f6348b9617
Clean up header includes, add new forward declarations.
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This cleans up many un-necessary header includes, either simply
providing nothing or forward declarations in their place.
No major compilation time change here, though this does reduce depencies
in some headers.
Also fix up old MacOS STL-include fixes that are no longer relevant.
Differential Revision: https://code.wildfiregames.com/D3128
This was SVN commit r24227.
2020-11-21 11:20:29 +00:00
9937116f2b
Adds MSAA to anti-aliasing techniques.
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Tested By: Freagarach, OptimusShepard, Stan
Differential Revision: https://code.wildfiregames.com/D2812
This was SVN commit r24188.
2020-11-15 20:07:48 +00:00
26ae55cad0
Adds contrast-adaptiv-sharpening filter, also helps to partly remove FXAA texture blurring.
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Patch By: OptimusShepard
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D2642
This was SVN commit r23947.
2020-08-07 22:16:55 +00:00
113b1c49b9
Adds anti-aliasing option with FXAA algorithm.
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Differential Revision: https://code.wildfiregames.com/D2537
This was SVN commit r23484.
2020-02-05 21:53:10 +00:00
8f7729bfdb
Fixes values of clip planes in PostProcManager.
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Reviewed By: wraitii
Commented By: elexis
Differential Revision: https://code.wildfiregames.com/D2196
This was SVN commit r22940.
2019-09-20 07:54:44 +00:00
486691b49a
Moves and cleanups includes and public/private section of PostprocManager.
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Reviewed By: elexis
This was SVN commit r22738.
2019-08-20 21:15:15 +00:00
b18f74da44
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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This was SVN commit r18987.
2016-11-23 11:18:37 +00:00
da48c8c26f
Some const refs and one const function.
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This was SVN commit r16882.
2015-07-27 01:08:25 +00:00
b1c4e29ac8
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029 .
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NOTE: requires update-workspaces and may require correction of some
modded actors/scenarios
This was SVN commit r16438.
2015-03-15 23:59:48 +00:00
e3e86e2a29
Fixes init of post processing effects, so they can be cleanly enabled/disabled at runtime. Fixes #2890 , refs #2672 , #2893 .
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Updates descriptions on options screen and fixes comment in default.cfg
(smoothlos does not require preferglsl)
This was SVN commit r15905.
2014-10-27 00:53:31 +00:00
5d9d9a67bf
Allow enabling the post processing filters during a game.
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Includes numerous code updates, also updated the copyright for
cd5de73f3a
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Patch by dan@sstrev.com , fixes #2672 .
This was SVN commit r15843.
2014-10-05 20:50:10 +00:00
1fb7889539
Postproc manager
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This was SVN commit r12755.
2012-10-15 10:34:23 +00:00