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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors
2012-07-29 17:53:06 +00:00
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campaigns Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fauna Carth war ele uses Zaggy's new elephant. 2012-07-26 17:28:54 +00:00
flora/trees Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
geology Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
particle Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
props This was SVN commit r12222. 2012-07-29 17:53:06 +00:00
special Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
structures Missing actors, textures, meshes fixes 2012-07-28 18:08:48 +00:00
temp Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
units This was SVN commit r12203. 2012-07-27 01:54:56 +00:00