1
0
forked from 0ad/0ad
Commit Graph

177 Commits

Author SHA1 Message Date
ae4ce3b097 This was SVN commit r7985. 2010-08-17 00:12:39 +00:00
ee642bd030 Animal icons by Mario Machado
This was SVN commit r7984.
2010-08-16 15:58:40 +00:00
fc68300f58 This was SVN commit r7980. 2010-08-16 00:50:45 +00:00
2c65a3d5dd #New Egyptian Obelisk eye candy by Brightgalrs.
This was SVN commit r7979.
2010-08-15 23:24:04 +00:00
7525aecc17 #Gather food from Apple Trees.
This was SVN commit r7976.
2010-08-15 22:04:19 +00:00
57584e80ec This was SVN commit r7975. 2010-08-15 21:05:06 +00:00
cd76d5c4b7 Gazelle horns.
This was SVN commit r7974.
2010-08-15 20:27:21 +00:00
85774db1c4 #Egyptian Cliff textures.
This was SVN commit r7972.
2010-08-15 17:14:40 +00:00
f8765d741e Import files used by Hellenised_Egypt
This was SVN commit r7966.
2010-08-15 12:06:46 +00:00
da32e232ba Added some of Amish's icons to the icon sheets.
This was SVN commit r7965.
2010-08-15 05:17:47 +00:00
5b81cc4b99 This was SVN commit r7958. 2010-08-15 04:04:25 +00:00
1dedae51f3 This was SVN commit r7955. 2010-08-15 01:54:41 +00:00
37797d6313 This was SVN commit r7951. 2010-08-15 00:07:24 +00:00
4e1b6d08f4 Fix lithobolos size and projectile.
Fix projectiles launching from actors with no ammo prop.
Fix default camera location on maps with no civ centers.
Avoid units getting stuck on the edges of buildings.

This was SVN commit r7950.
2010-08-14 22:11:32 +00:00
a326126d4c This was SVN commit r7949. 2010-08-14 22:04:24 +00:00
b6cd287878 This was SVN commit r7948. 2010-08-14 21:54:07 +00:00
d41d554678 Reworked session code splitting some things out to different files
This was SVN commit r7921.
2010-08-12 15:44:03 +00:00
c1077e2384 This was SVN commit r7918. 2010-08-12 04:35:08 +00:00
2c23b6c3bb Added golden fleece actor placeholder
Change golden fleece resource value from 3000 to 1000
Changed large tree resources from 500 back to 300

This was SVN commit r7916.
2010-08-12 03:33:30 +00:00
8107cca475 Move fence actor to public
This was SVN commit r7902.
2010-08-11 10:51:13 +00:00
df613452c6 Arcadia map for pre-alpha release. Tweaked grass texture.
This was SVN commit r7901.
2010-08-11 02:57:33 +00:00
2f54e77e29 Updated gather treasure cursor
(created by Mario Machado aka mfmachado)

This was SVN commit r7789.
2010-07-22 22:18:49 +00:00
41e1652e10 Using .png for session cursors
Added .png version of cursors
Added gather treasure cursor

This was SVN commit r7779.
2010-07-21 20:35:26 +00:00
6af3f28ad4 Converted resources:
wood -> wood.tree
 stone -> stone.rock
 metal -> metal.ore
Added resource: metal.treasure
Renamed cursors and added placeholder treasure cursor
Fixed basic templates and Hellene actors to work with new resources
(need to fix Celt actors)
Fixed some warnings in the session scripts.
Added entity "Golden Fleece" placeholder

This was SVN commit r7778.
2010-07-21 18:51:27 +00:00
bd2fd6c713 Extend animal AI to all animals.
This was SVN commit r7771.
2010-07-20 08:45:09 +00:00
828efdde8f Tweaked the Hellene animation speeds
This was SVN commit r7737.
2010-07-11 20:00:14 +00:00
db8dda7bda Used Hele portrait sheet for units that begin with "camp"
Made button layout ever so slightly more efficient
Fixed some more Hellene animation speeds

This was SVN commit r7713.
2010-07-07 13:28:37 +00:00
1bfb913a69 Fixed attempt to perform a string operation on a template instead of the template name
Worked on Hellene actor animation speeds
(They will still need some more tweaking)

This was SVN commit r7702.
2010-07-06 01:23:50 +00:00
b80a3bece3 This was SVN commit r7638. 2010-06-27 18:28:16 +00:00
37798136c2 Actor animation tweaks for Greek archers.
This was SVN commit r7618.
2010-06-07 02:43:09 +00:00
f7d50b3f17 Try to fix animation speeds for a couple of units
This was SVN commit r7614.
2010-06-06 20:49:41 +00:00
11a20e1bcf # Handle terrain passability and movement costs in pathfinder.
Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.

This was SVN commit r7590.
2010-05-27 23:31:03 +00:00
91522c6f58 This was SVN commit r7539. 2010-05-12 04:42:32 +00:00
4570a6af72 Import quiver prop since it's needed for archers
This was SVN commit r7459.
2010-04-16 19:26:55 +00:00
8a278ea5a8 This was SVN commit r7446. 2010-04-06 23:29:34 +00:00
0d6882dad2 # Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.

This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
5293aee71d #Hypaspist modification.
This was SVN commit r7354.
2010-03-13 19:21:09 +00:00
3d2b3b44ec wildebeest
This was SVN commit r7232.
2009-12-30 07:08:26 +00:00
ceb8cb2738 This was SVN commit r7225. 2009-12-24 05:32:44 +00:00
74df8c7105 * Modification to deer_mesh.dae
This was SVN commit r7205.
2009-11-18 00:57:41 +00:00
85179afa0d This was SVN commit r7154. 2009-10-12 11:40:36 +00:00
b343249fcc add missing terrains.xml
avoid data-dependent bug (null pointer when no terrain properties
loaded)
fixes #307
thanks go to BadassTester and Heron!

This was SVN commit r7153.
2009-10-11 21:27:35 +00:00
610842c9dd #New Celt House.
This was SVN commit r7142.
2009-09-11 21:19:38 +00:00
7d27f159e0 This was SVN commit r7134. 2009-09-07 22:19:02 +00:00
4f8371988e #[Public] Big Desert terrain update.
This was SVN commit r7132.
2009-09-07 02:44:56 +00:00
739fcd8921 #(Public) New fauna: Zebra.
This was SVN commit r7131.
2009-09-04 05:00:34 +00:00
17ea25b20e This was SVN commit r7126. 2009-08-26 22:45:36 +00:00
df9388c5fc This was SVN commit r7122. 2009-08-25 03:35:33 +00:00
f92fe2e25f #(Public Release) Desert Terrains update.
This was SVN commit r7121.
2009-08-25 03:29:53 +00:00
e0ce4ce067 This was SVN commit r7117. 2009-08-24 01:17:26 +00:00