f6154b0d89
Temp portraits for public Roman units.
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This was SVN commit r8443.
2010-10-23 01:28:35 +00:00
cf2ce4870e
This was SVN commit r8442.
2010-10-23 01:13:56 +00:00
24fb9cd313
Split unit icon sheets into individual textures, for easier editing
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This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
e8000c7a90
This was SVN commit r8439.
2010-10-22 10:52:35 +00:00
9227eeb5ec
Block wall texture for giant Greek temple.
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This was SVN commit r8438.
2010-10-22 10:10:43 +00:00
8ddb6f98a4
This was SVN commit r8437.
2010-10-22 10:06:10 +00:00
c15d777762
#Editing stats for Super Cavalry and special Roman units.
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This was SVN commit r8435.
2010-10-22 04:02:48 +00:00
48121bcef6
Icon portraits at 128x128 please.
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This was SVN commit r8432.
2010-10-21 23:09:44 +00:00
55741aed44
This was SVN commit r8427.
2010-10-21 15:11:26 +00:00
06b3457c5f
This was SVN commit r8426.
2010-10-21 10:24:25 +00:00
faacb80004
This was SVN commit r8425.
2010-10-21 10:20:56 +00:00
c78c16d607
two new portrait icons
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This was SVN commit r8424.
2010-10-21 10:12:17 +00:00
d6720e00a4
Tweaked animation speeds for new Roman units.
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This was SVN commit r8423.
2010-10-21 09:15:40 +00:00
aade0de3b4
This was SVN commit r8420.
2010-10-21 09:00:30 +00:00
5e84f57a04
Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
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This was SVN commit r8419.
2010-10-21 08:56:42 +00:00
2cd62a04d2
This was SVN commit r8418.
2010-10-21 08:24:00 +00:00
a99005976d
Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming.
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This was SVN commit r8416.
2010-10-20 09:07:44 +00:00
ceb5dd1dfd
Wood texture looks less like chocolate cake.
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This was SVN commit r8415.
2010-10-20 00:26:56 +00:00
4256055f58
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
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This was SVN commit r8414.
2010-10-19 10:04:33 +00:00
2a9cbe9a19
1. Re-exported the Celt fishing ship (was missing mast).
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2. Re-exported Celt Wall (it was originally exported off-center). Added
some player color fiddly bits.
3. Fixed wall Foundation Actors.
4. Enabled building of fishing boats from docks
(template_structure_military_dock).
5. Nerfed javelinist and archer attack.
This was SVN commit r8408.
2010-10-17 20:05:04 +00:00
7839fe4c2b
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
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This was SVN commit r8390.
2010-10-17 01:34:15 +00:00
9ccff5d5d6
Fishing boats fixed. Edited fishing demo map.
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This was SVN commit r8389.
2010-10-17 00:29:52 +00:00
ae7af8ed4d
New Greek fishing boat. There seems to be a problem with the entity though.
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This was SVN commit r8388.
2010-10-17 00:07:44 +00:00
76e96a83c5
A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
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This was SVN commit r8386.
2010-10-16 23:13:51 +00:00
db2b7ed62b
This was SVN commit r8374.
2010-10-16 03:08:27 +00:00
86f0e0ba32
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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This was SVN commit r8365.
2010-10-15 08:18:31 +00:00
5efa4ac15a
This was SVN commit r8364.
2010-10-15 06:20:26 +00:00
71108ff458
#New Camel fauna.
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This was SVN commit r8363.
2010-10-15 06:19:06 +00:00
c6f50be71b
This was SVN commit r8361.
2010-10-15 04:37:42 +00:00
7bbc19c791
testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
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This was SVN commit r8360.
2010-10-15 04:29:08 +00:00
87782e3242
This was SVN commit r8359.
2010-10-15 03:42:13 +00:00
659515f89d
Cleaning
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This was SVN commit r8358.
2010-10-15 03:40:04 +00:00
5040068948
This was SVN commit r8357.
2010-10-15 01:35:30 +00:00
8edd28c43c
Decal for Celt CC. New Celt Temple.
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This was SVN commit r8355.
2010-10-14 19:54:08 +00:00
fa9d51cbb1
This was SVN commit r8349.
2010-10-13 21:27:55 +00:00
8abfa5ec89
slight color tweak
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This was SVN commit r8342.
2010-10-13 07:50:50 +00:00
2559496fdf
A new stoa for the Greeks.
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This was SVN commit r8341.
2010-10-13 00:40:25 +00:00
9e71973135
This was SVN commit r8339.
2010-10-12 06:11:19 +00:00
d08f6b7c46
This was SVN commit r8334.
2010-10-12 01:52:56 +00:00
e82ed0f7ae
Beginning to add new single icons to the game. :)
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This was SVN commit r8333.
2010-10-12 01:46:29 +00:00
4af13e4ce1
This was SVN commit r8330.
2010-10-11 15:27:39 +00:00
0b418f887b
This was SVN commit r8325.
2010-10-10 17:40:33 +00:00
40eabf0441
This was SVN commit r8324.
2010-10-10 16:07:40 +00:00
96162bf2b4
This was SVN commit r8323.
2010-10-10 15:12:44 +00:00
3b38240d4f
Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
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This was SVN commit r8320.
2010-10-10 06:06:14 +00:00
43b110a43b
Final 3 waypoint flags.
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This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
a4fad2a549
This was SVN commit r8293.
2010-10-06 05:17:12 +00:00
3092691690
This was SVN commit r8286.
2010-10-05 09:13:40 +00:00
0baa84f6ab
texture for Celt temple
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This was SVN commit r8285.
2010-10-05 09:10:37 +00:00
9faedfbc90
Lots of art tweaks. Brand new Celtic Civic Centre.
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This was SVN commit r8283.
2010-10-05 08:42:16 +00:00