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Commit Graph

157 Commits

Author SHA1 Message Date
5e84f57a04 Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
2010-10-21 08:56:42 +00:00
c5045ecfa7 This was SVN commit r8413. 2010-10-17 21:27:24 +00:00
2a9cbe9a19 1. Re-exported the Celt fishing ship (was missing mast).
2. Re-exported Celt Wall (it was originally exported off-center). Added
some player color fiddly bits.

3. Fixed wall Foundation Actors.

4. Enabled building of fishing boats from docks
(template_structure_military_dock).

5. Nerfed javelinist and archer attack.

This was SVN commit r8408.
2010-10-17 20:05:04 +00:00
fffece9128 map tweaks.
This was SVN commit r8397.
2010-10-17 02:40:51 +00:00
9ccff5d5d6 Fishing boats fixed. Edited fishing demo map.
This was SVN commit r8389.
2010-10-17 00:29:52 +00:00
46efdbbb45 Made roadway wider on Massacre map. Tweaked forces on Combat_Demo map.
This was SVN commit r8387.
2010-10-16 23:36:47 +00:00
76e96a83c5 A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
This was SVN commit r8386.
2010-10-16 23:13:51 +00:00
556a40ff08 Fix JSON parse error in maps
This was SVN commit r8385.
2010-10-16 23:07:40 +00:00
1e53fa2e27 deleted the Mountain pass map.
This was SVN commit r8383.
2010-10-16 22:31:22 +00:00
db2b7ed62b This was SVN commit r8374. 2010-10-16 03:08:27 +00:00
6ebd688589 Added descriptions to some maps.
This was SVN commit r8373.
2010-10-16 02:28:44 +00:00
fbe809287c This was SVN commit r8366. 2010-10-15 08:53:00 +00:00
71108ff458 #New Camel fauna.
This was SVN commit r8363.
2010-10-15 06:19:06 +00:00
7bbc19c791 testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
This was SVN commit r8360.
2010-10-15 04:29:08 +00:00
f41434e3f6 This was SVN commit r8340. 2010-10-13 00:39:04 +00:00
9e71973135 This was SVN commit r8339. 2010-10-12 06:11:19 +00:00
be6aab1f93 Added description to Macedonia map. Completely changed the Gold Rush map. It will be a lot cooler. Will complete it before the weekend.
This was SVN commit r8338.
2010-10-12 05:23:10 +00:00
4af13e4ce1 This was SVN commit r8330. 2010-10-11 15:27:39 +00:00
0b51957faf This was SVN commit r8327. 2010-10-10 21:27:43 +00:00
0b418f887b This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
43b110a43b Final 3 waypoint flags.
This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
9faedfbc90 Lots of art tweaks. Brand new Celtic Civic Centre.
This was SVN commit r8283.
2010-10-05 08:42:16 +00:00
e2bbdd2448 This was SVN commit r8281. 2010-10-05 05:36:07 +00:00
adefbc7b23 This was SVN commit r8279. 2010-10-05 02:29:09 +00:00
2959cce0e8 Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band.
This was SVN commit r8267.
2010-10-04 09:27:50 +00:00
e8314783d9 New Celtic Dock. :) New Celtic waypoint banner.
This was SVN commit r8265.
2010-10-04 06:43:20 +00:00
f8853fe7b2 Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks.
This was SVN commit r8263.
2010-10-04 05:23:19 +00:00
21a07af553 Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map.
This was SVN commit r8247.
2010-10-02 23:46:09 +00:00
fcedcae052 # Add victory/defeat conditions, based on patch from fcxSanya.
Fixes #565.

This was SVN commit r8234.
2010-10-01 20:51:21 +00:00
81788eb55d #New Celt Barracks.
This was SVN commit r8214.
2010-09-30 03:16:15 +00:00
fadc725c4e Moar eye candy and an update the Arcadia II.
This was SVN commit r8211.
2010-09-29 08:56:09 +00:00
f15ed58ffb #Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
This was SVN commit r8210.
2010-09-29 08:16:27 +00:00
e981380f33 This was SVN commit r8199. 2010-09-28 09:59:44 +00:00
ec36a942e1 Fixed some stone mines from Player 1 to Gaia.
This was SVN commit r8197.
2010-09-28 09:04:29 +00:00
e84c79c066 New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
This was SVN commit r8195.
2010-09-28 08:02:06 +00:00
d7801ea211 New Celt kennel and tavern.
This was SVN commit r8193.
2010-09-27 09:05:03 +00:00
d59b9c2298 This was SVN commit r8192. 2010-09-27 04:30:31 +00:00
a4f7b7e530 Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
2010-09-26 04:59:50 +00:00
768f0728da Tweaks to some maps and entities. Added Celtic dog kennel for testing.
This was SVN commit r8183.
2010-09-26 01:18:29 +00:00
0974a06321 #New Celtic Corral and Greek Wall Gate.
This was SVN commit r8179.
2010-09-25 09:54:09 +00:00
12de784e3f Texture tweaks. Animation tweaks. Building entity tweaks.
This was SVN commit r8178.
2010-09-25 05:24:07 +00:00
75f0fa87c0 Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
7531cab8a6 Added lions to the map.
This was SVN commit r8168.
2010-09-23 23:34:58 +00:00
d0d879d3f6 Some new fallen columns eye candy.
This was SVN commit r8164.
2010-09-23 19:17:15 +00:00
924d1219a7 # Add fog-of-war.
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.

This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
1caa4e7016 new date palm, wall foundations, map tweaks, and celtic longhouse.
This was SVN commit r8158.
2010-09-22 06:47:29 +00:00
6f69e02490 This was SVN commit r8155. 2010-09-22 03:55:26 +00:00
ac7a170f95 A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
This was SVN commit r8154.
2010-09-22 03:51:36 +00:00
c5610cd111 Added a pebbly, rocky decal beneath the Savanna quarries. Tweaked the Mediterranean metal mine textures.
This was SVN commit r8152.
2010-09-22 02:02:34 +00:00
024a833721 New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
This was SVN commit r8150.
2010-09-21 23:11:59 +00:00