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ebfa5f8d24
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Changed resources over to a player object and did some reorganisation of the session start/end code.
This was SVN commit r1763.
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2005-01-23 11:50:51 +00:00 |
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c1ff5de88b
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Updated with new network JS Interfaces
This was SVN commit r1747.
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2005-01-19 22:34:29 +00:00 |
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e62258e47e
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Reorganised GUI scripts a bit.
This was SVN commit r1743.
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2005-01-18 19:29:03 +00:00 |
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1eb9a7872b
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Integrated Player attributes with the status pane and manual, and created a really rough test map with different player civs.
This was SVN commit r1742.
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2005-01-18 18:09:37 +00:00 |
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986d62a2f5
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Did first half of Object Editor. Added the Beautify buttons I missed yesterday.
This was SVN commit r1725.
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2005-01-16 13:12:28 +00:00 |
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c84ea97601
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Implemented first draft of Terrain Editor controls. Increased size of toolbar arrows on Philip's behalf. :)
This was SVN commit r1723.
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2005-01-15 22:49:34 +00:00 |
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551bef482a
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Prevented crash when loading non-existent maps
This was SVN commit r1721.
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2005-01-15 17:20:51 +00:00 |
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4c3dea8a14
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Just to prove I'm not dead (yet), made a little more progress on the cliff and water controls.
This was SVN commit r1720.
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2005-01-14 23:24:36 +00:00 |
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cb63a8c901
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A little of water and cliff painting controls.
This was SVN commit r1713.
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2005-01-11 23:18:15 +00:00 |
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963c56e796
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Finished first draft of Edit Elevation controls.
This was SVN commit r1703.
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2005-01-10 22:39:53 +00:00 |
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fd80bc2864
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Made it so you could click the 0 A.D. logo in the corner in the Editor to return to the Main Menu, as requested by Jason.
This was SVN commit r1692.
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2005-01-09 21:53:01 +00:00 |
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949801ad85
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A little more Editor; stopping for lunch.
This was SVN commit r1691.
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2005-01-09 15:39:51 +00:00 |
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33051d0421
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A little more progress on Editor, and some fixes to yesterday's commit (hopefully this won't affect Malte's work).
This was SVN commit r1688.
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2005-01-09 13:24:02 +00:00 |
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c7d2f13802
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Removed some files that weren't required.
This was SVN commit r1678.
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2005-01-09 00:46:53 +00:00 |
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Aeros
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a596d87dab
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This was SVN commit r1675.
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2005-01-09 00:04:14 +00:00 |
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fc4a8c3206
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A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
This was SVN commit r1673.
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2005-01-08 18:25:09 +00:00 |
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eb94902fe5
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Achieved absolutely nothing 16:30-22:00 trying to fix GUI bugs. Committing nothing, just for the hell of it.
This was SVN commit r1638.
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2005-01-04 22:12:56 +00:00 |
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1890bae0d2
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Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it.
This was SVN commit r1626.
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2005-01-03 23:27:36 +00:00 |
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bb8022e8c7
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Fixed some bits related to Jason's new units, and added a placeholder map for entity development.
This was SVN commit r1622.
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2005-01-03 13:11:53 +00:00 |
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bdc0073b16
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Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
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2005-01-02 19:25:22 +00:00 |
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a8b7c8c0cf
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A little more GUI stuff.
This was SVN commit r1610.
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2005-01-01 19:20:42 +00:00 |
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daebe3fec1
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Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
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2005-01-01 16:53:14 +00:00 |
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8e071ef602
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Revised coordinate system for Editor, after advice from Philip. Much more flexible, less lines of code.
This was SVN commit r1606.
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2005-01-01 15:30:56 +00:00 |
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f9c51d8ec7
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Replaced - with _ in GUI
This was SVN commit r1604.
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2005-01-01 12:06:17 +00:00 |
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1c2acfed8c
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CInput textcolor
This was SVN commit r1602.
