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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/ai/jubot
historic_bruno f3a52dd440 Fixes incorrect and inconsistent tests for undefined.
Removes unused buggy GUI script.
Corrects some inconsistent formatting.

This was SVN commit r11241.
2012-03-04 22:59:14 +00:00
..
_init.js This was SVN commit r9309. 2011-04-23 18:34:03 +00:00
data.json Removes references to Testbot, replaces with JuBot. 2011-05-01 15:02:33 +00:00
economy.js Adds defense tower and Romans support to JuBot, based on patch by gudo. Fixes #1152. 2012-02-28 04:26:08 +00:00
gamestate.js Fixes incorrect and inconsistent tests for undefined. 2012-03-04 22:59:14 +00:00
jubot.js Here we go... 2011-09-25 21:15:26 +00:00
military.js Support for Persians, should all work properly. Also makes territory expansion proportionally lower priority. 2011-11-19 16:00:54 +00:00
plan-building.js This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012. 2011-11-19 13:44:56 +00:00
plan-buildingecon.js This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012. 2011-11-19 13:44:56 +00:00
plan-buildingresources.js Resource building class 2011-11-19 13:42:43 +00:00
plan-training.js This was SVN commit r9309. 2011-04-23 18:34:03 +00:00
plan.js Here we go... 2011-09-25 21:15:26 +00:00
resources.js Here we go... 2011-09-25 21:15:26 +00:00