44:57 +00:00 |
|
|
f72d820cd4
|
Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
This was SVN commit r11886.
|
2012-05-19 23:07:41 +00:00 |
|
|
2ee9981d99
|
Replace boost::uniform_real to avoid OOS caused by changes in behaviour between Boost versions
This was SVN commit r11857.
|
2012-05-13 23:40:06 +00:00 |
|
|
fbc3cbad7c
|
Fix handling of non-ASCII paths on Unix
This was SVN commit r11839.
|
2012-05-11 14:30:15 +00:00 |
|
|
3efbd0ab25
|
Fixes Atlas losing map settings if random map generation failed. Refs #1398.
This was SVN commit r11835.
|
2012-05-10 23:11:42 +00:00 |
|
|
56269b2489
|
Fixes Atlas bug where default player data wasn't sent to engine after being displayed in the UI (introduced by 1f5f82f375 ). Fixes #1398.
This was SVN commit r11834.
|
2012-05-10 22:49:04 +00:00 |
|
|
1f5f82f375
|
Fixes invalid civ check in rmgen.
Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.
This was SVN commit r11809.
|
2012-05-09 23:06:03 +00:00 |
|
|
282d0f39e2
|
Remove unused variables
This was SVN commit r11804.
|
2012-05-09 15:39:16 +00:00 |
|
|
c036a7d7e3
|
Adds control groups to saved game data, based on patch by mk12. Fixes #1261.
This was SVN commit r11783.
|
2012-05-07 04:18:54 +00:00 |
|
|
37a5bedb81
|
Adds partial support for Debian GNU/kFreeBSD, based on patch by vincent. Refs #1322.
This was SVN commit r11781.
|
2012-05-07 01:53:35 +00:00 |
|
|
1674a7503f
|
Fixes error from 79c6a2cecc .
This was SVN commit r11780.
|
2012-05-07 01:29:02 +00:00 |
|
|
79c6a2cecc
|
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186.
This was SVN commit r11779.
|
2012-05-07 01:09:53 +00:00 |
|
|
d67d2e2370
|
Updated some documentation in CmpObstructionManager
This was SVN commit r11766.
|
2012-05-05 23:10:25 +00:00 |
|
|
490182ddd0
|
Wall placement. Closes #786.
This was SVN commit r11760.
|
2012-05-05 19:22:22 +00:00 |
|
|
ffc89ee1af
|
Adds some OS X availability macros to support 10.5 SDK. Not foolproof but good enough for now.
This was SVN commit r11757.
|
2012-05-05 03:18:22 +00:00 |
|
|
0c233487ec
|
Disables broken window resizing and fullscreen toggling on OS X. Fixes #1381. Refs #741
This was SVN commit r11752.
|
2012-05-04 23:30:46 +00:00 |
|
|
32d2927449
|
Adds UTF-8 support for JavaScript files.
This was SVN commit r11750.
|
2012-05-04 21:48:46 +00:00 |
|
|
d0784bd314
|
Fix minimap issue caused by 5b7027ec53 . Fixes #1372.
This was SVN commit r11748.
|
2012-05-04 17:44:28 +00:00 |
|
|
da4c1c8f2b
|
Fixes handling of UTF-8 encoded JSON files (stripping BOM if necessary). Fixes #1375.
This was SVN commit r11739.
|
2012-05-04 03:46:05 +00:00 |
|
|
58836c624a
|
Read formations from civ JSON files. Fixes #1234, #601.
This was SVN commit r11735.
|
2012-05-03 23:32:10 +00:00 |
|
|
5b7027ec53
|
Fix tech overlay issue.
This was SVN commit r11725.
|
2012-05-02 22:57:35 +00:00 |
|
|
6f06d7e69e
|
...
