8872bad668
AoEO BAR compatibility in AoE3Ed
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This was SVN commit r10026.
2011-08-17 16:17:22 +00:00
fab7bf4fcf
Fixes manifest dependencies for Actor Editor. Fixes #924 .
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This was SVN commit r10018.
2011-08-16 22:08:47 +00:00
819f354cca
Removes Devil. Fixes #666 .
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Adds no_delayload to OpenAL, which has been causing startup problems.
This was SVN commit r9989.
2011-08-10 23:15:40 +00:00
d605e85ae5
Removes ColourTester utility (needs update-workspaces).
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Adds busy cursor to Atlas map generator.
This was SVN commit r9987.
2011-08-10 22:23:35 +00:00
840a404952
Regenerate makefiles for modified Premake using unmodified Premake, for OS X compatibility
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This was SVN commit r9878.
2011-07-18 21:42:41 +00:00
9edfe0fbcd
Fix clean-workspaces script for new SpiderMonkey
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This was SVN commit r9876.
2011-07-18 17:32:07 +00:00
2f0bd8d8b0
Upgrade to SpiderMonkey 1.8.5 ( fixes #734 )
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This was SVN commit r9852.
2011-07-16 23:24:14 +00:00
c7ba150c40
Fix handling of update-workspaces arguments on Windows
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This was SVN commit r9849.
2011-07-16 22:17:47 +00:00
0aba4006cc
Fix object path for .asm files in VC200x
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This was SVN commit r9837.
2011-07-15 22:48:37 +00:00
e8e4d37c8d
Set up manifest via linkoptions for test executable
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This was SVN commit r9836.
2011-07-15 22:45:50 +00:00
b551a744cc
Premake4 binary for Windows
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This was SVN commit r9833.
2011-07-15 19:01:50 +00:00
1e470d37ff
Pre-generated Premake4 build files
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This was SVN commit r9832.
2011-07-15 18:55:36 +00:00
befba20acb
Fix Makefile dependency generation.
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Fix PCH dependency to work with parallel builds.
This was SVN commit r9831.
2011-07-15 18:51:18 +00:00
0dc3ae487d
Premake4 build scripts for the game, from Yves (plus minor tweaks)
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This was SVN commit r9830.
2011-07-15 17:56:57 +00:00
76ff2cc83a
Non-standard Premake4 patches from Yves (plus minor tweaks).
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Add nasm support.
Add cxxtest support.
Some other fixes.
This was SVN commit r9829.
2011-07-15 17:48:21 +00:00
fcab9e3b5e
Import Premake4 source (rev fc0374a03b17), minus samples/ and packages/
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This was SVN commit r9828.
2011-07-15 17:32:06 +00:00
e9b3bcf467
Disable building Atlas by default on OS X
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This was SVN commit r9766.
2011-07-06 20:14:25 +00:00
0c803f99e8
This was SVN commit r9609.
2011-06-09 23:47:20 +00:00
266977bc78
Attempt to fix manifest problems in autobuild.
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This was SVN commit r9607.
2011-06-09 23:16:27 +00:00
c2677b4bb0
Upgrade game and build system to ENet 1.3
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This was SVN commit r9574.
2011-05-29 20:57:28 +00:00
acb48663d7
Windows fixes
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This was SVN commit r9570.
2011-05-29 18:14:52 +00:00
a81f180dd6
Remove Atlas UI scripting support
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This was SVN commit r9567.
2011-05-29 15:43:08 +00:00
dc2035efc9
Move Atlas map settings from JS to C++.
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Replace New dialog box with separate tools for resizing maps and
replacing terrain textures, to provide more power and to simplify the
problem of initialising map settings.
Fix engine to cope with dynamic map resizing.
Add JSON support to AtObj, to let C++ interact with JSON more easily.
This was SVN commit r9566.
2011-05-29 15:02:02 +00:00
07e307c49a
Move Atlas's terrain and object sections from JS back into C++, per http://www.wildfiregames.com/forum/index.php?showtopic=14741
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This was SVN commit r9559.
2011-05-27 21:56:43 +00:00
1075e206f7
Fix some format string errors
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This was SVN commit r9534.
2011-05-18 19:10:36 +00:00
962fb41729
Support parallel build jobs in update-workspaces (via JOBS=-j3 or argument -j3 etc)
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This was SVN commit r9418.
2011-05-03 23:54:29 +00:00
5ca66fc757
cleanup: move ADTs into lib/adts (separate files). fix definition of ASSERT
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This was SVN commit r9364.
