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Commit Graph

9844 Commits

Author SHA1 Message Date
d7fa7477ab Updated trade cursor.
This was SVN commit r11317.
2012-03-11 07:41:41 +00:00
b099676175 A couple of new Death Canyon variants.
This was SVN commit r11316.
2012-03-11 07:35:10 +00:00
915bc8d263 I noticed some units were missing promotion animations. :)
This was SVN commit r11315.
2012-03-11 04:47:31 +00:00
0741d0ccd6 Fixed Celt slinger sound effects.
Tweaked cav spear tooltip.

This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
8e94dea94d This was SVN commit r11313. 2012-03-11 00:23:26 +00:00
ae1d57a4c7 Made Oasis X the default map.
This was SVN commit r11312.
2012-03-10 20:13:25 +00:00
d3727a99f9 Updated Oasis X
This was SVN commit r11311.
2012-03-10 20:08:48 +00:00
e8c31dc9a3 This was SVN commit r11310. 2012-03-10 19:49:59 +00:00
vts
7934e3ab0b Fixed missing cmpIdentity null check in Barter.js:60 (causes failure on Isthmus when territory_pull entity is iterated over). Fixes #1199.
This was SVN commit r11309.
2012-03-10 16:34:59 +00:00
OmriLahav
5282d77c19 This was SVN commit r11304. 2012-03-10 15:03:09 +00:00
OmriLahav
f062610daf This was SVN commit r11303. 2012-03-10 14:41:44 +00:00
OmriLahav
e18bb4adc7 This was SVN commit r11301. 2012-03-10 13:56:17 +00:00
OmriLahav
987df3b72b This was SVN commit r11300. 2012-03-10 13:54:02 +00:00
c8fde142af New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
This was SVN commit r11298.
2012-03-10 07:08:31 +00:00
63b2743338 Tweaked garrison healing. Temple is now more important for healing than before.
This was SVN commit r11297.
2012-03-10 05:55:18 +00:00
4b7a5ac814 Allows garrison heal rate of "0" (disables healing).
This was SVN commit r11296.
2012-03-10 04:08:15 +00:00
39844eaadc tweaked this map
This was SVN commit r11295.
2012-03-10 02:10:03 +00:00
48b744a7f5 Fixed blue player color.
This was SVN commit r11294.
2012-03-10 01:36:33 +00:00
b6cd9a47a5 Fixed Greek temple prop point error.
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.

Fixed some Player 1 color issues in a few maps. More to come.

This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
d1ed264c9b Fixes stance change during garrison causing instant garrison. Fixes #1184.
Adds range check to garrisoning, with <LoadingRange> element added to
GarrisonHolder. Adds maximum range values to templates (2 for land
units/structures, 10 for ships).
Adds retry to garrison failure due to unreachable target.
Cleans up a few templates.

This was SVN commit r11292.
2012-03-09 23:33:55 +00:00
cba0c42783 Updated trader cart model
This was SVN commit r11291.
2012-03-09 22:24:13 +00:00
aae8a06576 This was SVN commit r11290. 2012-03-09 04:09:19 +00:00
506cea7d54 This was SVN commit r11289. 2012-03-09 04:05:34 +00:00
050a194d73 tweaked merchant ship tooltip.
This was SVN commit r11288.
2012-03-09 02:23:52 +00:00
829a5444fe Updated Trade Demo map.
Updated some Greek horse textures.

Tweaked Greek and Roman Traders.

This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653 trader tweaks. trading demo map
This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2 New Roman and Hele trader units
This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
6a2e5a9f16 This was SVN commit r11283. 2012-03-08 21:40:44 +00:00
b3f4b9af7f Some temp trader stuff until we can make them look prettier at a later date.
This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
9a30da9726 Fix the trade tooltips order
This was SVN commit r11281.
2012-03-08 21:28:55 +00:00
f4ae18b710 This was SVN commit r11280. 2012-03-08 21:03:48 +00:00
894dc30c69 Trade. Closes #30.
This was SVN commit r11279.
2012-03-08 20:42:28 +00:00
84f1914434 Added Rhine Marshlands
This was SVN commit r11278.
2012-03-08 19:46:38 +00:00
82378702cf This was SVN commit r11277. 2012-03-08 09:40:23 +00:00
af05b96c0f Animation tweaks on these two units.
This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
c393732939 Adds slightly more helpful error message when failing to validate an entity template.
This was SVN commit r11273.
2012-03-08 05:13:35 +00:00
e6c58b2a3e Adds log rendering to actor viewer.
This was SVN commit r11272.
2012-03-08 01:16:29 +00:00
95dede0b4d Siege ballista attack animation
This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
d3d866ed28 Roman trireme animations
This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
98c8a47192 Fix crash on Clang
This was SVN commit r11269.
2012-03-07 20:40:38 +00:00
e73cae7507 Update to Roman wall tower
This was SVN commit r11268.
2012-03-07 20:17:18 +00:00
vts
3c677ee425 Prevent unnecessary work, especially on maps with many actors
This was SVN commit r11267.
2012-03-07 19:54:54 +00:00
9016b8d866 #Corsica random map script by wraitii.
This was SVN commit r11266.
2012-03-07 19:17:01 +00:00
d115561a26 Fixed a crash when less than 8 players were present in some random maps.
This was SVN commit r11265.
2012-03-07 12:36:22 +00:00
3f6ae7554d This was SVN commit r11264. 2012-03-07 11:25:50 +00:00
38bcefebee Updated wall tower
This was SVN commit r11262.
2012-03-06 22:29:34 +00:00
8eb390287d Updated Isthmus map.
This was SVN commit r11261.
2012-03-06 09:24:39 +00:00
2223e7c857 New "Isthmus" map.
This was SVN commit r11260.
2012-03-06 08:01:42 +00:00
15cb081163 Removes Makefile PCH support for Obj-C/C++ source files. Apple's latest command line tools encountered an error because the source file was compiled with Obj-C++ but the PCH was compiled with C++. If we really needed PCH for Obj-C++ we could simply compile it separately for each language. Refs #1148.
This was SVN commit r11259.
2012-03-06 05:40:11 +00:00
5f8135edb0 Fixes clang warning about precompiled.h in C++ mode. Fixes #1178.
This was SVN commit r11258.
2012-03-06 04:12:21 +00:00