Attempts to avoid "invalid argument" errors in typed arrays by forcing
them to integer (see #658).
Removes script preloading from map generator (VFS is thread-safe now)
Removes thread checking from ScriptInterface file loading functions.
Adjusts starting entities in civ data.
This was SVN commit r9435.
Lots of unit and map tweaks. Names, stats, civs, etc.
Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.
This was SVN commit r9296.