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forked from 0ad/0ad
0ad/source/gui
Freagarach 083ab0f4b0 Some layout changes to the replay menu.
Cursor should not blink in read-only.
The path was too similar to the list and thus easy to miss, it has been
changed to a 'golden' colour.
A tooltip was added to the path.
The border colour of input fields was changed from white to gold.
The buttons at the bottom of the page are spread evenly.

Patch by: @Langbart
Differential revision: https://code.wildfiregames.com/D4296
Refs: #6350

This was SVN commit r25976.
2021-10-28 06:14:17 +00:00
..
ObjectBases Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
ObjectTypes Some layout changes to the replay menu. 2021-10-28 06:14:17 +00:00
Scripting Moves cursor to VideoMode to draw it via SDL. 2021-09-21 22:44:46 +00:00
SettingTypes Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
tests Remove executable bit on some source files. 2021-09-12 18:41:51 +00:00
CGUI.cpp There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user. 2021-10-17 10:58:51 +00:00
CGUI.h Removes raw pointers management from sprites owned by CGUI. 2021-06-06 00:32:49 +00:00
CGUIScrollBarVertical.cpp Provides Canvas2D for sprite rendering. 2021-05-29 19:47:36 +00:00
CGUIScrollBarVertical.h Provides Canvas2D for sprite rendering. 2021-05-29 19:47:36 +00:00
CGUISetting.cpp Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
CGUISetting.h Split JS conversions from ScriptInterface. 2021-05-13 09:43:33 +00:00
CGUISprite.cpp Removes raw pointers management from sprites owned by CGUI. 2021-06-06 00:32:49 +00:00
CGUISprite.h Removes raw pointers management from sprites owned by CGUI. 2021-06-06 00:32:49 +00:00
CGUIText.cpp There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user. 2021-10-17 10:58:51 +00:00
CGUIText.h Provides Canvas2D for sprite rendering. 2021-05-29 19:47:36 +00:00
GUIManager.cpp Moves cursor to VideoMode to draw it via SDL. 2021-09-21 22:44:46 +00:00
GUIManager.h Fix crash when pushing a page while pushing a page. 2021-05-31 13:42:08 +00:00
GUIMatrix.cpp There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user. 2021-10-17 10:58:51 +00:00
GUIMatrix.h Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIObjectTypes.cpp Map flares 2021-06-05 17:37:18 +00:00
GUIRenderer.cpp Cleanups ddbf1ea770 which fixes 4ffc005a7f. Sprites can not be inserted twice. 2021-06-06 09:31:36 +00:00
GUIRenderer.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
GUIStringConversions.cpp Replaces CPos by more a consistent CVector2D, reduces geometry code duplication. 2021-03-28 21:55:13 +00:00
GUITooltip.cpp Change GUI settings to explicitly be member variables. 2021-05-06 08:22:37 +00:00
GUITooltip.h Generalize icon-specific tooltips to a tag, streamline code. 2021-05-01 12:38:05 +00:00
IGUIScrollBar.cpp Replaces CPos by more a consistent CVector2D, reduces geometry code duplication. 2021-03-28 21:55:13 +00:00
IGUIScrollBar.h Provides Canvas2D for sprite rendering. 2021-05-29 19:47:36 +00:00
SGUIIcon.h Moves CSize into a separate file and renames it to CSize2D according to other geometric entities. 2021-03-27 16:08:06 +00:00
SGUIMessage.h Allow right-click on disabled buttons. 2020-11-14 18:16:24 +00:00
SGUIStyle.h Move GUIbase structs and enums to separate files. 2019-10-01 12:46:55 +00:00