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Commit Graph

29 Commits

Author SHA1 Message Date
b1e0f1b62a Clean up the mess of different ways to note the formations (capitalised, with spaces, with underscores, concatenated ...) by always referring to the template name.
This was SVN commit r14534.
2014-01-07 13:33:08 +00:00
15f09f7005 Fix typos in civilization files. Refs #2185.
This was SVN commit r14054.
2013-10-28 20:21:27 +00:00
022393a0c6 Spelling fixes from the translation work by Gallaecio and Loki72. Fixes #2150, #2170.
This was SVN commit r13912.
2013-09-29 16:14:40 +00:00
11f663d761 fix history description to match with in-game numbers. Reported by scythetwirerler. Part 2
This was SVN commit r13756.
2013-08-24 15:33:59 +00:00
087e5f9c3e fix history description to match with in-game numbers. Reported by scythetwirerler
This was SVN commit r13755.
2013-08-24 15:30:52 +00:00
30c194a804 Starting units re-adjusted.
This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
46f091a154 Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
Made "Delian League" (faster building ships) a team bonus. Need some new
code to make it apply to allies too.

Made farming slower.

This was SVN commit r13641.
2013-08-09 22:37:05 +00:00
0774730e2f -Made starting units start at Elite rank (just for fun and testing).
-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.

This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
f2da77ff72 "Oh myyyyy" -- George Takei. Lots of stuff:
- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each).
This makes Village Phase longer and more interesting. Still need to
test.

- Lots of new normal maps and spec maps (for a bunch of desert terrains
and cretan date palms). This is an ongoing project.

- Fixed some spec maps for being too 'bright.'

- Changed the attack of melee spear units from a combo of pierce and
hack to just hack. Per discussion with Quantumstate. Needs testing.

- Changed the Median Oasis 1 scenario to include Mauryans and
Carthaginians.

This was SVN commit r13338.
2013-04-03 06:48:38 +00:00
e37012a9fd Added Omri's latest track to the Hellenic civs
This was SVN commit r13270.
2013-03-12 21:55:33 +00:00
2c1a3ee892 Adjusting starting units for all civs.
Added "Wonder" structural template.

This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
1421b21f82 Added spec and normal mapping to Crannog.
This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
d1e22a09d1 Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.

This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
875aa1235b Civ history changes by Jeru.
This was SVN commit r12952.
2012-12-07 17:26:36 +00:00
b90a4ef776 Fixes some typos in civ json files, patch by grillaz. Fixes #1168
This was SVN commit r12814.
2012-11-02 23:07:42 +00:00
57a8fcc724 -Mauryan population cap bonus (+10%)
-Persian population cap bonus (+10%)

-"Immortals" technology for Persians. Reduces training time for Anusiya
by half. This is their "special" for now, since they are otherwise
unchanged from the default Champion Spearman.

-"Persian Architecture" technology for Persians (removes the inherent
health bonus and makes it a "special tech" instead).

-Added the Spartan City Phase civ bonus. Spartan citizen-soldiers now
promote directly from Basic to Elite after one kill. Pop cap is reduced
by -10% at the City Phase to balance.

-Updated civ JSON files (and their civ profiles on Trac).

-Adds map preview image for Acropolis 7.

This was SVN commit r12748.
2012-10-13 20:38:40 +00:00
4c8159d47f Adding cultures to the civs. Fixing the recent problem with random maps.
This was SVN commit r12710.
2012-09-27 06:12:25 +00:00
710ed7adb6 Some AI name stuffs.
This was SVN commit r12669.
2012-09-13 17:24:47 +00:00
513876ffd6 Default ai player names patch: Names
This was SVN commit r12665.
2012-09-13 06:17:03 +00:00
5fef0394cc Fixed music. :)
This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
068fe0cbbb Added Omnri's new tracks to Macedonian and Athenian civ jsons.
Added "breath" creation sound for female citizen.

This was SVN commit r12182.
2012-07-23 16:38:50 +00:00
e0f3add90e Mauryan basic spearman.
This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
835af18630 Civ jsons.
This was SVN commit r12062.
2012-07-03 23:04:58 +00:00
961db840b2 Work on some descriptions.
This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
a9faa59545 Adjusting available formations.
This was SVN commit r11738.
2012-05-04 02:03:54 +00:00
58836c624a Read formations from civ JSON files. Fixes #1234, #601.
This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
af64a2112f Technology stuff.
This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
d3d95c6b66 This was SVN commit r11595. 2012-04-21 07:19:43 +00:00
4a54b29250 Moving some minor stuff from Internal to Public mod.
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00