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forked from 0ad/0ad
0ad/build/premake
historic_bruno 18a115e772 Forces using libc++ on OS X, to fix pre-Mavericks build given the game's new C++11 requirements, fixes #3062.
Forces using C++11 in build-osx-libs.sh, for consistency

This was SVN commit r16375.
2015-02-22 01:19:39 +00:00
..
premake4 Adds premake build vs2013 workspace, since that's now our only supported version, and removes workspaces for old unsupported versions. 2015-01-23 01:46:28 +00:00
extern_libs4.lua Sets SDL2 as default and only build option on Windows. 2015-02-20 05:52:18 +00:00
premake4.lua Forces using libc++ on OS X, to fix pre-Mavericks build given the game's new C++11 requirements, fixes #3062. 2015-02-22 01:19:39 +00:00