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2004-12-31 12:20:22 +00:00 |
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e72addb945
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Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
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2004-12-29 21:20:42 +00:00 |
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8ebc09b336
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More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
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2004-12-28 22:16:32 +00:00 |
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c97077f971
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Itsy bitsy Editor adjustments.
This was SVN commit r1586.
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2004-12-28 12:55:49 +00:00 |
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7c390625c9
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This was SVN commit r1582.
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2004-12-28 03:53:52 +00:00 |
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7ce95fdaa4
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Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
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2004-12-28 01:58:28 +00:00 |
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6ed9263ee1
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Added 'var' to JS variable declarations. Fixes a fatal crash when code that alters the variable 'GUIObject' dies rather than returning successfully, since 'GUIObject' is a class name.
This was SVN commit r1564.
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2004-12-23 22:13:59 +00:00 |
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c21bfde045
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Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
This was SVN commit r1563.
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2004-12-23 21:39:40 +00:00 |
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1c89ab78f0
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Packing it in for tonight.
This was SVN commit r1562.
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2004-12-23 21:21:02 +00:00 |
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3801b4b52f
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Established Editor framework (theoretically).
This was SVN commit r1560.
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2004-12-23 18:43:43 +00:00 |
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5ac6555b9b
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Added sprites that will potentially be used for the Editor when I get around to it.
This was SVN commit r1557.
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2004-12-23 18:01:55 +00:00 |
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47842863c4
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Initial IP Hosting and map selection screens from Malte. Committed on his behalf as he's having problems with his authorisation.
This was SVN commit r1555.
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2004-12-23 17:22:22 +00:00 |
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0382cdd9b1
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More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
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2004-12-23 13:56:34 +00:00 |
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16e5b8f94b
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Quickly added an Editor button.
This was SVN commit r1541.
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2004-12-21 17:54:33 +00:00 |
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6486de894d
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Eliminated grayscale images.
This was SVN commit r1539.
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2004-12-20 19:33:09 +00:00 |
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76c67f029d
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Made loading screen appear, now that Simon's fix has enabled the scheduler before the session. This one is just static ... We'd need to break loadSession() up into fragments and call each in turn in order to have a loading bar, as far as I can tell. (Also, any way to disable the cursor&input from JS?)
This was SVN commit r1535.
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2004-12-19 10:53:40 +00:00 |
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92e7394c7b
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Eradicated lit sprites thanks to sprite effects from Philip. :D
This was SVN commit r1530.
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2004-12-18 18:48:37 +00:00 |
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99a022f847
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Even more GUI cleanup.
This was SVN commit r1529.
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2004-12-18 17:05:22 +00:00 |
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7cfa5f6e4d
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More GUI texture cleanup. :)
This was SVN commit r1528.
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2004-12-18 16:27:32 +00:00 |
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ba0ebd6644
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Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.
This was SVN commit r1525.
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2004-12-18 13:32:00 +00:00 |
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323ca1746f
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Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work.
This was SVN commit r1523.
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2004-12-18 02:42:22 +00:00 |
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cd35701f70
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Updated GUI/entities to use Philip's spiffy new icon sheets. :)
This was SVN commit r1520.
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2004-12-17 17:22:27 +00:00 |
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4815f76c5f
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Various GUI fixes to get the scripts in line with Mark's revised data types (much appreciated!).
This was SVN commit r1516.
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2004-12-16 19:21:05 +00:00 |
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07ebaf86c5
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Quick fix for icons that weren't being refreshed (a couple remain, but I think those are due to a temporary datatype mismatch).
This was SVN commit r1509.
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2004-12-15 22:32:59 +00:00 |
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7346e39cc4
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Revised Status Pane icons so they're split into separate components, which seems to make them display properly (nested commands like [icon=] apparently don't interpret correctly if appending to one of their strings).
This was SVN commit r1508.
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2004-12-15 21:59:17 +00:00 |
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cb5759c737
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Fixed minor icon glitch. Recompiled. (Quick commit before I try something more drastic.)
This was SVN commit r1506.
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2004-12-15 19:20:29 +00:00 |
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