120 lines
3.1 KiB
C++
120 lines
3.1 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "Pyrogenesis.h"
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#include "ps/i18n.h"
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#include "lib/sysdep/sysdep.h"
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#include "lib/file/path.h"
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#include "lib/path_util.h"
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#include "lib/svn_revision.h"
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DEFINE_ERROR(PS_OK, "OK");
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DEFINE_ERROR(PS_FAIL, "Fail");
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static const wchar_t* translate_no_mem = L"(no mem)";
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// overrides ah_translate. registered in GameSetup.cpp
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const wchar_t* psTranslate(const wchar_t* text)
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{
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// make sure i18n system is (already|still) initialized.
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if(g_CurrentLocale)
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{
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// be prepared for this to fail, because translation potentially
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// involves script code and the JS context might be corrupted.
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try
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{
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CStrW ret = I18n::translate(text);
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const wchar_t* ret_dup = wcsdup(ret.c_str());
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return ret_dup? ret_dup : translate_no_mem;
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}
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catch(...)
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{
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}
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}
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// i18n not available: at least try and return the text (unchanged)
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const wchar_t* ret_dup = wcsdup(text);
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return ret_dup? ret_dup : translate_no_mem;
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}
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void psTranslateFree(const wchar_t* text)
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{
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if(text != translate_no_mem)
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free((void*)text);
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}
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// convert contents of file <in_filename> from char to wchar_t and
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// append to <out> file.
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static void AppendAsciiFile(FILE* out, const char* in_filename)
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{
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FILE* in = fopen(in_filename, "rb");
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if(!in)
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{
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fwprintf(out, L"(unavailable)");
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return;
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}
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const size_t buf_size = 1024;
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char buf[buf_size+1]; // include space for trailing '\0'
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while(!feof(in))
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{
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size_t bytes_read = fread(buf, 1, buf_size, in);
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if(!bytes_read)
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break;
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buf[bytes_read] = 0; // 0-terminate
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fwprintf(out, L"%hs", buf);
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}
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fclose(in);
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}
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// for user convenience, bundle all logs into this file:
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void psBundleLogs(FILE* f)
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{
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fwprintf(f, L"SVN Revision: %s\n\n", svn_revision);
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fwprintf(f, L"System info:\n\n");
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Path path1("../logs/system_info.txt");
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AppendAsciiFile(f, path1.external_file_string().c_str());
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fwprintf(f, L"\n\n====================================\n\n");
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fwprintf(f, L"Main log:\n\n");
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Path path2("../logs/mainlog.html");
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AppendAsciiFile(f, path2.external_file_string().c_str());
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fwprintf(f, L"\n\n====================================\n\n");
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}
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const char* psGetLogDir()
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{
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static char N_log_dir[PATH_MAX];
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ONCE(\
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char N_exe_name[PATH_MAX];\
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(void)sys_get_executable_name(N_exe_name, ARRAY_SIZE(N_exe_name));\
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/* strip app name (we only want its path) */\
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path_strip_fn(N_exe_name);\
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(void)path_append(N_log_dir, N_exe_name, "../logs/");
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);
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return N_log_dir;
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}
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