8c76dc34af
g_keys[] has been made redundant by SDL's key array; use SDL_GetKeyState instead to get address of new keys array
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fix W4 warnings (unused param and type conversion mostly)
This was SVN commit r3068.
2005-10-31 16:26:51 +00:00
695d966788
ia32_memcpy now returns the destination pointer just like the standard
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library version does.
Fixed improper non-use of delete[] in the new model code.
This was SVN commit r3060.
2005-10-30 21:01:42 +00:00
501acc65f5
Extension function pointers are renamed from glXyzARB to pglXyzARB
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to avoid conflicts with system header files.
This was SVN commit r3054.
2005-10-30 01:18:15 +00:00
82ee484821
Massive rewrite/refactoring of the model rendering system.
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Performance impact:
+ Player color rendered models are batched like normal models
- Transparent sorted models never use the vertex shader path
This was SVN commit r3009.
2005-10-25 01:43:07 +00:00