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Commit Graph

24 Commits

Author SHA1 Message Date
aca61b3ccf This was SVN commit r11680. 2012-04-26 20:41:17 +00:00
c6f9df4020 Map name tweaks. Use Arabic numerals instead of Roman.
This was SVN commit r11521.
2012-04-15 20:55:27 +00:00
ef76738dac This was SVN commit r11003. 2012-02-02 01:50:37 +00:00
ec315b720b Updating map files to use the same AI
This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
114ca8e4ce Changed map lighting.
This was SVN commit r9409.
2011-05-03 01:44:59 +00:00
1de0ce051f This was SVN commit r8783. 2010-12-04 00:12:51 +00:00
9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
fadc725c4e Moar eye candy and an update the Arcadia II.
This was SVN commit r8211.
2010-09-29 08:56:09 +00:00
ec36a942e1 Fixed some stone mines from Player 1 to Gaia.
This was SVN commit r8197.
2010-09-28 09:04:29 +00:00
d7801ea211 New Celt kennel and tavern.
This was SVN commit r8193.
2010-09-27 09:05:03 +00:00
a4f7b7e530 Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
2010-09-26 04:59:50 +00:00
768f0728da Tweaks to some maps and entities. Added Celtic dog kennel for testing.
This was SVN commit r8183.
2010-09-26 01:18:29 +00:00
75f0fa87c0 Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
1caa4e7016 new date palm, wall foundations, map tweaks, and celtic longhouse.
This was SVN commit r8158.
2010-09-22 06:47:29 +00:00
024a833721 New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
This was SVN commit r8150.
2010-09-21 23:11:59 +00:00
bc68a32076 Edited Arcadia II; started a new Savanna biome map, called "Sahel Watering Holes."
This was SVN commit r8144.
2010-09-20 04:11:06 +00:00
6465bd66ff Fixed a couple of things.
This was SVN commit r8135.
2010-09-18 19:35:27 +00:00
19eec7fde2 Made a new "grape vine" object and added it to Arcadia II.xml
This was SVN commit r8134.
2010-09-18 19:25:47 +00:00
b7357380ae This was SVN commit r8127. 2010-09-17 23:12:58 +00:00
15da9d9602 Arcadia I and II map tweaks.
This was SVN commit r8125.
2010-09-17 23:01:26 +00:00
d000411727 This was SVN commit r8114. 2010-09-13 21:12:32 +00:00
474b91fabf Added description to map and Stone to the center.
This was SVN commit r8113.
2010-09-13 19:54:46 +00:00
594cad069f #Arcadia II is done (might tweak it later). Tweaked the FISH entity. Re-ordered the buildings for the Female Citizen.
This was SVN commit r8112.
2010-09-13 19:36:07 +00:00
88307763f6 New "Stoa" object.
This was SVN commit r8110.
2010-09-13 05:04:02 +00:00