This was SVN commit r11714.
|
2012-05-01 23:01:40 +00:00 |
|
|
9173f3c81f
|
This was SVN commit r11713.
|
2012-05-01 22:54:02 +00:00 |
|
|
030771907e
|
This was SVN commit r11712.
|
2012-05-01 22:52:24 +00:00 |
|
|
fc47098743
|
Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357.
This was SVN commit r11711.
|
2012-05-01 22:44:27 +00:00 |
|
|
e4528af72b
|
Fix vector allocator types
This was SVN commit r11708.
|
2012-05-01 21:12:43 +00:00 |
|
|
cafb817446
|
Reverts broken change from 022fc4c47c .
This was SVN commit r11694.
|
2012-04-29 03:20:00 +00:00 |
|
|
022fc4c47c
|
Fixes Atlas stealing focus on OS X, based on patch by mk12. Fixes #1317.
This was SVN commit r11693.
|
2012-04-29 02:04:59 +00:00 |
|
|
0bd649294f
|
Add support for texture-based terrain overlays.
Fix GLES compatibility.
This was SVN commit r11663.
|
2012-04-24 16:46:32 +00:00 |
|
|
f72bfb1cf1
|
Add option to disable particles, based on patch by rogue-spectre. Fixes #1222.
This was SVN commit r11658.
|
2012-04-23 22:57:51 +00:00 |
|
|
97f49954cd
|
Allocate VBO buffers in OverlayRenderer only after graphics capabilities and shader path have been properly determined. Fixes #824.
This was SVN commit r11654.
|
2012-04-23 18:55:32 +00:00 |
|
|
2590e62c38
|
Dropped some remnant debugging code
This was SVN commit r11644.
|
2012-04-22 22:45:28 +00:00 |
|
|
61fad4a2b5
|
Fixed strange selection ring fadeout on unit deselection in Atlas
This was SVN commit r11634.
|
2012-04-22 17:49:43 +00:00 |
|
|
3cbfd9260e
|
Properly enforce the MAX_QUAD_OVERLAYS constraint
Some cleanup of graphics/Overlay.h
This was SVN commit r11629.
|
2012-04-22 13:19:35 +00:00 |
|
|
34fc883317
|
Pretty unit selection overlay rings. Fixes #824.
This was SVN commit r11623.
|
2012-04-22 04:04:02 +00:00 |
|
|
9488ca42f6
|
Disable deadlocking fatal exception handler in Atlas
This was SVN commit r11603.
|
2012-04-21 14:12:37 +00:00 |
|
|
4c372aa6d8
|
Remove some unused component setters
This was SVN commit r11602.
|
2012-04-21 13:12:36 +00:00 |
|
|
58eb0c97bb
|
Reuse terrain texture name formatting function
This was SVN commit r11601.
|
2012-04-21 13:09:01 +00:00 |
|
|
177d7856a6
|
Avoid assertion failure when editing terrain off the edge of the map
This was SVN commit r11600.
|
2012-04-21 13:07:47 +00:00 |
|
|
b101f5ad01
|
Adds hardware cursors for Linux and OS X. Requires libxcursor on Linux. Fixes #748.
Adds explicit links to frameworks we need on OS X.
This was SVN commit r11596.
|
2012-04-21 07:53:53 +00:00 |
|
|
6f18a42269
|
Fixes bug detecting mouse focus change. Refs #748.
This was SVN commit r11594.
|
2012-04-21 07:14:39 +00:00 |
|
|
755e407aeb
|
Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
This was SVN commit r11584.
|
2012-04-20 17:21:04 +00:00 |
|
|
4d8ba45375
|
Removes unnecessary change from [11575]
This was SVN commit r11578.
|
2012-04-20 03:01:09 +00:00 |
|
|
c8745ee41f
|
Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641.
This was SVN commit r11575.
|
2012-04-20 01:41:54 +00:00 |
|
|
75e7ea497b
|
Add comment about incorrect array-bounds warning
This was SVN commit r11560.
|
2012-04-18 22:00:07 +00:00 |
|