1
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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/animation/mechanical
2012-01-18 22:00:02 +00:00
..
celt_siege_ram_attack.dae Updated Celt Ram model and new animations for it 2011-12-09 17:36:56 +00:00
celt_siege_ram_idle.dae Updated Celt Ram model and new animations for it 2011-12-09 17:36:56 +00:00
celt_siege_ram_move.dae Fix to irregular Blender bone rotations in wheeled vehicles 2012-01-18 00:10:31 +00:00
chariot_idle.dae Splitting Internal with Public 2008-09-18 04:38:42 +00:00
chariot_run.dae Splitting Internal with Public 2008-09-18 04:38:42 +00:00
chariot_walk.dae Splitting Internal with Public 2008-09-18 04:38:42 +00:00
garrison_flag_idle.dae New garrison flag models UV mapped to new textures 2011-12-15 00:46:00 +00:00
hele_siege_tower_idle.dae garrisoned prop for the hele siege tower 2011-12-08 00:31:52 +00:00
hele_siege_tower_move.dae Fix to irregular Blender bone rotations in wheeled vehicles 2012-01-18 00:10:31 +00:00
iber_ram_attack.dae Iberian Ram animations 2011-12-09 20:54:35 +00:00
iber_ram_idle.dae Iberian Ram animations 2011-12-09 20:54:35 +00:00
iber_ram_move.dae Fix to irregular Blender bone rotations in wheeled vehicles 2012-01-18 00:10:31 +00:00
pers_chariot_a_idle.dae Updated Persian chariot animations and models 2011-12-07 19:22:11 +00:00
pers_chariot_a_move.dae New movement animations for all Persian chariots. Additions to skeletons.xml 2012-01-18 22:00:02 +00:00
pers_chariot_b_idle.dae Updated Persian chariot animations and models 2011-12-07 19:22:11 +00:00
pers_chariot_b_move.dae New movement animations for all Persian chariots. Additions to skeletons.xml 2012-01-18 22:00:02 +00:00
pers_chariot_e_idle.dae Updated Persian chariot animations and models 2011-12-07 19:22:11 +00:00
pers_chariot_e_move.dae New movement animations for all Persian chariots. Additions to skeletons.xml 2012-01-18 22:00:02 +00:00
pers_siege_ram_attack.dae This was SVN commit r10668. 2011-12-03 15:28:07 +00:00
pers_siege_ram_move.dae This was SVN commit r10668. 2011-12-03 15:28:07 +00:00
rome_ballista_atttack.dae Projectile loaded on roman ballista 2012-01-08 10:17:11 +00:00
rome_ballista_idle.dae Projectile loaded on roman ballista 2012-01-08 10:17:11 +00:00
rome_ram_attack.dae Update to Roman siege ram texture and mesh 2012-01-17 21:59:59 +00:00
rome_ram_idle.dae Update to Roman siege ram texture and mesh 2012-01-17 21:59:59 +00:00
rome_ram_move.dae Fix to irregular Blender bone rotations in wheeled vehicles 2012-01-18 00:10:31 +00:00
rowing_boat_move.dae New animation for hele fishing boat 2011-11-07 17:08:48 +00:00
ship_idle.psa Splitting Internal with Public 2008-09-18 04:38:42 +00:00
ship_move.psa Splitting Internal with Public 2008-09-18 04:38:42 +00:00
waypoint_flag_idle.dae Cleaning unused waypoint flag files and adding new animations 2011-12-11 13:58:37 +00:00