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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-01-27 05:44:57 +00:00
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art Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
audio #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
civs This was SVN commit r10753. 2011-12-17 20:34:41 +00:00
fonts Regenerate font textures 2011-12-22 22:47:47 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Tweaking foliage colors. 2012-01-23 13:23:51 +00:00
hwdetect Report timer_Resolution via hwdetect 2012-01-22 13:49:09 +00:00
maps #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
shaders # Support separate rotation and scaling for each terrain texture 2012-01-22 18:20:33 +00:00
simulation #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00