6a7e6ca343
Clean up entity name formatting; always show generic names in tooltips.
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This was SVN commit r12535.
2012-08-27 07:07:33 +00:00
126db0097a
Generic names should have parens only if a specific name is also present.
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This was SVN commit r12534.
2012-08-27 06:17:52 +00:00
b462f2acfe
Show generic names in unit garrison tooltips.
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This was SVN commit r12532.
2012-08-26 19:58:25 +00:00
576761c05e
Never allow entities to set a rally point on themselves.
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This was SVN commit r12530.
2012-08-26 06:38:29 +00:00
dd2d1eb6ec
Added name tooltips to the summary screen civ emblems.
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This was SVN commit r12528.
2012-08-25 22:05:15 +00:00
a4ff4b92b7
Include the generic name in the tooltips when selecting multiple units.
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This was SVN commit r12521.
2012-08-24 07:14:50 +00:00
8facd45803
s/IRC/Chat/, clarified tooltip.
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This was SVN commit r12516.
2012-08-23 06:59:16 +00:00
e50bf9e539
Sky toggling through config and with Alt+Z
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This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
6cf4efbd01
Handle exit and return hotkeys in message boxes. Fixes #1319 .
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This was SVN commit r12503.
2012-08-21 06:30:30 +00:00
9216dc3924
Have toggleChat (enter by default) send a chat message if the input isn't empty.
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This was SVN commit r12468.
2012-08-19 00:28:46 +00:00
c32d3ece44
Remove focus when closing the chat window via the escape key.
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This was SVN commit r12467.
2012-08-18 21:35:52 +00:00
bbed3ca69a
Made player slot reassignment in the game setup screen swap slot contents instead of leaving the old slot empty.
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This was SVN commit r12457.
2012-08-17 21:22:07 +00:00
de38f9ef9a
Prevent domestic animals from being manually deleted (killed). Patch by yakca. Fixes #1525 .
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This was SVN commit r12445.
2012-08-16 02:08:56 +00:00
78e9fecf92
Added support for ungarrisoning units by template name and for ungarrisoning from multiple entities at once. Fixes #910 .
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This was SVN commit r12443.
2012-08-16 01:15:04 +00:00
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
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Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
e83bebe02e
Remove entities from selection groups when they become hidden. Fixes #1373 .
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This was SVN commit r12422.
2012-08-14 14:02:52 +00:00
d90e53d0a5
Show cost ranges in the wall construction tooltip, if possible.
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This was SVN commit r12421.
2012-08-14 07:51:50 +00:00
902fc4a541
Show a red overlay over training/construction... icons that cannot be afforded.
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This was SVN commit r12404.
2012-08-13 16:47:10 +00:00
8c97458de7
Prevent healers from healing themselves.
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This was SVN commit r12398.
2012-08-13 02:56:51 +00:00
3b704b12a9
Summary screen: separate barter info for each resource
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This was SVN commit r12393.
2012-08-12 09:12:06 +00:00
3acc855a2d
Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583 .
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This was SVN commit r12392.
2012-08-12 06:48:49 +00:00
49b734336a
Some "tips" text fixes.
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Spec maps for more helmets.
This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
2eed26df09
Implemented two chat commands, /restrictteam and /me. Refs #1583 .
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This was SVN commit r12371.
2012-08-11 23:59:28 +00:00
7a7d7e5d0a
Add trade/barter stats to the summary screen.
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This was SVN commit r12365.
2012-08-11 16:38:01 +00:00
4890789d58
Added support for team chat in multiplayer. Team chat is default if you are on a team of size >1. Using the prefix g will make the message global. Fixes #1583 .
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This was SVN commit r12360.
2012-08-11 15:12:48 +00:00
9dc838bed5
Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343 .
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This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
2b503e68f7
Fixed broken chat; improved cheat message handling.
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This was SVN commit r12342.
2012-08-10 03:35:20 +00:00
f210008b07
Put a warning about the AI into the description of naval maps.
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This was SVN commit r12326.
2012-08-08 23:10:21 +00:00
eadd24b64b
Added a 'Stop' button to the GUI for immediately halting units.
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This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
84305155de
Seamlessly change a player's entities to be Gaia-owned when resigning.
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This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
780970d16a
Avoid a rare error when a group has both renamed and deleted entities.
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This was SVN commit r12305.
2012-08-07 00:41:57 +00:00
8fc1fd2478
Fixes default map names, closes #1578
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This was SVN commit r12299.
2012-08-06 18:09:22 +00:00
78cc29b591
Added a resign option (deletes all of a player's entities).
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This was SVN commit r12293.
2012-08-05 18:07:56 +00:00
0037bb8230
Slightly ugly fix for 'You has been defeated.' message in singleplayer.
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This was SVN commit r12292.
2012-08-05 18:05:25 +00:00
202a02568b
Cheats ... fixes #1555 .
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This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
4a1b085df0
Send chat notifications upon player defeat.
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This was SVN commit r12282.
2012-08-05 05:41:19 +00:00
86db7b8a59
Show multiplayer names in the summary screen, rather than the map's defaults.
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This was SVN commit r12280.
2012-08-05 02:18:44 +00:00
83ca7142b6
Fixed a minor bug in the research display; removed an unnecessary comma.
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This was SVN commit r12246.
2012-07-31 03:39:35 +00:00
be3ca61d43
Updated the production queue buttons, putting the progress sliders inside the button border.
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This was SVN commit r12245.
2012-07-31 03:37:04 +00:00
c708de489e
Display in-progress technologies in the upper right of the screen. Fixes #1431 .
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This was SVN commit r12243.
2012-07-31 02:03:25 +00:00
08505d9353
Include a note about the UDP port in the 'host game' tooltip.
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This was SVN commit r12242.
2012-07-30 21:08:29 +00:00
48d871d870
Allow gate lock/unlock buttons and wall conversion icons to show simultaneously.
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This was SVN commit r12230.
2012-07-29 23:08:15 +00:00
16ef74d9fe
Clicking on empty space only clears the selection if modifiers aren't held. Fixes #1561 .
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This was SVN commit r12221.
2012-07-29 17:42:35 +00:00
42b12f6567
Missing actors, textures, meshes fixes
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This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
5fef0394cc
Fixed music. :)
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This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
bfcbcc7ba8
Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544 .
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e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.
This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
0dc1d2139e
Make rally points work for trade. Patch from Deiz/F00. Fixes #1173 .
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This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
3d973b3554
Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
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This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
574e079d64
Wall and gate selection usability improvements by Deiz/F00. Refs #619 .
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Fixes bug where selecting multiple wall types could convert to
mismatching gates.
This was SVN commit r12163.
2012-07-19 21:46:35 +00:00
89399e08e6
Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
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This was SVN commit r12148.
2012-07-19 04:45:01 +00:00