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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-07-23 21:17:16 +00:00
..
art Touched up some animal stuff. Added Asian elephant entity. 2011-07-23 21:17:16 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
hwdetect Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
maps #Hannibal updated. 2011-07-22 21:48:35 +00:00
shaders # Initial support for territories 2011-07-20 19:48:06 +00:00
simulation Touched up some animal stuff. Added Asian elephant entity. 2011-07-23 21:17:16 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00