fba0730db9
Add a comment about maxDensity based on FeXoR's description. Refs #1522 .
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This was SVN commit r12071.
2012-07-04 18:59:11 +00:00
585a30e1f3
Added FeXoR's changes for deep forest. Fixes #1522 .
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This was SVN commit r12070.
2012-07-04 17:25:18 +00:00
f845878039
Renamed.
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This was SVN commit r12067.
2012-07-04 01:48:57 +00:00
2bf4cde60a
This was SVN commit r12066.
2012-07-04 01:46:44 +00:00
b26e6a442a
- Updated Persian Stable and Barracks portraits.
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- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
56571f4934
Theban stuff.
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This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
835af18630
Civ jsons.
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This was SVN commit r12062.
2012-07-03 23:04:58 +00:00
7cfbf43f5e
This was SVN commit r12061.
2012-07-03 07:07:50 +00:00
31a58e07c1
Fixes Builder component to allow repairers who can't place new foundations.
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This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
e8f5f74f71
Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
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This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
292cb1d26a
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
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This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
99d04e93bb
Implements global tech modification function. Fixes #1358 , refs #1520 .
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Applies tech modifications to template data returned by GuiInterface.
Extends engine to load arbitrary global scripts, separates this from RNG
replacement. Refs #1193 .
Loads global scripts for most script contexts for consistency.
Adds simulation tests for global scripts.
This was SVN commit r12056.
2012-07-03 02:16:45 +00:00
db943341a8
Secretly adding Gear random map.
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This was SVN commit r12055.
2012-07-02 13:11:02 +00:00
11ec25726a
Bug fixes. Some suggested by wraitii.
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This was SVN commit r12054.
2012-07-02 08:07:59 +00:00
e4f9816166
This was SVN commit r12053.
2012-07-02 07:43:44 +00:00
45c5e991d7
Fixing the bug on Deep Forest random map by FeXoR. Fixes #1513 .
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This was SVN commit r12052.
2012-07-02 03:28:27 +00:00
130caac4f5
Smoke, less thick.
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This was SVN commit r12051.
2012-07-01 19:19:31 +00:00
f38ba1d91b
Updated the Sahel Watering Holes map.
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This was SVN commit r12050.
2012-07-01 04:15:02 +00:00
2921694346
Long skirt for Mauryan female.
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This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
28fbc77c45
Updated Mauryan civ json.
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This was SVN commit r12046.
2012-06-30 03:52:30 +00:00
4899144d8a
This was SVN commit r12045.
2012-06-30 02:13:40 +00:00
9e1310fed5
This was SVN commit r12044.
2012-06-30 00:31:03 +00:00
730263fa5e
Mauryan female citizen.
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This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
1dc74dc2d7
Fixed up some Mauryan entities.
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This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
67e7953e3a
Mauryan Elephant stables added
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This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
fe809e1deb
Mauryan infantry archer template tweak
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This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
347eb964bd
Fixed an error in description.
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This was SVN commit r12039.
2012-06-29 04:14:06 +00:00
c3082fab9a
Added Sahel Watering Holes random map.
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This was SVN commit r12038.
2012-06-29 03:52:14 +00:00
4f60ef63c2
Fixed the starting angle on Oasis.
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This was SVN commit r12037.
2012-06-29 03:20:40 +00:00
aa11c5bd90
Territory decay rate tech for Outposts
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This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
9536dbb898
Roman quinquereme ship animations
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This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
78d90087a2
In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449 .
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This was SVN commit r12034.
2012-06-28 21:02:47 +00:00
c00abd4ab6
Update to Mauryan civ template and some new tech icons
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This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
0b55844452
Mauryan support elephant
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This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
d4a44a6128
Removes "demo" keyword from volcanic lands.
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This was SVN commit r12031.
2012-06-27 10:45:09 +00:00
0c7a9d43d7
Prevents trees to block the view of players. Refs #1408 .
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This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
4a1f417d40
Fixed a bug.
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This was SVN commit r12029.
2012-06-27 10:22:05 +00:00
e8a4f9ce4a
This was SVN commit r12028.
2012-06-27 08:17:04 +00:00
c2ecc0eae0
Templates for new tropical flora.
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This was SVN commit r12027.
2012-06-27 08:16:25 +00:00
3cb07b95d1
Models and actors for new Tropical flora.
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This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
98dea7eb03
Fix issues with civ specific victory/defeat music. Fixes #1370 .
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This was SVN commit r12024.
2012-06-26 18:44:52 +00:00
a8dce674ce
Some minor changes. Added the possibility of a frozen sea in gulf of bothnia.
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This was SVN commit r12023.
2012-06-26 12:29:41 +00:00
2cd95cfe1b
Added more wood to archipelago, islands and migration so that players can reach phase 2 to build a dock. Updated oasis to the current standard including ally placement and iberian wall. Replaced the polar cliff texture in random biome system.
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This was SVN commit r12022.
2012-06-26 08:54:00 +00:00
ad3f543d2c
Revert useless part of previous commit.
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This was SVN commit r12021.
2012-06-25 22:27:00 +00:00
a60d01ee2e
Display map name and size on summary screen. Based on patch by hapsky. Fixes #1333 .
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Play victory and defeat music.
Replace celts with gauls.
This was SVN commit r12020.
2012-06-25 22:11:47 +00:00
622d6b9162
Crenelations tech new icon
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This was SVN commit r12019.
2012-06-25 20:45:57 +00:00
ace4793086
Make menu disappear when interacting with the game world. Based on patch by Deiz. Fixes #1291 .
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This was SVN commit r12018.
2012-06-25 17:27:22 +00:00
272efcc364
K776's minor GUI changes
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This was SVN commit r12017.
2012-06-25 03:43:34 +00:00
7476ce438d
Sandbox map update
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This was SVN commit r12016.
2012-06-24 21:58:17 +00:00
975fec3af3
Fix incorrect font reference
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This was SVN commit r12015.
2012-06-24 21:44:20 +00:00