21c6141cdc
Preserve player colours and animations when serializing models
...
This was SVN commit r10453.
2011-10-29 15:30:46 +00:00
b454ccca79
Fix GUI issues when reconnecting to multiplayer games
...
This was SVN commit r10452.
2011-10-29 14:53:13 +00:00
0a676171a5
This was SVN commit r10451.
2011-10-28 23:18:07 +00:00
7edf74c594
some small updates
...
This was SVN commit r10450.
2011-10-28 23:12:47 +00:00
23ae535a1e
Minor enhancements to serialization test mode
...
This was SVN commit r10449.
2011-10-28 13:18:16 +00:00
f31a8f7181
Fix warning
...
This was SVN commit r10448.
2011-10-28 13:16:53 +00:00
05d7742ec8
Increase trace cache size to cope slightly better with serialization test mode
...
This was SVN commit r10447.
2011-10-28 13:16:30 +00:00
959b5a505c
Fix bug in incremental LOS computation
...
This was SVN commit r10446.
2011-10-28 13:15:33 +00:00
69feade908
projectiles speeds.
...
Added pers trireme to pers dock.
This was SVN commit r10445.
2011-10-28 03:23:19 +00:00
9be68c42e1
Larger dock for the Persians
...
This was SVN commit r10444.
2011-10-27 22:23:56 +00:00
b59e27f678
Fix assertion failure in replay mode
...
This was SVN commit r10443.
2011-10-27 21:22:41 +00:00
d57bb00ece
Fix sparse array serialization
...
This was SVN commit r10442.
2011-10-27 20:56:32 +00:00
a739b8f309
Fix some saved-game OOS errors
...
This was SVN commit r10441.
2011-10-27 20:12:00 +00:00
4c561dc3f9
Improve debugging of binary serialization
...
This was SVN commit r10440.
2011-10-27 20:10:53 +00:00
2fa8124c61
Added variations to Persian stable horses
...
This was SVN commit r10439.
2011-10-27 19:50:08 +00:00
530d5216bf
Fix OOS error after saving/loading
...
This was SVN commit r10438.
2011-10-27 17:38:44 +00:00
bfe2126a17
# Support rejoining multiplayer games after disconnection.
...
This was SVN commit r10437.
2011-10-27 16:46:48 +00:00
6d071123cc
Add simple functions for zlib compression with embedded length headers
...
This was SVN commit r10436.
2011-10-27 14:21:58 +00:00
85e16f95b1
Use debug_printf for script print() function, so it's more visible on Windows
...
This was SVN commit r10435.
2011-10-27 14:19:37 +00:00
18e595a5a6
Fix OOS-log paths to work on Windows
...
This was SVN commit r10434.
2011-10-27 14:17:39 +00:00
dfc92de51b
Avoid outputting non-printable-ASCII characters in the network log
...
This was SVN commit r10433.
2011-10-27 14:16:28 +00:00
a2bba82b9d
Let CFsm actions override the default state transition
...
This was SVN commit r10432.
2011-10-27 14:10:55 +00:00
28d7f52578
Updates to Persian Stables
...
This was SVN commit r10431.
2011-10-26 23:09:28 +00:00
ab6863c484
This was SVN commit r10430.
2011-10-26 05:41:57 +00:00
c82ebd7ca9
Fixes Atlas build on OS X.
...
This was SVN commit r10429.
2011-10-26 05:27:03 +00:00
08e37f1a71
Avoid potential aliasing violation in endian functions
...
This was SVN commit r10428.
2011-10-25 14:02:50 +00:00
a3c03815c0
Experimental quicksave/quickload feature
...
This was SVN commit r10427.
2011-10-24 14:55:45 +00:00
29e4f633f1
Add initial serialization test mode.
...
Reduce some dependencies on CSimulation2 to provide more flexibility.
This was SVN commit r10426.
2011-10-24 14:31:05 +00:00
0f3119e36a
Fix deserialization of actor components
...
This was SVN commit r10425.
2011-10-24 12:24:04 +00:00
79faed2ee2
Added 'Naval Maps' scenario filter
...
This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
336552e5fd
Tweak build limits to match what b48c35c512
attempted to set them to
...
This was SVN commit r10423.
2011-10-23 21:07:27 +00:00
3efb3949d3
Clean up unused argument
...
This was SVN commit r10422.
2011-10-23 21:00:59 +00:00
f4ed019c46
Avoid hypotf
...
This was SVN commit r10421.
2011-10-23 12:27:34 +00:00
83955072b6
Fix typos
...
This was SVN commit r10420.
2011-10-23 12:26:47 +00:00
bd73308d49
Avoid apparent bug in VirtualBox's GL implementation
...
This was SVN commit r10419.
2011-10-22 10:25:09 +00:00
017e8d66eb
Fixes GUIInterface tests.
...
This was SVN commit r10418.
2011-10-22 00:10:17 +00:00
5acf38c095
Randomizes player starting positions on random maps.
...
This was SVN commit r10417.
2011-10-21 01:15:02 +00:00
d966c5e10b
Fixes Atlas map saving to force PMP extension on all OSes. See #889 .
...
Fixes Atlas map loading to more gracefully handle missing files. Atlas
should no longer crash if a map was not found in VFS. Fixes #986 .
This was SVN commit r10416.
2011-10-20 23:45:27 +00:00
887b6633c2
Adds per-player BuildLimits data to GUIInterface.
...
Adds BuildLimits accessors to GameState for JuBot and Testbot.
This was SVN commit r10415.
2011-10-20 23:35:52 +00:00
ff256528f2
sync with work. faster PopulationCount; avoid invalid param handler when debug string length exceeded; return error instead of dialog box when waio_Preallocate fails
...
This was SVN commit r10414.
2011-10-19 10:58:02 +00:00
a41b0e30fe
Changes AI entity destroy events to maintain some data about the entity, based on patch by quantumstate. Fixes #983 .
...
This was SVN commit r10413.
2011-10-18 22:51:04 +00:00
686ffa9758
Fixes error in AI entity. Fixes #991 .
...
This was SVN commit r10412.
2011-10-16 17:21:37 +00:00
f3e081a122
Fix couple simulation templates.
...
This was SVN commit r10411.
2011-10-16 17:03:43 +00:00
8af8326563
replace old pool_allocator/RawPoolAllocator with ProxyAllocator that draws upon the new-style Arena (more efficient, avoids slow VirtualAlloc)
...
This was SVN commit r10410.
2011-10-16 10:37:21 +00:00
1c081135ad
Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969 .
...
Updates testbot and Jubot to support basic build restrictions.
This was SVN commit r10408.
2011-10-16 02:55:58 +00:00
c73c0870f1
Adds attackTimes to AI entity templates. Fixes #991 .
...
This was SVN commit r10407.
2011-10-15 23:38:58 +00:00
20047ffe76
Remove old duplicate directory.
...
This was SVN commit r10406.
2011-10-15 23:26:15 +00:00
6c102ea712
add instrumentation to diagnose failed VM commit
...
This was SVN commit r10405.
2011-10-15 22:03:42 +00:00
3624f7c417
fix: pthread_self now returns a unique value in each thread (before, it was using the windows pseudo handle functionality)
...
This was SVN commit r10404.
2011-10-15 20:12:59 +00:00
581b4f7997
This was SVN commit r10403.
2011-10-14 05:32:11 +00:00