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celt_siege_ram_attack.dae
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Updated Celt Ram model and new animations for it
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2011-12-09 17:36:56 +00:00 |
celt_siege_ram_idle.dae
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Updated Celt Ram model and new animations for it
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2011-12-09 17:36:56 +00:00 |
celt_siege_ram_move.dae
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Fix to irregular Blender bone rotations in wheeled vehicles
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2012-01-18 00:10:31 +00:00 |
chariot_idle.dae
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
chariot_run.dae
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
chariot_walk.dae
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
garrison_flag_idle.dae
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New garrison flag models UV mapped to new textures
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2011-12-15 00:46:00 +00:00 |
hele_siege_tower_idle.dae
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garrisoned prop for the hele siege tower
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2011-12-08 00:31:52 +00:00 |
hele_siege_tower_move.dae
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Fix to irregular Blender bone rotations in wheeled vehicles
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2012-01-18 00:10:31 +00:00 |
iber_ram_attack.dae
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Iberian Ram animations
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2011-12-09 20:54:35 +00:00 |
iber_ram_idle.dae
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Iberian Ram animations
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2011-12-09 20:54:35 +00:00 |
iber_ram_move.dae
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Fix to irregular Blender bone rotations in wheeled vehicles
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2012-01-18 00:10:31 +00:00 |
pers_chariot_a_idle.dae
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Updated Persian chariot animations and models
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2011-12-07 19:22:11 +00:00 |
pers_chariot_a_move.dae
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New movement animations for all Persian chariots. Additions to skeletons.xml
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2012-01-18 22:00:02 +00:00 |
pers_chariot_b_idle.dae
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Updated Persian chariot animations and models
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2011-12-07 19:22:11 +00:00 |
pers_chariot_b_move.dae
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New movement animations for all Persian chariots. Additions to skeletons.xml
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2012-01-18 22:00:02 +00:00 |
pers_chariot_e_idle.dae
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Updated Persian chariot animations and models
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2011-12-07 19:22:11 +00:00 |
pers_chariot_e_move.dae
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New movement animations for all Persian chariots. Additions to skeletons.xml
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2012-01-18 22:00:02 +00:00 |
pers_siege_ram_attack.dae
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This was SVN commit r10668.
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2011-12-03 15:28:07 +00:00 |
pers_siege_ram_move.dae
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This was SVN commit r10668.
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2011-12-03 15:28:07 +00:00 |
rome_ballista_atttack.dae
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Projectile loaded on roman ballista
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2012-01-08 10:17:11 +00:00 |
rome_ballista_idle.dae
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Projectile loaded on roman ballista
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2012-01-08 10:17:11 +00:00 |
rome_ram_attack.dae
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Update to Roman siege ram texture and mesh
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2012-01-17 21:59:59 +00:00 |
rome_ram_idle.dae
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Update to Roman siege ram texture and mesh
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2012-01-17 21:59:59 +00:00 |
rome_ram_move.dae
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Fix to irregular Blender bone rotations in wheeled vehicles
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2012-01-18 00:10:31 +00:00 |
rowing_boat_move.dae
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New animation for hele fishing boat
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2011-11-07 17:08:48 +00:00 |
ship_idle.psa
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
ship_move.psa
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
waypoint_flag_idle.dae
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Cleaning unused waypoint flag files and adding new animations
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2011-12-11 13:58:37 +00:00 |