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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components/interfaces
Ykkrosh 08db7ebe13 # Support training units in buildings.
Includes basic batch training (see #298).

This was SVN commit r7469.
2010-04-19 19:47:23 +00:00
..
Attack.js # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
Builder.js # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
Cost.js # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
DamageReceiver.js # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
Foundation.js # Construct buildings from foundations. 2010-03-12 21:41:40 +00:00
Health.js # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
Identity.js # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
ResourceGatherer.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
ResourceSupply.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
Sound.js # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00
Timer.js # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00
TrainingQueue.js # Support training units in buildings. 2010-04-19 19:47:23 +00:00
UnitAI.js # Primitive melee combat support in new simulation system 2010-02-05 22:00:39 +00:00