47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/sysdep/compiler.h"
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// note: EXTERN_C cannot be used because shared_ptr is often returned
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// by value, which requires C++ linkage.
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#ifdef LIB_STATIC_LINK
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# define LIB_API
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#else
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# if MSC_VERSION
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# ifdef LIB_BUILD
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# define LIB_API __declspec(dllexport)
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# else
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# define LIB_API __declspec(dllimport)
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# ifdef NDEBUG
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# pragma comment(lib, "lib.lib")
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# else
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# pragma comment(lib, "lib_d.lib")
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# endif
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# endif
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# elif GCC_VERSION
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# ifdef LIB_BUILD
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# define LIB_API __attribute__ ((visibility("default")))
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# else
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# define LIB_API
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# endif
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# else
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# error "Don't know how to define LIB_API for this compiler"
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# endif
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#endif
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