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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation
2012-08-06 11:43:02 +00:00
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ai General improvements to the attack plans and the defense manager. Slight econ improvements (better early game priorities, faster play, better farming, tentative to get qBot to crowd resources less, tweaking of dropsites variable). Many bugfixes, should be stable enough for alpha 11. 2012-08-05 11:19:31 +00:00
components Added a resign option (deletes all of a player's entities). 2012-08-05 18:07:56 +00:00
data Cheats ... fixes #1555. 2012-08-05 14:01:05 +00:00
helpers Added a resign option (deletes all of a player's entities). 2012-08-05 18:07:56 +00:00
templates Fix some mistakes with class definition for stone/palisade gates and wallsets. 2012-08-06 11:43:02 +00:00