2011-04-30 13:35:36 +00:00
ad6f305359
Integrates random maps with Atlas. Fixes #460 .
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Adds various map controls to Atlas.
Adds New Map dialog to Atlas.
Removes a few references to old simulation header files.
This was SVN commit r9247.
2011-04-14 04:01:59 +00:00
06a088efa8
Replace libcurl with a self-compiled (in VC2005) copy of 7.21.4 with no SSL/zlib support, in an attempt to fix errors on 64-bit Windows
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This was SVN commit r8941.
2011-02-19 18:44:09 +00:00
0da7e822ff
# Add opt-in automatic feedback system.
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Add GL implementation limits to hwdetect.
Make the in-game manual support multiple text files.
Remove unnecessary instruction on how to close the manual window.
Make guitextobject.caption return the original value without stripping
formatting tags.
Remove unused non-VFS support from config system.
Support writing config files back to their original path.
Remove unnecessary user profile directory; use normal config directory.
This was SVN commit r8925.
2011-02-16 20:40:15 +00:00
1c3c962ea1
Import libcurl for Windows
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This was SVN commit r8924.
2011-02-16 11:22:34 +00:00
0d8ffa58dc
AoE3Ed build fixes
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This was SVN commit r8868.
2011-01-17 13:29:45 +00:00
ba2a9d7af3
improvements from work: [update-workspaces required]
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- split precompiled.h into several headers (simplifies reuse)
- enable additional warnings not in W4
- split ErrorReaction into ErrorReactionInternal - clarifies which
values can actually be returned by debug_DisplayError
- wsdl: slightly safer HDC usage via CS_OWNDC, avoid dipping into DC
cache via ValidateRect instead of BeginPaint; remove unused thread
create
- StdDeserializer - wasn't including byte_order => BYTE_ORDER was
undefined
- wsysdep: clean up error dialog message handling
This was SVN commit r8828.
2010-12-09 11:16:21 +00:00
bee013b586
Define CONFIG_FINAL in Release builds, to enable better compression in codec_zlib.cpp
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This was SVN commit r8740.
2010-11-29 12:51:45 +00:00
94dca529b1
Fix OS X build errors
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This was SVN commit r8684.
2010-11-23 19:20:03 +00:00
b13e6ae293
Fix script to rebuild SpiderMonkey properly
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This was SVN commit r8633.
2010-11-17 00:58:10 +00:00
93861485fb
Add a script to clean up broken builds of bundled libraries
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This was SVN commit r8632.
2010-11-17 00:50:38 +00:00
83285504cb
Disable RTTI in test project, for consistency
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This was SVN commit r8565.
2010-11-10 15:26:29 +00:00
6935a03743
remove no-longer needed GLU dependency; avoids delay-load warning.
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This was SVN commit r8555.
2010-11-08 10:42:34 +00:00
818ea52c3b
Delete obsolete non-working i18n code
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This was SVN commit r8527.
2010-11-03 17:52:07 +00:00
ec5d4a9f9e
Attempt to fix build error with intrinsics on 32-bit Linux
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This was SVN commit r8526.
2010-11-03 02:06:38 +00:00
dd3bf54e4c
Add translation to desktop file (see #492 )
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This was SVN commit r8310.
2010-10-08 14:08:54 +00:00
7b6775ee9f
Fix building with NVTT
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This was SVN commit r8309.
2010-10-08 10:42:23 +00:00
6b5b35c245
Remove BFD-based debugging code, to avoid the runtime dependency on binutils.
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Fixes #581 .
This was SVN commit r8271.
2010-10-04 17:21:55 +00:00
aadbf53a2a
Add nvtt to build system
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This was SVN commit r8093.
2010-09-10 20:15:49 +00:00
d922034a8e
Replace Windows installer bitmap
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This was SVN commit r7969.
2010-08-15 14:56:01 +00:00
6707e6cf6b
Use non-debug executable for Linux packages.
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This was SVN commit r7968.
2010-08-15 12:23:11 +00:00
025b7960f8
Suggest more Debian-compatible install paths
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This was SVN commit r7945.
2010-08-14 19:39:50 +00:00
9c47c61ea9
Spell nasm options in a way that's compatible with old versions of yasm
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This was SVN commit r7893.
2010-08-10 19:48:12 +00:00
422da1aef0
Add resources for Linux packages, based on files from fabio (see #492 )
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This was SVN commit r7882.
2010-08-08 22:13:10 +00:00