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Commit Graph

4195 Commits

Author SHA1 Message Date
e0eed68835 Sets default single player map to Acropolis II (also moves these constants to the top of gamesetup.js for clarity)
This was SVN commit r9783.
2011-07-07 23:16:09 +00:00
1771545a3b Stop BuildingAI picking up messages for other components' range queries
This was SVN commit r9782.
2011-07-07 23:07:36 +00:00
e705e366d6 Fixes missing templates in Peloponnese map
This was SVN commit r9781.
2011-07-07 22:54:14 +00:00
db9e05d83e Bump version number
This was SVN commit r9780.
2011-07-07 22:21:34 +00:00
58c33071d6 Disable unnecessary noisy AI greeting message
This was SVN commit r9779.
2011-07-07 22:18:55 +00:00
871d321050 Fix undefined property warning
This was SVN commit r9778.
2011-07-07 22:14:37 +00:00
b6d04004b6 Avoid errors when using planes in formations, by not allowing them to join formations
This was SVN commit r9776.
2011-07-07 17:05:22 +00:00
519b0020ba Updated text from "Super" to "Champion."
This was SVN commit r9775.
2011-07-07 07:56:43 +00:00
bc7991028b Preliminary Carthaginian stuff. Will move Carthage to Public very soon after Alpha VI release.
This was SVN commit r9774.
2011-07-07 06:58:26 +00:00
fed5830189 Updated shield pattern.
This was SVN commit r9773.
2011-07-07 06:06:07 +00:00
c1eb1c3b7a Fixed portrait.
This was SVN commit r9771.
2011-07-07 03:54:14 +00:00
65baa6d567 Quick update to Acropolis II
This was SVN commit r9770.
2011-07-07 03:18:30 +00:00
df9270a892 Hopefullyfixeslag.
This was SVN commit r9765.
2011-07-06 18:04:30 +00:00
1bc2db56ea Stops unit following when other object selected. Fixes #775
This was SVN commit r9764.
2011-07-05 21:29:11 +00:00
d2d631d2ed This was SVN commit r9763. 2011-07-05 06:00:52 +00:00
ba52ff7604 made Triremes and Quinquiremes able to garrison siege engines.
Added some sound stuff to all siege weapons.

Tweaked siege tower.

This was SVN commit r9762.
2011-07-05 05:59:28 +00:00
c766f40da3 Changes Cantabrian Highlands random map to temperate biome
This was SVN commit r9760.
2011-07-04 23:54:04 +00:00
f8c62201b2 Siege tower update
This was SVN commit r9759.
2011-07-04 20:50:52 +00:00
2763c7817d In theory, should make buildings point in the right direction.
This was SVN commit r9758.
2011-07-04 17:40:13 +00:00
fc2b89a780 This was SVN commit r9756. 2011-07-03 23:23:01 +00:00
3c6789747b This was SVN commit r9755. 2011-07-03 22:32:26 +00:00
9d7a5da65a #New Thracian unit.
Tweaked Acropolis II.

This was SVN commit r9754.
2011-07-03 22:26:12 +00:00
4065cb1cd2 Few minor tweaks.
This was SVN commit r9750.
2011-07-03 09:43:31 +00:00
b4d0c09569 Building directions now 100% random. Can set it to a specific angle if we'd prefer, but someone needs to tell me what.
This was SVN commit r9749.
2011-07-03 08:46:30 +00:00
c9b2273532 Fixed an error with the Iberian fortress.
This was SVN commit r9748.
2011-07-03 07:52:52 +00:00
f138be6565 #New Greek shields patterns.
This was SVN commit r9747.
2011-07-03 06:10:02 +00:00
972ca3cd22 Increases unit selection limit to 200 (equal to max population). See #789
This was SVN commit r9745.
2011-07-02 23:04:59 +00:00
3da5afd8d5 Stop siege tower garrisoning itself inside itself
This was SVN commit r9744.
2011-07-02 22:52:17 +00:00
5c4b6e2320 Fixes #878
This was SVN commit r9743.
2011-07-02 22:26:51 +00:00
9b601d7ad4 Map updates to fix moved templates.
This was SVN commit r9741.
2011-07-02 17:47:23 +00:00
12eb4919be Stone and Metal added.
This was SVN commit r9740.
2011-07-02 17:17:07 +00:00
9a6f90b90d This was SVN commit r9739. 2011-07-02 16:57:51 +00:00
3756aaef48 This might help speed a fraction.
This was SVN commit r9738.
2011-07-02 16:49:26 +00:00
6267a61962 This was SVN commit r9737. 2011-07-02 15:32:16 +00:00
7bba760801 This was SVN commit r9736. 2011-07-02 15:29:20 +00:00
f1eb662cf6 This was SVN commit r9735. 2011-07-02 15:29:08 +00:00
8612600a13 This was SVN commit r9734. 2011-07-02 15:27:35 +00:00
5183a5d4de Mechanical siege tower update
This was SVN commit r9733.
2011-07-02 11:56:57 +00:00
4139140916 # Giraffe, giraffe infant, lion, and lioness movement animations by Athos
This was SVN commit r9732.
2011-07-02 10:37:45 +00:00
f833529e63 skeletons xml update
This was SVN commit r9731.
2011-07-02 10:17:10 +00:00
885c220e9f This was SVN commit r9730. 2011-07-02 06:15:35 +00:00
8da4334a85 Re-skinned Belgian Bog.
This was SVN commit r9729.
2011-07-02 02:06:41 +00:00
fa812a5ac5 A bunch of texture additions and changes, mostly to temperate terrains.
This was SVN commit r9728.
2011-07-02 02:04:15 +00:00
805dbe7640 Some new Greek shields.
This was SVN commit r9727.
2011-07-02 01:46:19 +00:00
4d188452f8 Adds ownership checks to UI selections.
Adds ownership and diplomacy checks to Commands.js (fixes #880).
Adds control all units setting to Player component (network synced).
Adds helpers for diplomacy checks - use these instead of directly
accessing diplomacy array.
Fixes tests according to these changes.

This was SVN commit r9726.
2011-07-02 00:06:39 +00:00
24f981cb2c Adds hack for random map data saved as typed arrays (see #658)
This was SVN commit r9725.
2011-06-30 23:09:59 +00:00
3dc70800ee Changed tooltip to reflect the current uselessness of this structure.
This was SVN commit r9724.
2011-06-30 21:56:51 +00:00
c7fd1eaaf2 Tweaking some temperate terrains.
This was SVN commit r9723.
2011-06-29 04:49:25 +00:00
834271b878 Some updated maps.
This was SVN commit r9722.
2011-06-29 02:49:41 +00:00
996a32125c Add per-player LOS-reveal flag.
Reveal LOS for Gaia and AI players (fixes #879).
Use player_id_t slightly more consistently in interfaces.

This was SVN commit r9720.
2011-06-28 23:24:42 +00:00