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7499b23991
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Units promotion. Closes #697.
This was SVN commit r9391.
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2011-05-02 15:03:01 +00:00 |
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6f9da85d9f
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Improve performance of full state hash computation, by skipping script components that are known to have no data.
Switch to much quicker (and less comprehensive) per-turn hashing in
multiplayer games.
This was SVN commit r9036.
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2011-03-05 22:30:32 +00:00 |
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cdcee291cf
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Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.
This was SVN commit r7547.
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2010-05-15 21:07:52 +00:00 |
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